*
*
Home
Help
Login
Register
Welcome, Guest. Please login or register.
March 05, 2014, 06:32:47 PM

Login with username, password and session length
Forum changes: Editing of posts has been turned off until further notice.
Search:     Advanced search
275647 Posts in 27717 Topics by 4283 Members Latest Member: - otto Most online today: 55 - most online ever: 429 (November 03, 2007, 04:35:43 AM)
Pages: [1]
Print
Author Topic: Defence Dice  (Read 966 times)
A.Neill
Member

Posts: 62


« on: February 28, 2003, 04:32:14 AM »

Brief rules question – can anyone help?

I know this info is bound to be in the rulebook, starring me in the face – but I can’t find it.

If, after an exchange of blows an attacker/person holding the initiative has no CP dice left, but the defender does, are these dice wasted (i.e. the defender should have used them in the last exchange)? Could the defender use ‘left over’ dice to try and win initiative?

Alan.
Logged
Spartan
Member

Posts: 192


WWW
« Reply #1 on: February 28, 2003, 05:38:29 AM »

Provided that there is an exchange left in the round, the initiative would pass to the defender automatically.  He may still choose not to attack, even if he has CP left.  If there have already been two exchanges (i.e. the round is over), then the left over dice are wasted and CPs refresh normally, IMO.

Keeping dice in reserve is a good tactic to disguise the number of dice in your CP, FWIW, but won't gain you an extra attack.

-Mark
Logged

And remember kids... Pillage first, THEN burn.
Sneaky Git
Member

Posts: 169


« Reply #2 on: February 28, 2003, 06:59:10 AM »

Quote from: Nuredin
If, after an exchange of blows an attacker/person holding the initiative has no CP dice left, but the defender does, are these dice wasted (i.e. the defender should have used them in the last exchange)? Could the defender use ‘left over’ dice to try and win initiative?

Spartan is right.. Pools refresh if both exchanges have taken place, and the excess dice are lost.  If the "attacker" has initiative, but has run out of dice for the second exchange, the "defender" gains the initiative and may go on the offensive.

Always (or, how about almost always) a good idea to do whatever you can to avoid using all of your CP on the first exchange.

Chris
Logged

Molon labe.
"Come and get them."

- Leonidas of Sparta, in response to Xerxes' demand that the Spartans lay down their arms.
A.Neill
Member

Posts: 62


« Reply #3 on: February 28, 2003, 09:01:04 AM »

Thanks guys!

Alan.
Logged
Pages: [1]
Print
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.11 | SMF © 2006-2009, Simple Machines LLC
Oxygen design by Bloc
Valid XHTML 1.0! Valid CSS!