The Forge Forums Read-only Archives
The live Forge Forums
|
Articles
|
Reviews
Welcome,
Guest
. Please
login
or
register
.
March 05, 2014, 09:32:31 PM
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Forum changes:
Editing of posts has been turned off until further notice.
Search:
Advanced search
275647
Posts in
27717
Topics by
4283
Members Latest Member:
-
otto
Most online today:
56
- most online ever:
429
(November 03, 2007, 04:35:43 AM)
The Forge Archives
Archive
Indie Game Design
(Moderator:
Ron Edwards
)
Scott Knipe's Wyrd
Pages: [
1
]
« previous
next »
Author
Topic: Scott Knipe's Wyrd (Read 1086 times)
taalyn
Member
Posts: 370
Aidan Grey
Scott Knipe's Wyrd
«
on:
March 28, 2003, 12:42:19 PM »
Does anyone have a copy? Was it free, so you could forward a copy to me? Or is anyone willing to tell me about it? It no longer has a web-presence...
Aidan
Logged
Aidan Grey
Crux
Live the Abnatural
Clinton R. Nixon
Member
Posts: 2624
Scott Knipe's Wyrd
«
Reply #1 on:
March 28, 2003, 12:49:51 PM »
Aidan,
This game is one of the unfortunate casualties of great starts and no finish, a all-too-common event in indie RPG publishing. I'd kill to see this game finished and released. If you're listening, Scott, know you have some fans that want to be sated.
Logged
Clinton R. Nixon
CRN Games
greyorm
Member
Posts: 2233
My name is Raven.
Scott Knipe's Wyrd
«
Reply #2 on:
March 28, 2003, 01:57:20 PM »
I have a saved copy somewhere on my machine from before it was taken offline. I don't know if it was the latest copy or not, but if Scott's OK with it, I'll forward it to you.
Scott?
Logged
Rev. Ravenscrye Grey Daegmorgan
Wild Hunt Studio
hardcoremoose
Acts of Evil Playtesters
Member
Posts: 669
Scott Knipe's Wyrd
«
Reply #3 on:
March 28, 2003, 05:01:39 PM »
Hey guys,
Good to hear from you all!
I don't know what copy Raven has, but I suspect it's the highly adulterated HTML version that was available at my website before its unfortunate demise. I have a much better version, illustrated and everything, available as a pdf for free. Just e-mail me at
hardcoremoose@yahoo.com
.
As far as the game itself goes, I consider the free pdf to be the equivalent of a "first edition". As a free product, I think it's pretty spiffy. And it's totally playable. But when I get around to doing a revision, there'll be a whole lotta' optional rules - mostly cropping up from my own playtest of the game - and a few wrinkles ironed out. If you want to see what some of those rules and wrinkles might be, take a look
http://www.indie-rpgs.com/viewtopic.php?t=1483&highlight=wyrd
">here. We gave the game a pretty thorough workout, and the good news is that it was a helluva a lot of fun.
Anyway, thanks for the thread, Taalyn. Send me an e-mail and I'll shoot back the pdf, and then maybe we can talk about it here or in private.
Take care,
Scott
Logged
Clinton R. Nixon
Member
Posts: 2624
Scott Knipe's Wyrd
«
Reply #4 on:
March 28, 2003, 07:29:06 PM »
Scott,
How many differences are there between the PDF and the GenCon 2001 printed ashcan edition?
Logged
Clinton R. Nixon
CRN Games
greyorm
Member
Posts: 2233
My name is Raven.
Scott Knipe's Wyrd
«
Reply #5 on:
March 28, 2003, 07:42:30 PM »
The version I have is indeed the HTML one (pulled from the website). Had I known you had a PDF version, I would have jumped to get it before now!
Logged
Rev. Ravenscrye Grey Daegmorgan
Wild Hunt Studio
hardcoremoose
Acts of Evil Playtesters
Member
Posts: 669
Scott Knipe's Wyrd
«
Reply #6 on:
March 28, 2003, 09:32:32 PM »
Clinton,
It's identical to the ashcan version.
The only rules changes I've even considered since are entailed in the thread linked in my above post. My most pressing concern is with how Cycles resolve themselves; as written, the game winds down to a whimper, not a bang. But I came up with a fix for it which is still fairly elegant, and that's the only thing I really wish was included in the current rules (although, like I said, there's lots of cool optional things I could throw in).
