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The Riddle of Steel
George R.R. Martin's "A Song of Ice and Fire"
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Topic: George R.R. Martin's "A Song of Ice and Fire" (Read 1519 times)
Brian Leybourne
Member
Posts: 1793
George R.R. Martin's "A Song of Ice and Fire"
«
Reply #15 on:
March 24, 2003, 01:43:00 PM »
Quote from: Tywin Lannister
So does anybody use Westeros for TROS? Can you tell me about it?
Yeah, we have. It's not that different from regular TROS, just in a different setting. To be honest though, I think I prefer to
read
Westeros, and
play
Weyrth.
Brian.
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Brian Leybourne
bleybourne@gmail.com
RPG Books: Of Beasts and Men, The Flower of Battle, The TROS Companion
Tywin Lannister
Member
Posts: 95
George R.R. Martin's "A Song of Ice and Fire"
«
Reply #16 on:
March 25, 2003, 04:11:13 AM »
Quote
I think I prefer to read Westeros, and play Weyrth
The problem with Westeros is the tangled web of family lines, royal blood etc. I prefer my own setting, which is a blend of Westeros, Middle-earth, and my own stuff.
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The trees bend their boughs towards the earth and nighttime birds float as black faces.
Ashren Va'Hale
Member
Posts: 427
George R.R. Martin's "A Song of Ice and Fire"
«
Reply #17 on:
March 25, 2003, 12:22:59 PM »
my only beef with westeros is that its too defined, too setup and that limits my creative liberty. thats why I applaud Jake for what he did with Weyrth - leaving it open ended and not defined to the letter
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Philosophy: Take whatever is not nailed down, for the rest, well thats what movement is for!
Bomilkar
Member
Posts: 14
George R.R. Martin's "A Song of Ice and Fire"
«
Reply #18 on:
March 26, 2003, 04:30:47 AM »
Quote from: Tywin Lannister
So does anybody use Westeros for TROS? Can you tell me about it?
I'm preparing a Westeros campaign right now. It takes place 16 years before the books, shortly after the great tourney at Harrenhal and shortly before all Hell breaks loose on the Seven Kingdoms. My players haven't made their characters yet, so I don't know which side they will take in the coming war, or what will be the focus of the campaign. I intend to take the "nothing is written in stone" approach, meaning that nobody can be sure who is going to emerge victorious form the Storm of Swords. What if Rhaegar wins the Battle at the Trident? What if the Tyrells and Redwines take Storm's End before Ned arrives with Robert's army. What if the players can do something about that?
BTW, westeros.org is the best resource on all things Ice&Fire. I also recommend the Game of Thrones CCG. Playing that game gives you that feeling of participating in the Great Houses' epic struggle of swords, lies and betrayal. The three Premium Starters (Stark, Lannister, Baratheon) will suffice for play, so you won't have to put your money on hundreds of cards for some casual play.
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Battle? There is always a desire for breathing space motivating it somewhere.
The Bashar Teg
Tywin Lannister
Member
Posts: 95
George R.R. Martin's "A Song of Ice and Fire"
«
Reply #19 on:
March 26, 2003, 08:08:07 AM »
Quote
I also recommend the Game of Thrones CCG
Agreed. The game is great :)
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The trees bend their boughs towards the earth and nighttime birds float as black faces.
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