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(November 03, 2007, 04:35:43 AM)
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GNS Model Discussion
octaNe == Sim: Color ?
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Topic: octaNe == Sim: Color ? (Read 2311 times)
Jared A. Sorensen
Member
Posts: 1463
Darksided
octaNe == Sim: Color ?
«
Reply #15 on:
February 17, 2003, 01:52:54 PM »
Quote from: Mike Holmes
"I wear this snake-skin jacket as a symbol of my individuality."
I love that line. It reminds me of H.I. in Raising Arizona (which is just one of my favorite movies evar.
But Mike, Sim? Sim doesn't exist.
Hmmm...or maybe it's like Alice and the Unicorn...
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jared a. sorensen /
www.memento-mori.com
Mike Holmes
Acts of Evil Playtesters
Member
Posts: 10459
octaNe == Sim: Color ?
«
Reply #16 on:
February 17, 2003, 02:16:23 PM »
Quote from: Jared A. Sorensen
It reminds me of H.I. in Raising Arizona (which is just one of my favorite movies evar.
"I tried to stand up and fly straight, but it wasn't easy with that son' bitch Reagan in the White House."
LOL.
Quote
But Mike, Sim? Sim doesn't exist.
Hmmm...or maybe it's like Alice and the Unicorn...
I know, Beeg Horseshoe...
Mike
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Ron Edwards
Global Moderator
Member
Posts: 16490
octaNe == Sim: Color ?
«
Reply #17 on:
February 18, 2003, 07:35:29 AM »
Hi there,
I just posted to the
Premise on a platter
thread (09:23, 2-18-03) with some comments that could just as easily have been posted to this one, so I thought I'd put the cross-link in for reference.
Best,
Ron
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Tim Gray
Member
Posts: 54
octaNe == Sim: Color ?
«
Reply #18 on:
February 23, 2003, 03:34:38 PM »
Quote from: Clinton R. Nixon
Grant,
To help illuminate the issue - what do you find narrativist about octaNe? Is there a mechanic, part of play, or text from the book that particularly strikes a narrativist chord with you?
I'll go ahead and eliminate one for you: the player narration. Player-narration = narrativism is the biggest fallacy I see online, and one that personally infuriates me. Tim Gray did an otherwise-great review of Donjon recently that called it "narrativist D&D." My teeth grit at such a crazy-ass statement. The narration in Donjon is a tool to use in gamism, as player and GM make up statements like genie wishes, trying to subvert the meaning of each other's. In octaNe, that same narration is a tool to bring the unique Color to the forefront, letting everyone contribute to the gonzo retro-trash-future.
Hey, lay off the ass!
To be frank, I don't speak Forge. I don't browse here often, and I don't understand half of your discussions. So it was probably a mistake to attempt to use a bit of Forge terminology. A better version would be along the lines of: "D&D with a greater, more explicit emphasis on player participation in storytelling."
Obviously it didn't offend you too much, as you didn't pursue it on RPGnet.
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Legends Walk!
- a game of ancient and modern superheroes
Ron Edwards
Global Moderator
Member
Posts: 16490
octaNe == Sim: Color ?
«
Reply #19 on:
February 24, 2003, 07:58:39 AM »
Hi there,
Tim's right - Clinton, your "infuriated" and "crazy-ass" were over the top, as you know well that people will ignore the "otherwise-excellent" part of the sentence and focus on what they perceive to be, and objectively speaking sorta are, attacks.
So, Tim, point taken. However, I also see your final sentence as a bit of a provocation, of the "Oh yeah? C'mon over to RPG.net and say that!" kinda variety, which I trust can be ignored by anyone who thinks about it. Rather than repeat the improper phrases in a hostile venue (meaning you, not RPG.net), better to retract and let the matter die. Clinton's choice, of course.
Best,
Ron
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Clinton R. Nixon
Member
Posts: 2624
octaNe == Sim: Color ?
«
Reply #20 on:
February 24, 2003, 09:10:09 AM »
Quote from: Tim Gray
To be frank, I don't speak Forge. I don't browse here often, and I don't understand half of your discussions. So it was probably a mistake to attempt to use a bit of Forge terminology. A better version would be along the lines of: "D&D with a greater, more explicit emphasis on player participation in storytelling."
Tim,
Good point. Not to derail this from a discussion about octaNe, but - I've noticed several people lately saying, "Hey - I don't quite understand these terms." Ron's been working on a glossary, which you can see the beginnings of at the end of his excellent essay on Simulationism. More will be added with his next two essays, and then I plan, with his approval, to collect these definitions into one glossary-style FAQ. I hope this helps.
And now, back to our previously interesting discussion on octaNe.
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Clinton R. Nixon
CRN Games
Ron Edwards
Global Moderator
Member
Posts: 16490
octaNe == Sim: Color ?
«
Reply #21 on:
February 24, 2003, 09:40:26 AM »
I'm gonna moderate my moderation, too. Everyone seems to be OK with everything and there's nothing for me to yap about.
As Clinton said, back to the real discussion ...
Best,
Ron
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Tim Gray
Member
Posts: 54
octaNe == Sim: Color ?
«
Reply #22 on:
February 24, 2003, 11:53:57 AM »
Quote from: Ron Edwards
Tim's right - Clinton, your "infuriated" and "crazy-ass" were over the top, as you know well that people will ignore the "otherwise-excellent" part of the sentence and focus on what they perceive to be, and objectively speaking sorta are, attacks.
Attacks? No, just to be clear, I don't have any real problem with it and I've found Clinton to be fine to deal with on both sites. It's just that "crazy ass" thing... How did he know?! Yay for the glossary. Tim out.
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Legends Walk!
- a game of ancient and modern superheroes
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