The Forge Forums Read-only Archives
The live Forge Forums
|
Articles
|
Reviews
Welcome,
Guest
. Please
login
or
register
.
March 05, 2014, 12:30:44 PM
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Forum changes:
Editing of posts has been turned off until further notice.
Search:
Advanced search
275647
Posts in
27717
Topics by
4283
Members Latest Member:
-
otto
Most online today:
55
- most online ever:
429
(November 03, 2007, 04:35:43 AM)
The Forge Archives
Inactive Forums
Forge Birthday Forum
not just what you want, but who to do it
Pages:
1
[
2
]
3
« previous
next »
Author
Topic: not just what you want, but who to do it (Read 6368 times)
greyorm
Member
Posts: 2233
My name is Raven.
not just what you want, but who to do it
«
Reply #15 on:
April 03, 2003, 04:07:43 PM »
Quote from: C. Edwards
Since we apparently need
living
writers and
actual
game designers I suppose that Jared Sorensen could supervise the project.
Jared supervising a couple of dead guys.
Hrm...works for me!
Logged
Rev. Ravenscrye Grey Daegmorgan
Wild Hunt Studio
Zak Arntson
Member
Posts: 839
not just what you want, but who to do it
«
Reply #16 on:
April 03, 2003, 04:56:43 PM »
I'd like to see Robin Laws re-design Rune from ground-up in collaboration with Mike Mearls. Then Mike needs to edit & write it, so the darn thing's readable.
I'd also like to see Ron Edwards write a totally Howard/Wagner pulp fantasy game, separate from Sorcerer. I guess it would just be called "Sword."
Logged
Zak
Harlekin-Maus Games
Jonathan Walton
Member
Posts: 1309
not just what you want, but who to do it
«
Reply #17 on:
April 03, 2003, 06:33:08 PM »
I want Eric Alfred Burns to write a companion game to
Nobilis
where you play Excrucians out to destroy Creation and all the concepts within.
I want R. Sean Borgstrom to write a game about the Trojan War. I want to feel the wrath of Achilles in my bones. I want my heart to break at the beauty of Helen.
I want Shreyas Sampat to write a game based on Italo Calvino's "Invisible Cities." I really, really, really do. The book is a novel but not a story (falling into the category of "poetic narrative" that came up in the recent thread on microfiction).
Logged
-
One Thousand One
-
Bleeding Play
Valamir
Member
Posts: 5574
not just what you want, but who to do it
«
Reply #18 on:
April 03, 2003, 07:01:07 PM »
Quote from: Jonathan Walton
I want R. Sean Borgstrom to write a game about the Trojan War. I want to feel the wrath of Achilles in my bones. I want my heart to break at the beauty of Helen.
Hell yeah...only why limit it to Troy...Jason of Argos, Aenas, Oddysseus...all ripe for the treatment.
Logged
Ralph Mazza
Universalis: The Game of Unlimited Stories
Shreyas Sampat
Member
Posts: 970
not just what you want, but who to do it
«
Reply #19 on:
April 03, 2003, 07:59:04 PM »
I want Vincent to write a game about the secret lives of pieces of art. What is the sacrifice at the heart of beauty?
I want Jared to write a game about the moral struggle of research that uncovers Something Terrible: Do you save your knowledge, your colleagues, or yourself?
I want Jonathan to finish
Fingers on the Firmament.
I want to see the faces of the stars.
I want Seth and R. Sean Borgstrom to write a game about geisha and Shinto priests, with paper magic and secrets. I want to have my attention arrested by the rustle of a sleeve. I want to cry over the desolate life of the entertainer and the advisor.
By the way, consider it burning in the back.
Invisible Cities
it is. What shall I call it?
Logged
summerbird
C. Edwards
Member
Posts: 558
savage / sublime
not just what you want, but who to do it
«
Reply #20 on:
April 03, 2003, 08:29:45 PM »
greyorm wrote:
Quote
Jared supervising a couple of dead guys.
Hrm...works for me!
Raven killed Chuck Palahniuk! You bastard! ;)
-Chris
Logged
Jonathan Walton
Member
Posts: 1309
not just what you want, but who to do it
«
Reply #21 on:
April 03, 2003, 08:48:26 PM »
Quote from: Shreyas Sampat
By the way, consider it burning in the back.
Invisible Cities
it is. What shall I call it?
