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My Game Idea (Very Long)

Started by Gwen, October 21, 2002, 07:12:05 AM

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Gwen

Hi, I'm new to these board,  so I hope I'm going about this the right way.  *nervous smile*

I'm a religion/religious mythology major and when I told my roleplaying group about my classes, they wanted me to make a roleplaying game based on some of the modern myths I've learned.  We've played it and they think I should trry to sell it,  so I thought I'd put it up here to see how well it gets received.  *nervous smiles*

(Remember, I'm a religion major, not an author.)  :)

July 30, 1945

"The trains... the Russian Front will cave if you keep using the trains to transport the Jews, Adolph.  We've received word from cammanders... they need supplies in Russia."

"We will not alter the plan!" Hitler declared, pulling an insignificant peice of paper from a towering stack of more insignifican papers.  "Russia is not my major concern!  My interest lies in the Collectors!  Where is their report!"

"The collectors?  Do you truly think their success would turn the tide of the war?"

"Look at this LIST!" Hitler yelled, exuming an ancient scrap of paper from his pocket.  It had been on Hitlers person for seven years.  It smelled of blood.  "See these artifacts!  The grail of Christ!  The vial of his blood!  The wood from his cross!  But still... the staves of Pharoahs magicians!  The staff of Moses!  Even the life powder from Africa!"  His eyes glossed over with insane dreams of power.  "We could create armies.  Immortal armies.  Perfect armies.  Armies who don't need FOOD!  WATER!  AMMUNITIONS!  TANKS!  ARMIES WHO DON'T COST MONEY!"

"But the list has nearly twenty items on it.  The collectors have only found thirteen and they..."

"They waste their time with worthless JUNK!" Adolph screamed, knocking over the woer of papers.  "The sword of Aurthur!?  The rings of Mongol!?  They waste my time and my money travelling to Japan to search for DRAGONS!?"

"You ordered them to search for rare and-"

"I ordered them to acquire the items on this list!  The Russians are mere MONTHS from completing their psychic troops!  The Brits have destroyed my super-guns!  Without the items... without this ARMY... the war is OVER!"

September 2, 1945

"BERLIN SURRENDERS!  THE WAR IS OVER!"  -American Headline

"You said the allies would never reach Chzecoslavakia..." a stout man said driving his packed Volkswagen through a desolate town.  "The war is over... these items are worthless to us."

"We follow the plan," the woman replied.  She removed her sunglasses to reveal her glowing, blood red eyes.  "We retreat and reconveine in South America."

"Jesus, Helen... your eyes," the man said stunned.  "They're worse.  Maybe you should take off that ring."

"I took it off DAYS ago!" she screamed.  "It's another one of these cursed items!  It's... one of them... and I can't sleep!"

"Collection be damned!" the man said, slamming on the brakes.  He got out of the car and began throwing the Collection onto the ground.  "The collection and Hitler be damned!"

The Collection lay on the side of that road along with the twenty items on Adolphs list.  The pile was scavanged.  As the years passed, each peice of the collection was spread to the four winds.

September 16, 2003

Thriteen men in dark robes encircled the Grand Piano once owned by the great Nazi composer Wagner.  It was said that one of the strings inside was the string of an Angels Harp.

The fourteenth peice of Hitlers Collection.  The list was torn.  The remaining six peices were not present.

The New Nazi Regme finished their incantation, hoping to accomplish Hitlers dream of a perfect army.  Without all the items present, they brought about unforseen evils upon the world.  Evils which were foretold thousands of years earlier.

"And behold, a white horse, and he who sat on it had a bow. A crown was given to him, and he came forth conquering, and to conquer."  Revelations 6:2

PRESENT DAY

Inadvertantly, the End of the World was brought upon Earth.  War turned nations against nations.  Famine swept across the land.  Pestilence infected everyone and Death was there to claim the weak.

But man was not ready.  They weren't going to go peacefully.

True, the Great Abyss was open and deamons were pouring out, but the War had just begun.  The deamons spread from Berlin, but suffered a defeat in Vatican City.  The newly elected Pope John Paul III was not afraid and he led the first crusade in hundreds of years against the Deamons.

The Deamons fled back to Germany, and then attempted to attack into Russia.  What Russia lacked in firepower, they made up in manpower.  They bought themselves time... enough time for Bishop Tolvich to arrive weilding Excalibur.  He moved as a mortal,  but slayed uncountable deamons as they fled in fear from the splinter of wood hanging over his neck.

Then there were those without the Mark of the Beast... those who were either too poor or to afraid to have the six sided computer chip installed in their hand.  this select 144,000 men and women were "saved."  12,000 men and women who descended from the 12 tribes of Judah.

The Heavenly Hosts granted them supernatural powers to endure the Great War.  But these men and women were not going to endure.  They were going to win.

Priests blessed bullets.  Bishops blessed rockets.  Massive armies were built.  Italy and the Pope led the crusaders.  The United States led their troops.  Britain deployed uncountable aircraft.  Russia amassed uncountable men.

Just when it seemed the Deamons would be driven back into the Abyss, the Nazis emerged in South America.  They had used the Vial of Christs Blood to "clone" their new savior.  The Anti-Christ.  With him came unforseen powers from the depths of Hell.  Central America was now defended only by the guerrilas already present there.  They stood between the Anti-Christ and the United States.

Then the BEAST arrived.  A great Red Dragon burst free from its concrete tomb in Chzecoslovakia.  It was not contained in Germany.  It was free and it began to amass troops of its own in Australia.

