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The Riddle of Steel
Ummm.. kick to the Nuts
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Topic: Ummm.. kick to the Nuts (Read 657 times)
Riddlemaster
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Posts: 14
Ummm.. kick to the Nuts
«
on:
July 30, 2002, 08:11:41 AM »
Sorry but its a teh question.. if im fighting and say I parry high.. what would be the target for a groin kick?
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If yo take away my guns can I usemy swords instead?
Lyrax
Member
Posts: 268
Ummm.. kick to the Nuts
«
Reply #1 on:
July 30, 2002, 09:07:55 AM »
That would be the same as the ATN for a leg. I think that number is 7, but I can't be sure without going all the way upstairs and grabbing my book.
Incidentally, if you've just parried a weapon, chances are that the target is further away than your leg can easily reach, incurring a die penalty to the tune of -1, -2 or possibly more, depending on the weapon.
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Lance Meibos
Insanity takes it's toll. Please have exact change ready.
Get him quick! He's still got 42 hit points left!
Jake Norwood
Member
Posts: 2261
Ummm.. kick to the Nuts
«
Reply #2 on:
July 30, 2002, 09:51:07 AM »
Use a kick to area "VI." I agree about the range thing, although if you close range upon parrying (not hard to do; often neccessary IRL), then it shouldn't be more than one die (and usually will be none), assuming both opponents are using equal weapons. Use the Kick damage at the end of the weapon tables.
Jake
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"Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing." -R.E. Howard
The Tower of the Elephant
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ShaneNINE
Member
Posts: 74
Ummm.. kick to the Nuts
«
Reply #3 on:
July 30, 2002, 12:00:23 PM »
Surprise Nut Trample!
Now that's a maneuver worth knowing ;)
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::: Shane
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