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(November 03, 2007, 04:35:43 AM)
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Indie Game Design
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Nine Worlds (or whatever): Why you DON'T CARE
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Topic: Nine Worlds (or whatever): Why you DON'T CARE (Read 1839 times)
Gordon C. Landis
Member
Posts: 1024
I am Custom-Built Games
Nine Worlds (or whatever): Why you DON'T CARE
«
Reply #30 on:
November 01, 2002, 01:27:51 PM »
Quote from: Jared A. Sorensen
I hate all games about spirits, gods, Gods, etc.
Quote from: Kester Pelagius
I imagine a lot of people share this sentiment.
For the record - I imagine a lot of people share Jared's other sentiment, too.
For the record. :-)
Gordon
Logged
www.snap-game.com
(under construction)
Roger Eberhart
Member
Posts: 38
Nine Worlds (or whatever): Why you DON'T CARE
«
Reply #31 on:
November 01, 2002, 01:56:45 PM »
From a GNS perspective, this is why the premise did not grab me:
Character - I've never been interested in games that center around magic. I was never interested in Mage for this reason. Oddly enough, I really like Sorcerer's take on magic (ie. the magic comes from Demons, you have to bargain for it and pay the price).
System - I generally don't like cards unless it makes sense. I think it makes sense for Dust Devils. Not too sure about this game.
Setting - From reading your first post, I wasn't entirely clear on the setting. I'm not sure it even says whether the game is set in the modern day or ancient times. If it's set in modern times, then the whole greek myth thing seems a little incongruous. At the very least, it begs the question why the Greeks had it right and the other religions didn't.
Situation - It basically sounds like the players are responsible for saving the world. It sounds a little like In Nomine or Armageddon. However, I think I prefer the premise of those games because I like their character choices and settings better.
Color - From what little I've read I couldn't really get a good grasp of this. You mentioned weird vehicles traveling through the ether. Once again, this strikes me as little incongruous with the other elements.
I hope this helps.
Roger
Logged
Kester Pelagius
Member
Posts: 508
honey mustard feelings
«
Reply #32 on:
November 01, 2002, 02:01:28 PM »
Quote from: Gordon C. Landis
Quote from: Jared A. Sorensen
I hate all games about spirits, gods, Gods, etc.
Quote from: Kester Pelagius
I imagine a lot of people share this sentiment.
For the record - I imagine a lot of people share Jared's other sentiment, too.
For the record. :-)
Gordon
I didn't meant to...
Apologies. Was just replying to...
Which is to say, from what little I know, Matt seems to be a decent enough fellow. I didn't excise that part of the original post in a attempt to say otherwise or...
(Kester looking flustered.)
Kind Regards
to one and ALL!
Logged
"The darkest places in hell are reserved for those who maintain their neutrality in times of moral crisis."
-
Dante Alighieri
Matt Snyder
Member
Posts: 1380
Re: honey mustard feelings
«
Reply #33 on:
November 01, 2002, 02:13:52 PM »
Quote
I didn't meant to...
Apologies. Was just replying to...
Which is to say, from what little I know, Matt seems to be a decent enough fellow. I didn't excise that part of the original post in a attempt to say otherwise or...
(Kester looking flustered.)
Kester, man, don't sweat it! Gordon was NOT implying that you suggested otherwise. I know Gordon, and he was, I believe, just offering some kind words of support to me. I deeply appreciated the gesture on his part.
Seriously, you need't explain. I took neither your comments as offense, nor did Gordon question your comments. He was just saying something really nice.
Logged
Matt Snyder
www.chimera.info
"The future ain't what it used to be."
--Yogi Berra
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