Roleplaying

Essentially, each player assumes a character in this dark game to help save mankind from oblivion.  My friends have played the following types of characters:

A "saved" Amercan trooper loaded for bear with heavens powers.
An Itallian preist who uses prayers as magic to heal allies and attack deamons.
A sleazy merc from Central America intent on getting rich.
A Japanese trooper/fighter pilot.
The daughter of a collector weilding the Staff of Moses.
A traitor from the Anti-Christ army with demonic powers.
The Mercs guardian angel.
A traitor Deamon intent on winning favor with God and going to heaven.

Our group worked really well together!  The characters bond quickly when opposed by such evil (nazi-deamons are pretty damn evil) and there are a bunch of different magic types:

"Saved"
Faith
Collection Items
Anti-Christ Powers
Angelic
Deamonic

Along with standard technology that can be blessed by a Cleric.

The catastrophies that cover the world are all from Revelations (1/3 of the stars gone, 1/3 of the water gone) but this is long enough and those details are pretty easy to figure out... IF you've read Revelations.

If not, that's kinda required reading to play this game.  However, if you haven't read it, that could be incorporated into a non-religious character out to learn what's going on from the ground up.

There are plenty of Collection Items the GM can create for their players.  They can be acquired any number of ways (inherited, auction, garage sale, trasure hunting, etc.)

It took a lot of talking, but thats about it!  *whew*  *smile*

Gwen

I should also mention that the SECRETLY successful Russian Psychics have revealed their presence t othe world to help turn the tide of the war.  No one ever played one, so I forgot.

But you can be a Russian psychic, or a psychic from anywhere if the Russians taught you.

contracycle

Its an interesting idea, although I'd ditch the funky spelling of demon myself.  So is the intent here "RPG during Revelations"?  There was a game that kinda tackled this a while ago, forget the name...  Only one concern: what do you do apart from smiting evil?

Incidentally, the modern stuff here appears to be the Nazi occultism: anything else?
Impeach the bomber boys:
www.impeachblair.org
www.impeachbush.org

"He who loves practice without theory is like the sailor who boards ship without a rudder and compass and never knows where he may cast."
- Leonardo da Vinci

Gwen

I suppose it would be up to your character on what you wanted to do besides fight.

I can suggest a few things my group did.

They were strong enough to handle some of the lesser deamons, but nothing that would get them close to Germany.  They spent a lot of time trying to hunt down some of the Collection, hoping to find a way to close the Abyss.

They also wanted the Pope to bless their equipment because he is Top Dog and the best at Faith powers.

They also got sent on an espionage mission into the Anti-Christs territory in Brazil, but that turned into a blazing gun fight.  Wouldn't necessarily have to though.  :)

Of course, this war is huge and there are barely enough commanding officers to lead all the troops.  A lot of men are equipped,  transported and then cut loose with vauge orders.  And they can't supply troops over seas very well,  so getting re-supplied might involve doing some merc work for whoever comes along.

Or do favors for governments in exchange for better supplies or troops of your own.

I've GMed this about ten times now and its really easy to get a good story-line going on.  Especially if there are traitors from both sides and trust comes as often as Meals Ready to Eat.  ;)

talysman

Quote from: contracycleIts an interesting idea, although I'd ditch the funky spelling of demon myself.  So is the intent here "RPG during Revelations"?  There was a game that kinda tackled this a while ago, forget the name...  Only one concern: what do you do apart from smiting evil?

Incidentally, the modern stuff here appears to be the Nazi occultism: anything else?

the game you're thinking of is The End, I believe. I think they just came out with a d20 version of their game. there were also some notes on doing Revelations in GURPS Y2K.

the nazi connection does put a slightly different spin on things. most nazi occultist games are set in WWII or maybe before ('30s cliffhangers games.)
John Laviolette
(aka Talysman the Ur-Beatle)
rpg projects: http://www.globalsurrealism.com/rpg

Gwen

QuoteIncidentally, the modern stuff here appears to be the Nazi occultism: anything else?

I assume you're referring to the modern mythology?

There are other modern myths that I have written stuff for, but it can be added in or left out depending on what flavor the GM wants.

I've written in a part set on December 12, 2012 where the aliens arrive back to Earth centered around the measured calenders in the Egyptian and Aztec Pyramids.  This occurs during the close of the war where the deamons are nearly driven back into the Abyss.  

These aliens intended to enslave the humans, but found it would hard to accomplish with them at war with the super-natural.  There were those aliens who wanted to enslave the humans and those who wanted to let them live peacefully.

These two groups then sided with the forced of the Abyss and the humans.  With reinforcements, the deamons crawled back out and the war was back to full swing.

Gwen

Well, maybe ill just write GURPS Revelations for Steve Jackson.  Hee hee

$$$$

Naw, free is better.  ;)

Andrew Martin

Andrew Martin

Gwen


Andrew Martin

Quote from: GwenThen the BEAST arrived.  A great Red Dragon burst free from its concrete tomb in Chzecoslovakia.  It was not contained in Germany.  It was free and it began to amass troops of its own in Australia.

Do you mean Austria, in Europe? Or Australia, near New Zealand, Tasmania and New Guinea (in the South Pacific and Indian oceans)?
Andrew Martin

Gwen

Australia in the Pacific.  :)

Andrew Martin

Quote from: GwenAustralia in the Pacific.  :)

Then you really have to have Ayer's Rock as a Dragon's egg. :)
Andrew Martin

Gwen

That's not a bad idea for an adventure!  :)  Sending troops deep into the Lions Den to eliminate a potentially unstoppable threat.  Me likee!

Andrew Martin

What game system are you using for this setting? GURPS or something else?
Andrew Martin

Gwen

Me and my friends have just been developing house rules, although I'd like to get something more concrete.  I'm not sure if the system should be siple or complex, but I do know I would like it to involve either 1d12 or 2d6, because 12 is a big number for revelations.