The Forge Forums Read-only Archives
The live Forge Forums
|
Articles
|
Reviews
Welcome,
Guest
. Please
login
or
register
.
March 05, 2014, 06:32:09 PM
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Forum changes:
Editing of posts has been turned off until further notice.
Search:
Advanced search
275647
Posts in
27717
Topics by
4283
Members Latest Member:
-
otto
Most online today:
55
- most online ever:
429
(November 03, 2007, 04:35:43 AM)
The Forge Archives
Inactive Forums
The Riddle of Steel
Expulsion
Pages: [
1
]
« previous
next »
Author
Topic: Expulsion (Read 753 times)
GreatWolf
Member
Posts: 1155
designer of Dirty Secrets
Expulsion
«
on:
March 07, 2003, 08:44:15 AM »
My apologies if this has already been addressed, but I am confused by the expulsion maneuver. If I'm reading it correctly, on a successful defense, the individual performing the expulsion inflicts a -1 CP penalty (per success in the margin) against his opponent for his opponent's next attack, if it is a thrust. However, does this make any sense? If the defense is successful, shouldn't the individual doing the expulsion gain the initiative and therefore be attacking? Can someone enlighten me?
Seth Ben-Ezra
Great Wolf
Logged
Seth Ben-Ezra
Dark Omen Games
producing
Legends of Alyria
,
Dirty Secrets
,
A Flower for Mara
coming soon:
Showdown
Jake Norwood
Member
Posts: 2261
Expulsion
«
Reply #1 on:
March 07, 2003, 09:35:55 AM »
I got you, Seth.
The expulsioner does gain the initiative, and the thruster has just lost some CP. Here's you post:
Quote
...on a successful defense, the individual performing the expulsion inflicts a -1 CP penalty (per success in the margin) against his opponent for his opponent's next attack, if it is a thrust.
And here's me re-writing your post so that it's right:
Quote
on a successful defense, the individual performing the expulsion inflicts a -1 CP penalty (per success in the margin) against his opponent for his
own
next attack, if it is a thrust.
I hope that helps. This stuff can be hard to explain!
Jake
Logged
"Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing." -R.E. Howard
The Tower of the Elephant
___________________
www.theriddleofsteel.NET
GreatWolf
Member
Posts: 1155
designer of Dirty Secrets
Expulsion
«
Reply #2 on:
March 07, 2003, 10:26:07 AM »
Lightbulb. Thanks, Jake.
Seth Ben-Ezra
Great Wolf
Logged
Seth Ben-Ezra
Dark Omen Games
producing
Legends of Alyria
,
Dirty Secrets
,
A Flower for Mara
coming soon:
Showdown
Enoch
Member
Posts: 84
Expulsion
«
Reply #3 on:
March 10, 2003, 02:26:35 PM »
Heh, I ran into a differant kind of problem with Expulsion. I have no clue what its supposed to be. What does it look like? I didn't use it in my more recent game because I didn't know how to explain it.
-Joshua
Logged
omnia vincit amor
The Enclave
toli
Member
Posts: 313
Expulsion
«
Reply #4 on:
March 10, 2003, 02:53:30 PM »
I always imagined it as a sort of hard (as in strong, not difficult) parry. He swings, you smack his sword out of the way good and hard so it makes it more difficult for him to parry in return....
NT
Logged
NT
Jake Norwood
Member
Posts: 2261
Expulsion
«
Reply #5 on:
March 10, 2003, 03:23:21 PM »
actually it's a really soft parry... as he thrusts in you thrust back, displacing your hilt towards his blade so that you hit him while he's still thrusting at you. It's a kind of thing seen modern sport fencing very often, and that's where I took the name.
Jake
Logged
"Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing." -R.E. Howard
The Tower of the Elephant
___________________
www.theriddleofsteel.NET
Pages: [
1
]
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Welcome to the Archives
-----------------------------
=> Welcome to the Archives
-----------------------------
General Forge Forums
-----------------------------
=> First Thoughts
=> Playtesting
=> Endeavor
=> Actual Play
=> Publishing
=> Connections
=> Conventions
=> Site Discussion
-----------------------------
Archive
-----------------------------
=> RPG Theory
=> GNS Model Discussion
=> Indie Game Design
-----------------------------
Independent Game Forums
-----------------------------
=> Adept Press
=> Arkenstone Publishing
=> Beyond the Wire Productions
=> Black and Green Games
=> Bully Pulpit Games
=> Dark Omen Games
=> Dog Eared Designs
=> Eric J. Boyd Designs
=> Errant Knight Games
=> Galileo Games
=> glyphpress
=> Green Fairy Games
=> Half Meme Press
=> Incarnadine Press
=> lumpley games
=> Muse of Fire Games
=> ndp design
=> Night Sky Games
=> one.seven design
=> Robert Bohl Games
=> Stone Baby Games
=> These Are Our Games
=> Twisted Confessions
=> Universalis
=> Wild Hunt Studios
-----------------------------
Inactive Forums
-----------------------------
=> My Life With Master Playtest
=> Adamant Entertainment
=> Bob Goat Press
=> Burning Wheel
=> Cartoon Action Hour
=> Chimera Creative
=> CRN Games
=> Destroy All Games
=> Evilhat Productions
=> HeroQuest
=> Key 20 Publishing
=> Memento-Mori Theatricks
=> Mystic Ages Online
=> Orbit
=> Scattershot
=> Seraphim Guard
=> Wicked Press
=> Review Discussion
=> XIG Games
=> SimplePhrase Press
=> The Riddle of Steel
=> Random Order Creations
=> Forge Birthday Forum