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275647 Posts in 27717 Topics by 4283 Members Latest Member: - otto Most online today: 55 - most online ever: 429 (November 03, 2007, 04:35:43 AM)
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Author Topic: alternative magic systems  (Read 1857 times)
Unsane
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Posts: 25


« Reply #15 on: February 26, 2003, 09:22:31 PM »

Oh, as a quick add-on (since I can't edit my posts), I think I'de use the narco-alchemy/mechanomancy rules for spells as opposed to the more standard ones.  So it would be more a ritualized, ceremonial, customizable thing, rather than quick, more conventional - and combat applicable - spells.
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