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Give Me A Game Recipe
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Topic: Give Me A Game Recipe (Read 639 times)
noahtrammell
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Posts: 56
Give Me A Game Recipe
«
on:
December 12, 2009, 06:25:13 PM »
Recently I've been noticing that a lot of really good games have come out of Game Chef. I think one thing that fueled the creativity that drove those games is the perimeters set up by the Themes and Ingredients that are part of the contest. I'm in a game designing mood, so I'm asking that people give me some Themes and Ingredients to work with. Don't worry about spending hours picking stuff, just throw some loosely-connected stuff out there and see where it goes.
Maybe I'll get something good out of it. Thanks!
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"The difference between the right word and the almost-right word is the difference between lightning and a lightning bug."
-Mark Twain
My Tiny but Growing Blog
Fuseboy
Member
Posts: 4
Re: Give Me A Game Recipe
«
Reply #1 on:
December 14, 2009, 10:05:02 AM »
Coming of Age
Psychotherapy
Androids
Airlines
Solar flares
Regime change
Eugenics
Post-Monetary Economy
Atlantis
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Callan S.
Member
Posts: 3588
Re: Give Me A Game Recipe
«
Reply #2 on:
February 20, 2010, 02:58:22 AM »
Players bring a childhood soft toy to play, one they loved to some degree.
Play has some sort of threat of someone shoving a knitting needle through the toy (though generally that wont damage a toy, the symbiology is stark)
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Philosopher Gamer
<meaning></meaning>
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