The Forge Forums Read-only Archives
The live Forge Forums
|
Articles
|
Reviews
Welcome,
Guest
. Please
login
or
register
.
March 05, 2014, 06:19:15 PM
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Forum changes:
Editing of posts has been turned off until further notice.
Search:
Advanced search
275647
Posts in
27717
Topics by
4283
Members Latest Member:
-
otto
Most online today:
55
- most online ever:
429
(November 03, 2007, 04:35:43 AM)
The Forge Archives
Archive
Indie Game Design
(Moderator:
Ron Edwards
)
My Lawer has Shark Teeth
Pages: [
1
]
« previous
next »
Author
Topic: My Lawer has Shark Teeth (Read 491 times)
Fnork de Sporg
Member
Posts: 4
My Lawer has Shark Teeth
«
on:
July 27, 2002, 11:32:55 AM »
http://www.geocities.com/fnorkdesporg/my-lawyer-has-shark-teeth.html
">Here is the rough draft of the basic outline of my very first ever indie game, My Lawyer has Shark Teeth, the competitive game of vicious legal combat. IT hasn't been edited, or really playtestedd, or much of anything beyond getting typed up and posted. Fresh and raw and virginal.
What do you think? What works, and what doesn't? How can this be improved or worked upon, or is it even worth it? Please be kind yet honest.
Oh, and hi.
Logged
Everything everyone know is stupid.
The definition of Hubris is thinking you're better than Me.
Ron Edwards
Global Moderator
Member
Posts: 16490
My Lawer has Shark Teeth
«
Reply #1 on:
July 27, 2002, 11:55:38 AM »
Hello yourself!
And welcome to the Forge. As a fan of Ninja Burger, I'm happy to see more no-holds-barred Gamism around, and it looks like 'Lawyers qualifies. I'll have to review it more carefully to have much to say, but for now, thanks for letting us see it.
The part I'd be most interested in seeing is resolving the "legal debate" side of things, which at this point, or with this batch of rules, I'm not sure how it works.
Dav, this looks like your sort of game ...
Best,
Ron
Logged
Fnork de Sporg
Member
Posts: 4
My Lawer has Shark Teeth
«
Reply #2 on:
July 27, 2002, 12:13:58 PM »
Well, in my head I pictured the legal debate, or I guess Arguing Your Case, as a series of "if A, then B" statements that link the already established facts together in a grand, unifed, conspiracy theory-esque web of monologue, which must be disproven and picked apart for flaws of logic. But I can see how that section is very, very vague. I'll add it to the "things to change for version 0.2" list. Or maybe it'll be clearer once I get an example of play up there. Of course first I have to have some people play it and use them as examples.
And thanks for you response, what a rush, talking to people whose name's i've seen on books and stuff. Like, wow, I am totally overcome. I'm so glad you liked it.
And so prompt, too!
Logged
Everything everyone know is stupid.
The definition of Hubris is thinking you're better than Me.
Pages: [
1
]
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Welcome to the Archives
-----------------------------
=> Welcome to the Archives
-----------------------------
General Forge Forums
-----------------------------
=> First Thoughts
=> Playtesting
=> Endeavor
=> Actual Play
=> Publishing
=> Connections
=> Conventions
=> Site Discussion
-----------------------------
Archive
-----------------------------
=> RPG Theory
=> GNS Model Discussion
=> Indie Game Design
-----------------------------
Independent Game Forums
-----------------------------
=> Adept Press
=> Arkenstone Publishing
=> Beyond the Wire Productions
=> Black and Green Games
=> Bully Pulpit Games
=> Dark Omen Games
=> Dog Eared Designs
=> Eric J. Boyd Designs
=> Errant Knight Games
=> Galileo Games
=> glyphpress
=> Green Fairy Games
=> Half Meme Press
=> Incarnadine Press
=> lumpley games
=> Muse of Fire Games
=> ndp design
=> Night Sky Games
=> one.seven design
=> Robert Bohl Games
=> Stone Baby Games
=> These Are Our Games
=> Twisted Confessions
=> Universalis
=> Wild Hunt Studios
-----------------------------
Inactive Forums
-----------------------------
=> My Life With Master Playtest
=> Adamant Entertainment
=> Bob Goat Press
=> Burning Wheel
=> Cartoon Action Hour
=> Chimera Creative
=> CRN Games
=> Destroy All Games
=> Evilhat Productions
=> HeroQuest
=> Key 20 Publishing
=> Memento-Mori Theatricks
=> Mystic Ages Online
=> Orbit
=> Scattershot
=> Seraphim Guard
=> Wicked Press
=> Review Discussion
=> XIG Games
=> SimplePhrase Press
=> The Riddle of Steel
=> Random Order Creations
=> Forge Birthday Forum