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The Riddle of Steel
Nations of Weyrth Mini-Supplements
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Topic: Nations of Weyrth Mini-Supplements (Read 966 times)
Jake Norwood
Member
Posts: 2261
Nations of Weyrth Mini-Supplements
«
on:
November 03, 2002, 02:08:04 PM »
The discussion in the money thread about Odeon and their "teeth" system got me thinking...I would love to see more information on the various nations of Weyrth--history, peoples, stats, etc.
So would many of you...
So I'm proposing that some of us (er, not me for now) write up mini-supplements on our favorite nations. If they're long enough (20 pages or more) than you can even charge for them *and* reap the rewards. All these mini-supplements will be hosted on
www.theriddleofsteel.net
in PDF form. If they're big enough to charge for I don't imagine that they'll be too expensive.
To write one just run your country of choice by me and any "big ideas" that you have for it, as well as how long it's going to be and what kind of visual ideas you have for it. There's a few places that are "mine," but we'll only worry about that if one of you tries to do one of them.
Appropriate material includes history, politics, culture, creature/NPC stats, maps, adventure ideas, and so on. I don't want to spend lots of time editing and proofreading, so I'll expect you to present a "finished product." I'll be happy to read over stuff and offer some feedback, however.
Jake
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"Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing." -R.E. Howard
The Tower of the Elephant
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Irmo
Member
Posts: 258
Re: Nations of Weyrth Mini-Supplements
«
Reply #1 on:
November 03, 2002, 02:28:06 PM »
Quote from: Jake Norwood
Appropriate material includes history, politics, culture, creature/NPC stats, maps, adventure ideas, and so on. I don't want to spend lots of time editing and proofreading, so I'll expect you to present a "finished product." I'll be happy to read over stuff and offer some feedback, however.
Jake
Hm, would love to, though I am not running a game so far...however, I am a bit short on the time side at the moment....have to think of something.... though as a native speaker of German I'd be glad to help anyone thinking of doing one of the "german" areas ... I hate the Warhammer syndrome where rather than invoking a certain atmosphere, the names let anyone who knows what they mean cringe..... So please, please, no Demons called "Dentist" or people called "ballpoint pent", let alone traitors bearing the inconspicious last name of "Traitor"
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Jake Norwood
Member
Posts: 2261
Re: Nations of Weyrth Mini-Supplements
«
Reply #2 on:
November 03, 2002, 05:05:06 PM »
Quote from: Irmo
Hm, would love to, though I am not running a game so far...however, I am a bit short on the time side at the moment....have to think of something.... though as a native speaker of German I'd be glad to help anyone thinking of doing one of the "german" areas ... I hate the Warhammer syndrome where rather than invoking a certain atmosphere, the names let anyone who knows what they mean cringe..... So please, please, no Demons called "Dentist" or people called "ballpoint pent", let alone traitors bearing the inconspicious last name of "Traitor"
Doh! Heh heh...
I'm a fluent speaker of Polish, and I have to confess that just for kicks all of the place names in Sarmatov are pretty dumb. The "river" river, The capital city of "capital city," the "lake" lake. Yeah...mea culpa.
Nonetheless it's a fun gag for Polish, but I agree about the German names and others. I mean, I do want them to mean something real (not just be made up words), and I want those meanings to "work."
Jake
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"Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing." -R.E. Howard
The Tower of the Elephant
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Brian Leybourne
Member
Posts: 1793
Re: Nations of Weyrth Mini-Supplements
«
Reply #3 on:
November 03, 2002, 05:37:50 PM »
Quote from: Jake Norwood
I'm a fluent speaker of Polish, and I have to confess that just for kicks all of the place names in Sarmatov are pretty dumb. The "river" river, The capital city of "capital city," the "lake" lake. Yeah...mea culpa.
Heh.. I like it.
Hell, it's artistic license, right? When I'm programming, I always put some back doors and funny menus and so on (there's a few in the combat sim, but nobody has ever mentioned them so I may have hid them too well), which is the same thing as your bogus names - something that makes you smile but nobody else might ever see or understand :-)
I even put a few things like that into OBAM, only one bugger in a million will "get" them, but it's amusing, right? :-)
Brian.
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Brian Leybourne
bleybourne@gmail.com
RPG Books: Of Beasts and Men, The Flower of Battle, The TROS Companion
Irmo
Member
Posts: 258
Re: Nations of Weyrth Mini-Supplements
«
Reply #4 on:
November 03, 2002, 05:53:59 PM »
Quote from: BrianL
Quote from: Jake Norwood
I'm a fluent speaker of Polish, and I have to confess that just for kicks all of the place names in Sarmatov are pretty dumb. The "river" river, The capital city of "capital city," the "lake" lake. Yeah...mea culpa.