Updating it wouldn't be too hard, except that I've lost touch with the artists. Graham and Sara, if you're out there, e-mail me.
- Scott
Logged
James V. West
Member
Posts: 567
Scott Knipe's Wyrd
«
Reply #7 on:
March 29, 2003, 04:31:02 AM »
I have a pdf of WYRD. I assume it's the cool one Scott is talking about.
Hellacious, kick-ass game that I still haven't played. Story of my life.
In fact, WYRD was the
first
rpg I discovered when I entered the indie-rpg online community via RPG.net. I remember keeping up with all the posts Scott and others were sending daily about the development of the idea. It was an exciting thing for me, 'cause I had never seen a game like it before. Opened some doors.
So thanks Scott!
Logged
Later
James V. West
Random Order Creations
Zyn Dweomer
Jere
Member
Posts: 58
Scott Knipe's Wyrd
«
Reply #8 on:
July 27, 2003, 05:06:25 AM »
I just ran an excellent game of Wyrd based on Scott's very nciely done pdf. We used the mechanics for a Sabatini inspired Swashbuckling game and it worked quite well.
So much so that I plan on running another session soon. Goes against the character of our adhoc games (we emet once a month to play a game we'd otherwise never play) but I think I can get folks together on another night for the game. There was lots of fun all around.
Logged
szilard
Member
Posts: 260
Scott Knipe's Wyrd
«
Reply #9 on:
July 27, 2003, 08:20:57 AM »
Scott was nice to send me a pdf copy a few months back.
While it looks extremely cool and seems definitely playable, I have yet to try it out.
It is definitely different from most things out there...
Stuart
Logged
My very own
http://www.livejournal.com/users/szilard/
">game design journal.
hardcoremoose
Acts of Evil Playtesters
Member
Posts: 669
Scott Knipe's Wyrd
«
Reply #10 on:
July 27, 2003, 05:23:22 PM »
Hey guys,
Just got back from GenCon. Lots and lots of cool stuff to talk about in regards to that, but I'm sure that will be for another thread.
Anyway, for those who e-mailed me about WYRD, or for those who might be passingly curious, you can get it here:
http://www.actionroll.com/gildedmoose/wyrd.html
Jere,
I ran into Bryant while in Indy, and he clued me into your impending run of WYRD. I've been totally geeked to hear about it, and have a bunch of questions for you. Any chance we can get a dialogue going down in Actual Play?
- Scott
Logged
Pages: [
1
]
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Welcome to the Archives
-----------------------------
=> Welcome to the Archives
-----------------------------
General Forge Forums
-----------------------------
=> First Thoughts
=> Playtesting
=> Endeavor
=> Actual Play
=> Publishing
=> Connections
=> Conventions
=> Site Discussion
-----------------------------
Archive
-----------------------------
=> RPG Theory
=> GNS Model Discussion
=> Indie Game Design
-----------------------------
Independent Game Forums
-----------------------------
=> Adept Press
=> Arkenstone Publishing
=> Beyond the Wire Productions
=> Black and Green Games
=> Bully Pulpit Games
=> Dark Omen Games
=> Dog Eared Designs
=> Eric J. Boyd Designs
=> Errant Knight Games
=> Galileo Games
=> glyphpress
=> Green Fairy Games
=> Half Meme Press
=> Incarnadine Press
=> lumpley games
=> Muse of Fire Games
=> ndp design
=> Night Sky Games
=> one.seven design
=> Robert Bohl Games
=> Stone Baby Games
=> These Are Our Games
=> Twisted Confessions
=> Universalis
=> Wild Hunt Studios
-----------------------------
Inactive Forums
-----------------------------
=> My Life With Master Playtest
=> Adamant Entertainment
=> Bob Goat Press
=> Burning Wheel
=> Cartoon Action Hour
=> Chimera Creative
=> CRN Games
=> Destroy All Games
=> Evilhat Productions
=> HeroQuest
=> Key 20 Publishing
=> Memento-Mori Theatricks
=> Mystic Ages Online
=> Orbit
=> Scattershot
=> Seraphim Guard
=> Wicked Press
=> Review Discussion
=> XIG Games
=> SimplePhrase Press
=> The Riddle of Steel
=> Random Order Creations
=> Forge Birthday Forum