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Hand damage and dropping stuff

Started by MrGeneHa, December 04, 2002, 02:06:58 PM

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MrGeneHa

I'm afraid that I'm once more missing a chart or paragraph, but:

When the damage tables for a hand wound indicate you might drop anything held, how do you figure out if you do?

E.g., Bludgeoning, Zone VII, Location Roll 1 (Hand), Level Two:

"...May drop hand-held items (roll at -3)."

What am I rolling, against what Target Number?

Gene Ha
Ceci n'est pas un sig file.

Lyrax

Any of the following stats would apply: Strength, Agility or Knockdown ((ST+AG)/2).  I would use Knockdown.

Your target number should be reasonably difficult, but not impossibly so.  I've found that anything in the range of 7 to 9 isn't unreasonable.  Also, the -3 is a -3 dice penalty, not a TN bonus.  Very important.
Lance Meibos
Insanity takes it's toll.  Please have exact change ready.

Get him quick!  He's still got 42 hit points left!

MrGeneHa

Thanks, Lance.  Makes a lot of sense.  Also, I don't think I understood the Knockout and Knockdown penalty system before.

I'm posting a response from Brian Leybourne, through old fashioned e-mail:

"Actually, I have no idea (I don't recall it being in the book, although I don't have it handy to check). Jake can most likely answer you though. . ."

". . . Gut reaction? I would say roll Reflex vs weapon ATN. I don't know if that's "right" or "official" but it's what I would do in a pinch."

Perhaps there isn't really an official answer.  Yet.  Guess we all have to buy TFoB when it comes out.

Gene
Ceci n'est pas un sig file.

MrGeneHa

OK, just got the historical lowdown from Mr. Jake:

"In the original draft of TROS there was a 'Grip' stat that's now gone. The damage tables, so long and tedious in the making, seem to have escaped with some vestiges of that. I would use the knockdown rules stat for those rolls, using the same TNs and everything."

So that would be a roll of Knockdown/TN Shock.

Gene Ha
Ceci n'est pas un sig file.