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275647 Posts in 27717 Topics by 4283 Members Latest Member: - otto Most online today: 55 - most online ever: 429 (November 03, 2007, 04:35:43 AM)
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Author Topic: The Evil Powers of Rock & Roll  (Read 993 times)
GB Steve
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Posts: 429


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« on: September 26, 2002, 01:36:27 AM »

I was at a gig last night, the Supersuckers (self titled 'Greatest Rock and Roll band in the World). They rawked!

Also last week at SteveCon, Steve Darlington ran a killer game of Starchildren (there's a replay on RPGnet).

Tonight it's my turn to GM a one-off game in the 'creepy' style so I've decided to run EPRR - a Donjon variant. I also considered Killing Puppies for Satan for this but I think my tree-hugging-hippy wife might object.

The PCs will be a band touring a variety of shitty Mid West towns and bad things will happen.

I've paired down Donjon to just 3 stats and no saves/wealth/possession for this exercise.

The stats will be:
Looks - governs social interaction
'Tude - governs most physical interactions
Talent - governs all other skills

Players have 10 dice to split 3 ways. They also have 14 dice to spend on the 5 skills. Flesh Wounds is set at 3 for everyone.

We'll see how it goes and I'll report back later.

Game called on account of life. Hopefully I can run it soon.

Steve
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quozl
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« Reply #1 on: September 26, 2002, 08:12:40 AM »

Sounds neat.  I'd like to hear how it goes and more detail about your tweaks to the system.
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--- Jonathan N.
Currently playtesting Frankenstein's Monsters
Clinton R. Nixon
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« Reply #2 on: September 26, 2002, 08:42:54 AM »

Interestingly enough, the Supersuckers are from Seattle, just like Donjon, so that's a pretty good match-up. I'd like to hear more about this after you play - it sounds very interesting.
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Clinton R. Nixon
CRN Games
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