The Forge Forums Read-only Archives
The live Forge Forums
|
Articles
|
Reviews
Welcome,
Guest
. Please
login
or
register
.
March 05, 2014, 03:52:35 PM
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Forum changes:
Editing of posts has been turned off until further notice.
Search:
Advanced search
275647
Posts in
27717
Topics by
4283
Members Latest Member:
-
otto
Most online today:
55
- most online ever:
429
(November 03, 2007, 04:35:43 AM)
The Forge Archives
General Forge Forums
Actual Play
Playtest of Tim Denee's Final Stand
Pages: [
1
]
« previous
next »
Author
Topic: Playtest of Tim Denee's Final Stand (Read 1183 times)
Kenway
Member
Posts: 98
Playtest of Tim Denee's Final Stand
«
on:
August 02, 2002, 07:45:20 AM »
[continued from indie rpgs forum]
Energy vs Actions Points: My friend and I concentrated on Action Points, thinking initiative was important to victory. The way we played, starting first allowed someone to dictate the flow of the fight.
We might have placed too much emphasis on blocking and trying to get a sizeable dice advantage over your opponent.
Consequently, Energy didn't seem that important to us.
Short Round Lengths: Most of the time was spent planning your next move! Mechanically, the game moves very quickly. There really are lots of options available and you have to plan several moves ahead.
[to be continued]
Logged
Tim Denee
Member
Posts: 154
Playtest of Tim Denee's Final Stand
«
Reply #1 on:
August 02, 2002, 07:18:22 PM »
Excellent, excellent.
I might change it so that it's random who gets initiative, just to even up the usefulness of energy and action. I'll see how actual play goes.
Thanks.
Logged
Pages: [
1
]
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Welcome to the Archives
-----------------------------
=> Welcome to the Archives
-----------------------------
General Forge Forums
-----------------------------
=> First Thoughts
=> Playtesting
=> Endeavor
=> Actual Play
=> Publishing
=> Connections
=> Conventions
=> Site Discussion
-----------------------------
Archive
-----------------------------
=> RPG Theory
=> GNS Model Discussion
=> Indie Game Design
-----------------------------
Independent Game Forums
-----------------------------
=> Adept Press
=> Arkenstone Publishing
=> Beyond the Wire Productions
=> Black and Green Games
=> Bully Pulpit Games
=> Dark Omen Games
=> Dog Eared Designs
=> Eric J. Boyd Designs
=> Errant Knight Games
=> Galileo Games
=> glyphpress
=> Green Fairy Games
=> Half Meme Press
=> Incarnadine Press
=> lumpley games
=> Muse of Fire Games
=> ndp design
=> Night Sky Games
=> one.seven design
=> Robert Bohl Games
=> Stone Baby Games
=> These Are Our Games
=> Twisted Confessions
=> Universalis
=> Wild Hunt Studios
-----------------------------
Inactive Forums
-----------------------------
=> My Life With Master Playtest
=> Adamant Entertainment
=> Bob Goat Press
=> Burning Wheel
=> Cartoon Action Hour
=> Chimera Creative
=> CRN Games
=> Destroy All Games
=> Evilhat Productions
=> HeroQuest
=> Key 20 Publishing
=> Memento-Mori Theatricks
=> Mystic Ages Online
=> Orbit
=> Scattershot
=> Seraphim Guard
=> Wicked Press
=> Review Discussion
=> XIG Games
=> SimplePhrase Press
=> The Riddle of Steel
=> Random Order Creations
=> Forge Birthday Forum