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Sell me Hackmaster
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Author
Topic: Sell me Hackmaster (Read 2047 times)
Valamir
Member
Posts: 5574
Sell me Hackmaster
«
on:
April 03, 2003, 07:10:49 PM »
heh, heh, heh.
Taking full abusive advantage of Forge Birthday Days...
Logged
Ralph Mazza
Universalis: The Game of Unlimited Stories
Gordon C. Landis
Member
Posts: 1024
I am Custom-Built Games
Sell me Hackmaster
«
Reply #1 on:
April 03, 2003, 11:42:33 PM »
Dude - YOUR CHARACTER can get a Hackmaster +12.
'nuff said.
Logged
www.snap-game.com
(under construction)
Mike Holmes
Acts of Evil Playtesters
Member
Posts: 10459
Sell me Hackmaster
«
Reply #2 on:
April 04, 2003, 06:39:39 AM »
Complete notes on rendering monsters. What else does a game need?
Mike
Logged
Member of
Indie Netgaming
-Get your indie game fix online.
arxhon
Member
Posts: 254
Sell me Hackmaster
«
Reply #3 on:
April 04, 2003, 12:01:30 PM »
Without ever having looked at the Hackmaster for more than 45 seconds while i flipped through the book, i've gotta say the system doesn't go far enough in it's complexity, or capability for munchkinism.
FATAL...now
there's
a game worth paying for. :-P
Logged
Mike Holmes
Acts of Evil Playtesters
Member
Posts: 10459
Sell me Hackmaster
«
Reply #4 on:
April 04, 2003, 01:18:53 PM »
Quote from: arxhon
FATAL...now
there's
a game worth paying for. :-P
I know it's open house day, but didya hafta go there?
Mike
Logged
Member of
Indie Netgaming
-Get your indie game fix online.
ethan_greer
Member
Posts: 869
Sell me Hackmaster
«
Reply #5 on:
April 04, 2003, 01:43:47 PM »
One or more fireball spells per level. Oh yeah.
Logged
Enoch
Member
Posts: 84
Sell me Hackmaster
«
Reply #6 on:
April 04, 2003, 07:07:31 PM »
Man I so hate the Sell me threads on RPG.net. I so just want to go into one and say "NO. Do your own research fool!"
-Joshua
Logged
omnia vincit amor
The Enclave
Anonymous
Guest
Sell me Hackmaster
«
Reply #7 on:
April 05, 2003, 10:25:41 AM »
Quote
I know it's open house day, but didya hafta go there?
Yes. Yes, i did. But only to mock, not to praise.
Logged
Jake Norwood
Member
Posts: 2261
Sell me Hackmaster
«
Reply #8 on:
April 05, 2003, 10:50:20 AM »
Any game that has an Appendix detailing how to charge and punish your dice is okay by me.
Jake
Logged
"Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing." -R.E. Howard
The Tower of the Elephant
___________________
www.theriddleofsteel.NET
Paul Czege
Acts of Evil Playtesters
Member
Posts: 2341
Sell me Hackmaster
«
Reply #9 on:
April 05, 2003, 11:34:26 AM »
Two words:
http://www.kenzerco.com/images/rpg/hackmaster/ndeep.jpg
">Erol Otus.
Though he seems to be carrying some bitterness or something that's showing in his artwork...likely from when he got shoved aside by TSR in favor of Clyde Caldwell and Larry Elmore about the time the Dragonlance stuff started coming out. Can't really blame him.
Paul
Logged
My Life with Master
knows codependence.
And if you're doing anything with your
Acts of Evil
ashcan license
, of course I'm curious and would love to hear about your plans
GreatWolf
Member
Posts: 1155
designer of Dirty Secrets
Sell me Hackmaster
«
Reply #10 on:
April 05, 2003, 11:59:44 AM »
Quote from: Enoch
Man I so hate the Sell me threads on RPG.net. I so just want to go into one and say "NO. Do your own research fool!"
I see those threads as being a form of doing the research. I find them helpful, because (when done right), they draw out the articulate fans of a game that are able to lay out the strengths and weaknesses of a game.
Seth Ben-Ezra
Great Wolf
Logged
Seth Ben-Ezra
Dark Omen Games
producing
Legends of Alyria
,
Dirty Secrets
,
A Flower for Mara
coming soon:
Showdown
szilard
Member
Posts: 260
Sell me Hackmaster
«
Reply #11 on:
April 05, 2003, 01:38:46 PM »
Quote from: Jake Norwood
Any game that has an Appendix detailing how to charge and punish your dice is okay by me.
Jake
Dice-charging is key.
Stuart
Logged
My very own
http://www.livejournal.com/users/szilard/
">game design journal.
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