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The Riddle of Steel
The footman's pick and attack zones
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Topic: The footman's pick and attack zones (Read 680 times)
Jim DelRosso
Member
Posts: 23
The footman's pick and attack zones
«
on:
February 04, 2003, 12:40:53 PM »
I was playing around with the combat simulator, and decided to try out a footman's pick (I'd had such fun taking Max Steele apart with a morning star, I just couldn't resist :-) ).
I found myself surprised that "thrust" was the only option, and that only the Thrusting zones were available for attack. I understand that a pick does piercing damage, but I imagined that the motion of attack would be more like a cut or a bash.
I may be making amountain out of a molehill, but this kind of throws me. So, I just wanted to ask the folks running and playing TROS -- have you had folks use picks? And have they been using the thrusting attack zones, or the cutting/bashing attack zones?
If the former, how did you describe the action in game? If the latter, how did you figure damage?
Thanks!
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JD
Shadeling
Member
Posts: 314
Re: The footman's pick and attack zones
«
Reply #1 on:
February 04, 2003, 12:47:27 PM »
Quote from: Jim DelRosso
I was playing around with the combat simulator, and decided to try out a footman's pick (I'd had such fun taking Max Steele apart with a morning star, I just couldn't resist :-) ).
I found myself surprised that "thrust" was the only option, and that only the Thrusting zones were available for attack. I understand that a pick does piercing damage, but I imagined that the motion of attack would be more like a cut or a bash.
I may be making amountain out of a molehill, but this kind of throws me. So, I just wanted to ask the folks running and playing TROS -- have you had folks use picks? And have they been using the thrusting attack zones, or the cutting/bashing attack zones?
If the former, how did you describe the action in game? If the latter, how did you figure damage?
Thanks!
You do swing with a footmans pick...so you aim for those zones...however, you use Puncturing damage tables (which there are ones that correspond to those zones).
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The shadow awakens from its slumber in darkness. It consumes my heart.
Brian Leybourne
Member
Posts: 1793
The footman's pick and attack zones
«
Reply #2 on:
February 04, 2003, 12:49:49 PM »
Basically, I did it that way in the Sim because there's no puncture table for zones 1-7 :-) I agree that it seems more intuitive for a pick to use swing zones though.
On the other hand, if I swing at your head with a pick, that's really the same thing as thrusting at youir head. Ditto most other areas, it's really just the terminology "thrust" that irks me, but I couldn't be bothered renaming the button every time someone was using a pick.
Brian.
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Brian Leybourne
bleybourne@gmail.com
RPG Books: Of Beasts and Men, The Flower of Battle, The TROS Companion
Jim DelRosso
Member
Posts: 23
The footman's pick and attack zones
«
Reply #3 on:
February 04, 2003, 01:43:53 PM »
Thanks for the replies!
So, could you use the swing attack zones for everything right up until you roll the d6, and then -- once you've determined the
exact
point of impact -- find the appropriate row for that zone on the puncture charts?
Or is that needlessly complex?
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JD
Brian Leybourne
Member
Posts: 1793
The footman's pick and attack zones
«
Reply #4 on:
February 04, 2003, 02:08:14 PM »
Not really, because the puncture chart doesn't have entries for the swing zones. Swing cut goes 1-7 and thrust cut (i.e. puncture) goes 8-14 (then you have swing bash and thrust bash for the same zones).
You could do it the way you describe, but you would end up with slash/cut results instead of puncture ones (puncture tends to have less blood and more shock/damage IIRC).
Alternately, if you try to use the puncture tables with swing zones, you'll find they don't match exactly. Still, with some playing about it could work - it's worth a go if you really think it's worth the extra effort.
Brian.
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Brian Leybourne
bleybourne@gmail.com
RPG Books: Of Beasts and Men, The Flower of Battle, The TROS Companion
655321
Member
Posts: 7
The footman's pick and attack zones
«
Reply #5 on:
February 04, 2003, 09:10:04 PM »
Quote from: Brian Leybourne
Basically, I did it that way in the Sim because there's no puncture table for zones 1-7 :-) I agree that it seems more intuitive for a pick to use swing zones though.
On the other hand, if I swing at your head with a pick, that's really the same thing as thrusting at youir head. Ditto most other areas, it's really just the terminology "thrust" that irks me, but I couldn't be bothered renaming the button every time someone was using a pick.
It will effect armor protection (shields in particular), tho a good GM (can't recall the TRoS term) can use common sense for this.
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