Heh.. I like it.
Hell, it's artistic license, right? When I'm programming, I always put some back doors and funny menus and so on (there's a few in the combat sim, but nobody has ever mentioned them so I may have hid them too well), which is the same thing as your bogus names - something that makes you smile but nobody else might ever see or understand :-)
Brian.
Well, the problem, though, is that for people who DO understand, it can have a significant impact on their enjoyment on the game, and there is no way of telling whether it is a positive one. As for me, I was seriously turned off by the Warhammer names, since my suspension of disbelief is seriously jeopardized by running ballpoint pens.
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Brian Leybourne
Member
Posts: 1793
Nations of Weyrth Mini-Supplements
«
Reply #5 on:
November 03, 2002, 06:11:47 PM »
So just change the name. Nobody is forcing you to run it with funny names.
Sorry if I sound flippant, but saying things like "my enjoyment is lessened" is just silly. Get over it, change the name, move on, and then everyone is happy, right? :-)
Hell, I changed "Uglub" because it sounded far too silly to instill any kind of fear into my players hearts. YMMV.
Brian.
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Brian Leybourne
bleybourne@gmail.com
RPG Books: Of Beasts and Men, The Flower of Battle, The TROS Companion
Jake Norwood
Member
Posts: 2261
Nations of Weyrth Mini-Supplements
«
Reply #6 on:
November 03, 2002, 06:52:43 PM »
Ah, now aren't you going to wonder where I did get that silly name, as it's very old...
Jake
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"Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing." -R.E. Howard
The Tower of the Elephant
___________________
www.theriddleofsteel.NET
Brian Leybourne
Member
Posts: 1793
Nations of Weyrth Mini-Supplements
«
Reply #7 on:
November 03, 2002, 06:55:17 PM »
Off you go then, I figured there had to be a story behind it...
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Brian Leybourne
bleybourne@gmail.com
RPG Books: Of Beasts and Men, The Flower of Battle, The TROS Companion
Irmo
Member
Posts: 258
Nations of Weyrth Mini-Supplements
«
Reply #8 on:
November 03, 2002, 07:00:38 PM »
Quote from: BrianL
So just change the name. Nobody is forcing you to run it with funny names.
Sorry if I sound flippant, but saying things like "my enjoyment is lessened" is just silly. Get over it, change the name, move on, and then everyone is happy, right? :-)
Brian.
I'd do that, if I were the GM. Which I wasn't.
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Valamir
Member
Posts: 5574
Nations of Weyrth Mini-Supplements
«
Reply #9 on:
November 04, 2002, 09:45:43 AM »
Fantastic idea Jake.
1 caveat that is probably understood explicitly (I hope) but probably should be made explicit in your call for proposals, is the absolute right to veto. Personally, I'd give yourself the power of line item veto (and line item modification and addition too).
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Ralph Mazza
Universalis: The Game of Unlimited Stories
Jake Norwood
Member
Posts: 2261
Nations of Weyrth Mini-Supplements
«
Reply #10 on:
November 04, 2002, 08:56:31 PM »
Quote from: Valamir
Fantastic idea Jake.
1 caveat that is probably understood explicitly (I hope) but probably should be made explicit in your call for proposals, is the absolute right to veto. Personally, I'd give yourself the power of line item veto (and line item modification and addition too).
Of course.
Jake
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"Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing." -R.E. Howard
The Tower of the Elephant
___________________
www.theriddleofsteel.NET
Stephen
Member
Posts: 172
Nations of Weyrth Mini-Supplements
«
Reply #11 on:
November 05, 2002, 07:05:53 AM »
Quote from: Jake Norwood
Ah, now aren't you going to wonder where I did get that silly name [Uglub], as it's very old...
Okay -- where DID you get it?
I must confess I'm with the "sounds kinda goofy" crowd, but the subjective sound of a name can vary widely to different hearers. I'm sure there are some who found the name Mordor funny.
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Even Gollum may yet have something to do.
-- Gandalf
Jake Norwood
Member
Posts: 2261
Nations of Weyrth Mini-Supplements
«
Reply #12 on:
November 05, 2002, 08:28:44 AM »
Actually, it does sound goofy, even to me. Oh well.
The name and character or Uglub come from an evil PC from years of play in a well known but unnamed fantasy game where you can fall 100 feet and not die...
The guy really was one evil bastard, and most every element of him in TROS (especially in *my* Weyrth) comes from this guy. Including the goofy name. It isn't his real name, though...he's afraid that if anyone learns his real name that they'll have power over him, so he hides it behind the title "Uglub," which he got from goblins.
There you go.
Jake
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"Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing." -R.E. Howard
The Tower of the Elephant
___________________
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