The Forge Forums Read-only Archives
The live Forge Forums
|
Articles
|
Reviews
Welcome,
Guest
. Please
login
or
register
.
June 30, 2022, 05:55:52 PM
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Forum changes:
Editing of posts has been turned off until further notice.
Search:
Advanced search
275647
Posts in
27717
Topics by
4285
Members Latest Member:
-
Jason DAngelo
Most online today:
77
- most online ever:
565
(October 17, 2020, 02:08:06 PM)
The Forge Archives
Independent Game Forums
Universalis
(Moderators:
Valamir
,
Mike Holmes
)
How do you record?
Pages: [
1
]
« previous
next »
Author
Topic: How do you record? (Read 5078 times)
Jedyte
Registree
Posts: 2
How do you record?
«
on:
July 31, 2009, 05:55:31 AM »
Hi guys,
Just played my first Universalis game. The thing my group had some difficulty with doing in a clear way, is keep the Record. How do you guys do it? There is very little about it in the rulebook.
At the end we used a laptop, had one page to put components, and another page to put scenes and their events. But we didn't know how to keep world facts like "Faeries usually don't go underground".
Do you use paper or a laptop? How do you organise your playsession?
Thanks,
Jedyte
Logged
EvilCat
Member
Posts: 18
Re: How do you record?
«
Reply #1 on:
July 31, 2009, 07:19:35 AM »
I heard that card-like pieces of paper are good for recording components: you can easily throw them into a scene or exit them. Then there would be a separate sheet for tenets and facts, all at your fingertips.
That said, I usually play online,
wiki-style
.
Logged
Valamir
Moderator
Member
Posts: 5574
Re: How do you record?
«
Reply #2 on:
August 01, 2009, 08:17:14 AM »
I typically just use a note book.
I use 1 page for Tenets, and just list them one to a line down that page. Then I use 1 page for scenes, which typically isn't necessary, but helps to remember what happened when. Typically list each scene on its own line with which Components were there and a sentence or two about what happened. If there were any scene specific Traits you can list them there too.
Then I start Components on the next page. I typically divide up the page into sections and put 1 Component in each section, the Name and Role on the first line and then just listing each Trait in Comma, Seperated, Style, On, The, Lines, Below, It. I'll typically flip back a page or two to put Master Components in their own are to keep them together.
Other folks like to do the Components on Index Cards, which has the advantage of being able to sort out just the cards that are in a scene. I find scribbling in the note book to be quicker.
The key is do whatever is fastest for you. You want a collection of words to jog the memory organized in a way that can be referenced by a quick scan. You don't need to do it up character sheet style or anything fancy.
Logged
Ralph Mazza
Universalis: The Game of Unlimited Stories
Jedyte
Registree
Posts: 2
Re: How do you record?
«
Reply #3 on:
August 01, 2009, 10:52:58 AM »
Thanks!
We spent a bit too much time writing all these things down, I will try your method next time.
Jedyte
Logged
Pages: [
1
]
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Welcome to the Archives
-----------------------------
=> Welcome to the Archives
-----------------------------
General Forge Forums
-----------------------------
=> First Thoughts
=> Playtesting
=> Endeavor
=> Actual Play
=> Publishing
=> Connections
=> Conventions
=> Site Discussion
-----------------------------
Archive
-----------------------------
=> RPG Theory
=> GNS Model Discussion
=> Indie Game Design
-----------------------------
Independent Game Forums
-----------------------------
=> Adept Press
=> Arkenstone Publishing
=> Beyond the Wire Productions
=> Black and Green Games
=> Bully Pulpit Games
=> Dark Omen Games
=> Dog Eared Designs
=> Eric J. Boyd Designs
=> Errant Knight Games
=> Galileo Games
=> glyphpress
=> Green Fairy Games
=> Half Meme Press
=> Incarnadine Press
=> lumpley games
=> Muse of Fire Games
=> ndp design
=> Night Sky Games
=> one.seven design
=> Robert Bohl Games
=> Stone Baby Games
=> These Are Our Games
=> Twisted Confessions
=> Universalis
=> Wild Hunt Studios
-----------------------------
Inactive Forums
-----------------------------
=> My Life With Master Playtest
=> Adamant Entertainment
=> Bob Goat Press
=> Burning Wheel
=> Cartoon Action Hour
=> Chimera Creative
=> CRN Games
=> Destroy All Games
=> Evilhat Productions
=> HeroQuest
=> Key 20 Publishing
=> Memento-Mori Theatricks
=> Mystic Ages Online
=> Orbit
=> Scattershot
=> Seraphim Guard
=> Wicked Press
=> Review Discussion
=> XIG Games
=> SimplePhrase Press
=> The Riddle of Steel
=> Random Order Creations
=> Forge Birthday Forum