10,000 Miles to Xanadu
Or something like that. I'll finish
Fingers
if you do
Xanadu
. Scout's honor (and I am an Eagle Scout) :)
Logged
-
One Thousand One
-
Bleeding Play
talysman
Member
Posts: 675
not just what you want, but who to do it
«
Reply #22 on:
April 04, 2003, 12:11:59 AM »
I think it was Vincent who did the game about Jinn for the Iron Chef competition. I want him to flesh it out more.
I want Jonathan Walton to do a game about a secret society that designs myths and injects them into various cultures in an attempt to change societies by changing the way people think.
[ edit: spelling error. gah. ]
Logged
John Laviolette
(aka Talysman the Ur-Beatle)
rpg projects:
http://www.globalsurrealism.com/rpg
John Harper
Member
Posts: 1054
flip you for real
not just what you want, but who to do it
«
Reply #23 on:
April 04, 2003, 03:10:00 AM »
(Designer: My dream game)
Ron Edwards:
A Mafia RPG. Family. Honor. Tradition. Betrayal. "Odds are, when you go down, it's your best friend that pulls the trigger."
Clinton Nixon:
PUNK. Rage, music, and putting your boot in the face of society. Eat the motherfucking rich.
Bruce Baugh
: Crimson Skies.
CJ Carella:
The Vlad Taltos/Dragaera license. That would kick so much ass.
lumpley:
Urban Fantasy. A
War for the Oaks
kind of thing. It's
Otherkind
long after Iron has won.
Robin Laws
and
Greg Stolze
: The Matrix RPG. Think about that for a second. Goddamn that would rock.
Logged
Agon
: An ancient Greek RPG. Prove the glory of your name!
Ron Edwards
Global Moderator
Member
Posts: 16490
not just what you want, but who to do it
«
Reply #24 on:
April 04, 2003, 07:12:14 AM »
Plain regular people.
No powers, modern day. Not a "modern day setting," but the actual modern day.
It could be comedic, dramatic, whatever.
It'd be Narrativist in the mildest sense - nothing to do but make a story through play, but no pressure about how intense, more about evolving conflict as folks see fit. Definite endings and themes, though.
Losing Isaiah.
Seinfeld (and please, no one is to blather about "about nothing").
The Return of the Secaucus 7.
The Godfather.
Lucky Jim, Jake's Thing (or really, any book by Kingsley Amis excepting horror/occult like The Green Man).
... that sort of thing.
The author? H'm. Vincent Baker (lumpley) would seem a shoe-in, but I wouldn't mind seeing Mike Holmes suffer, just as a general thing, and this would be a nice stretch for him.
Best,
Ron
Logged
Mike Holmes
Acts of Evil Playtesters
Member
Posts: 10459
not just what you want, but who to do it
«
Reply #25 on:
April 04, 2003, 07:29:28 AM »
Quote from: talysman
I want Jonathan Walton to do a game about a secret society that designs myths and injects them into various cultures in an attempt to change societies by changing the way people think.
Oooh. Missionaria Protectiva. Cool. Conquest by competitive memes. Interesting.
I'd like to see a game about exploring a lush environment with elements that are at once alien and novel, and yet simultaneously grab a person's imagination with a hammer lock born of a conveyance of iconic description that calls out to our deepest lizard-brain.
And I want Gareth Hanrahan to write it because he'd get the feel right.
Mike
Logged
Member of
Indie Netgaming
-Get your indie game fix online.
Mike Holmes
Acts of Evil Playtesters
Member
Posts: 10459
not just what you want, but who to do it
«
Reply #26 on:
April 04, 2003, 07:34:24 AM »
Quote from: Ron Edwards
The author? H'm. Vincent Baker (lumpley) would seem a shoe-in, but I wouldn't mind seeing Mike Holmes suffer, just as a general thing, and this would be a nice stretch for him.
Damnit, I knew you were going to say that.
No, really. As I was poting my post, I was thinking, "Ron's going to call for a game about that place that we dare not look; ourselves. And then, he'd be just a bastard enough to suggest that I do it, because he knows that I'm the last person who wants such a game."
I actually thought about posting this pre-emptively, but you beat me to it.
Honestly.
Mike
Logged
Member of
Indie Netgaming
-Get your indie game fix online.
Kester Pelagius
Member
Posts: 508
not just what you want, but who to do it
«
Reply #27 on:
April 04, 2003, 07:48:22 AM »
Greetings All,
As I was reading along it suddenly struck me, what about the under developed genre of camp RPGs?
We could have way way out games like
Faster Pussycat, Kill Kill
or outrageous spoofs like
Flesh Gordon
or... or... well I can't think of anything real good at the moment.
