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full evade, dual strikes and multiple opponents

Started by Ashren Va'Hale, February 16, 2003, 11:27:50 PM

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Ashren Va'Hale

now, if my character wants to make a full evade against a mug doing a dual strike with two weapons do I need to make two different rolls, one for each strike - in other words split my pool? My first take is no since jumping back to avoid the sword is jumping back to avoid teh dagger at the same time. Whats your take oh wise ones of the forge?

And the same with multiple attackers, should I split the pool and roll for each attacker? My take on this is yes since the blows are coming from two different directions and it would suck to jump out of the way of the sword blow to run into the axe.
Philosophy: Take whatever is not nailed down, for the rest, well thats what movement is for!

Spartan

Quote from: Ashren Va'Halenow, if my character wants to make a full evade against a mug doing a dual strike with two weapons do I need to make two different rolls, one for each strike - in other words split my pool?

I would say yes.  However, I have been wrong before. ;)  The simulator seems to use them all at once.

-Mark
And remember kids... Pillage first, THEN burn.

Brian Leybourne

I don't have the book with me, but it does say somewhere in there that evades work against all attacks at the same time.

Brian.
Brian Leybourne
bleybourne@gmail.com

RPG Books: Of Beasts and Men, The Flower of Battle, The TROS Companion

Jake Norwood

Quote from: Brian LeybourneI don't have the book with me, but it does say somewhere in there that evades work against all attacks at the same time.

Brian.

It might. It seems to me that a full evade is like all other combat, though--if you don't play the terrain game, then you split your pool.

Jake
"Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing." -R.E. Howard The Tower of the Elephant
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Brian Leybourne

Quote from: Jake Norwood
Quote from: Brian LeybourneI don't have the book with me, but it does say somewhere in there that evades work against all attacks at the same time.

Brian.

It might. It seems to me that a full evade is like all other combat, though--if you don't play the terrain game, then you split your pool.

Jake

Sorry.. my bad, I didn't explain myself properly. I meant that was true against multiple attacks from the same opponent, i.e. someone swinging two swords at me. If we're talking multiple opponents, I agree that the pool should be split or terrain rolls made.

Brian.
Brian Leybourne
bleybourne@gmail.com

RPG Books: Of Beasts and Men, The Flower of Battle, The TROS Companion

Mokkurkalfe

Personally, I ruled that you only had to roll one full evasion roll *per opponent*, but you have to roll one partial evasion for every *weapon*.
Joakim (with a k!) Israelsson

Irmo

Quote from: MokkurkalfePersonally, I ruled that you only had to roll one full evasion roll *per opponent*, but you have to roll one partial evasion for every *weapon*.

I agree. Given that a full evasion leads to stances and red/white throwing again, it can easily be seen as disengaging the opponent. A partial evasion would be a voiding of the specific attack.

Mokkurkalfe

Quote from: Irmo
Quote from: MokkurkalfePersonally, I ruled that you only had to roll one full evasion roll *per opponent*, but you have to roll one partial evasion for every *weapon*.

I agree. Given that a full evasion leads to stances and red/white throwing again, it can easily be seen as disengaging the opponent. A partial evasion would be a voiding of the specific attack.

My point exactly. There may, of course, be some exceptions. I would allow one full evasion roll to avoid two attackers if they where in a corridor or somesuch (i.e. they come from the same direction).
Joakim (with a k!) Israelsson