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275647 Posts in 27717 Topics by 4283 Members Latest Member: - otto Most online today: 56 - most online ever: 429 (November 03, 2007, 04:35:43 AM)
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Author Topic: Untitled -- Mechanics so far  (Read 511 times)
S.Lonergan
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Posts: 68


« on: October 28, 2002, 10:57:03 PM »

A while ago, I posted a game idea I had, It has evolved considerably since the original posting, and I finally have mechanics that are slightly playable. Dont get me wrong, im still focusing on setting. But I have set it a side for a little while.

The Mechanics so far are at http://www28.brinkster.com/primategames/downloads/download.htm

the mechanics and setting will go through further revisions, and this is by no means a measure of the final product. This is just what I have written so far.

Those interested can see a summary of the setting at http://primategames.cjb.com

The thing is. I was hoping for feedback on the mechanics, and indeed the setting as well. What works? What doesn't?

Oh, and before I forget. The premise of the game? It all comes down to innocence, and loss of innocence. And wether to cling to idealism of what you know isn't real, or wether to accept the challenges. And dive head first into the fray. This will be an essential part of character creation (i haven't written it yet, i cant phrase it correctly). This will be something like, General Disposition or something.


Thanks in advance

-- Seamus
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