But we do love camp in movies, but has there been any really 'good' campy RPGs put out lately?
Kind Regards,
Kester "bumping the threads up one" Pelagius
Logged
"The darkest places in hell are reserved for those who maintain their neutrality in times of moral crisis."
-
Dante Alighieri
Jonathan Walton
Member
Posts: 1309
not just what you want, but who to do it
«
Reply #28 on:
April 04, 2003, 08:23:03 AM »
Quote from: talysman
I want Jonathan Walton to do a game about a secret society that designs myths and injects them into various cultures in an attempt to change societies by changing the way people think.
Meme: The Ascension
? Definitely. I've wanted to do a game based on the ideology of Daniel Quinn for a helluva long time. Maybe something based on "The Story of B," where your secret society gets labeled as the anti-Christ as has to resist/hide from the Big Brother that is
Mother Culture
, all the while trying to change the world through creating myth. A new story to be in...
And if Shreyas is going to write a non-story game about poetic narrative, that means I have to come up with something else for John (talysman) to do...
How about a game based on the non-canonical pseudopigrapha, apocrypha, and gnostic scriptures that didn't make it into the Bible? Hypostasis of the Archons, the Gospel of Thomas, the Childhood of the Savior, the Books of Enoch, the War of the Sons of Light with the Sons of Darkness, etc. Just sit the man down with a copy of the Dead Sea Scrolls and the Nag Hammadi texts and let him go. Not sure what would come out of that, but DAMN would it be cool!
Logged
-
One Thousand One
-
Bleeding Play
Julie
Member
Posts: 16
not just what you want, but who to do it
«
Reply #29 on:
April 04, 2003, 12:13:53 PM »
Here's a thing: I was once told that no game premise is too silly to consider. Hackneyed and cliched? Yes. Silly? No. Hence my posting here.
Bearing that in mind, and the fact that I am an inverterate medical geek, it occurred to me that pathogens - bacteria, viruses, fungi, etc. - and their processes would make intriguing PCs. Black plague, rhinovirus, cholera, HIV, syphilis, influenza, or even things like BSE (mad cow disease) or Parvovirus...and also more or less mechanism-unknown processes carried through DNA (we think) like cancers and mental illnesses. Tell me I'm not the only one who sees potential. Hell, we could include ALL disease processes - diseases of excess, age, exposure, etc.
Now also consider the perspectives some widely divergent designers would have - Ron, Mike and Jared, for example. Nifty compare/contrast potential.
Diseases. Think about it.
Feel free to laugh and point at me now.
Logged
Julie
Pages:
1
[
2
]
3
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Welcome to the Archives
-----------------------------
=> Welcome to the Archives
-----------------------------
General Forge Forums
-----------------------------
=> First Thoughts
=> Playtesting
=> Endeavor
=> Actual Play
=> Publishing
=> Connections
=> Conventions
=> Site Discussion
-----------------------------
Archive
-----------------------------
=> RPG Theory
=> GNS Model Discussion
=> Indie Game Design
-----------------------------
Independent Game Forums
-----------------------------
=> Adept Press
=> Arkenstone Publishing
=> Beyond the Wire Productions
=> Black and Green Games
=> Bully Pulpit Games
=> Dark Omen Games
=> Dog Eared Designs
=> Eric J. Boyd Designs
=> Errant Knight Games
=> Galileo Games
=> glyphpress
=> Green Fairy Games
=> Half Meme Press
=> Incarnadine Press
=> lumpley games
=> Muse of Fire Games
=> ndp design
=> Night Sky Games
=> one.seven design
=> Robert Bohl Games
=> Stone Baby Games
=> These Are Our Games
=> Twisted Confessions
=> Universalis
=> Wild Hunt Studios
-----------------------------
Inactive Forums
-----------------------------
=> My Life With Master Playtest
=> Adamant Entertainment
=> Bob Goat Press
=> Burning Wheel
=> Cartoon Action Hour
=> Chimera Creative
=> CRN Games
=> Destroy All Games
=> Evilhat Productions
=> HeroQuest
=> Key 20 Publishing
=> Memento-Mori Theatricks
=> Mystic Ages Online
=> Orbit
=> Scattershot
=> Seraphim Guard
=> Wicked Press
=> Review Discussion
=> XIG Games
=> SimplePhrase Press
=> The Riddle of Steel
=> Random Order Creations
=> Forge Birthday Forum