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pagan publishing forum

Started by kwill, August 16, 2001, 11:05:00 AM

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kwill

according to the website "our creators own what they create" which fits the indie definition that the forge supports -- could you set up a pagan publishing forum at some stage?

I know that Tynes now keeps a weblog up on Revland [ http://www.johntynes.com ] and has commented in various forums before, but I'm not sure how vocal he/other paganites would be -- there's no harm in trying though, I reckon

d@vid

Mytholder

I'm somewhat iffy about this.

I mean, Pagan are the smallest of the small (if the coolest of the cool) when it comes to "the industry", but they're still the industry. They're a "real company."

Then again, the line between Sorcerer and, say, Unknown Armies is an increasingly thin one.

Is "indie" creator-owned? If so, then if, um, Peter Adkinson had written a game when he was with Wotc, would that have been indie?

Is "indie" reserved for people who are "pushing the boundaries of game design"? How do you define this? Is someones AD&D clone indie?

Is "indie" outside the normal distributor/retailer chain? Then is Sorcerer indie?

All that said....John Tynes is a very cool guy, and if we can get him on here, that'd rock...(and yes, I know there's more to Pagan than Tynes. I'm exploiting the Tynes effect here.)

kwill

I'll leave it to those that know better than I to discuss the reality of "the industry"

perhaps we'll discover that "indie" is not a precise term for what the Forge is all about (what *is* it all about? :), but so far I think it fits very well

the only appeal to authority I never back down from is consulting the OED, which suggests:

independent:
Not depending upon the authority of another, not in a position of subordination or subjection; not subject to external control or rule; self-governing, autonomous, free.

all of the exploration of the medium, theoretical discussion, free web-based games, new publishing routes and hey-I-just-had-a-neat-idea stuff, I would say, stems from this foundation

consider Monte Cook's latest stuff at http://www.montecook.com -- it's him doing his own thing (in this case based on previous "industry" work)

perhaps it would be a good thing to consider what you think is and isn't indie (including stuff in the grey area), and finding out what makes the difference -- commercially viable/successful projects can still be indie (exemplis gratias, Sorceror)

I doubt there's a way to eliminate a grey area altogether, so the question is whether and how lenient to be


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  d@vid
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[ This Message was edited by: kwill on 2001-08-16 12:34 ]
d@vid

Clinton R. Nixon

Just so this topic doesn't get too heavily debated:

If someone from Pagan Publishing e-mailed me and asked for a forum - great. I'd do it in a heartbeat.

If not: well, they're quasi-indie, totally cool, and write some damn fine gaming stuff. But they also have their own websites (and fine ones at that), mailing lists, and other fora.
Clinton R. Nixon
CRN Games

kwill

Quote
On 2001-08-16 13:03, Clinton R Nixon wrote:
Just so this topic doesn't get too heavily debated:

sorry, that wasn't the intention -- or rather, a "should we or shouldn't we" argument wasn't the intention -- I'm still interested to see what others think about the "what is indie, exactly?" topic

(don't tell me I have to start *another* thread! :smile:)

d@vid