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There (to the Donjon) and Back
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Topic: There (to the Donjon) and Back (Read 923 times)
dunlaing
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Posts: 308
My name is Bill
There (to the Donjon) and Back
«
on:
February 24, 2003, 01:43:02 PM »
I read the rules for There and Back at
http://www.anvilwerks.com/docs/thereandback
and thought "these sound cool and would be a very good solution for my Friday night group if I could get them on board."
I read the rules for Donjon and thought "these sound cool and would be a great game to play."
Oddly enough, they don't seem like they'd work
together
. One prerequisite for There and Back is that every participant has a character. It doesn't seem like that would work very well in Donjon. For one thing, any time the DM's character rolls dice, it doesn't matter whether he succeeds or not, he decides the facts and he narrates.
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Clinton R. Nixon
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Posts: 2624
There (to the Donjon) and Back
«
Reply #1 on:
February 24, 2003, 03:26:27 PM »
Um... that's true.
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Clinton R. Nixon
CRN Games
Mike Holmes
Acts of Evil Playtesters
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Posts: 10459
There (to the Donjon) and Back
«
Reply #2 on:
February 25, 2003, 09:04:33 AM »
Ijust flashed on an idea. How about GMless Donjon? Everything has to be created by fact. Whenever the GM is suposed to narrate, the player to your left takes that job on.
Would that work with "There and..."?
Mike
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Clinton R. Nixon
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Posts: 2624
There (to the Donjon) and Back
«
Reply #3 on:
February 25, 2003, 10:36:07 AM »
Mike,
While it might technically work - in that the rules would not fail - the spirit of the game, which is directly GM vs. players, would suffer greatly. The reason "There and Back" doesn't work with Donjon is one is a narrative injection into a game and the other is a solid piece of gamism.
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Clinton R. Nixon
CRN Games
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