*
*
Home
Help
Login
Register
Welcome, Guest. Please login or register.
March 05, 2014, 07:25:27 PM

Login with username, password and session length
Forum changes: Editing of posts has been turned off until further notice.
Search:     Advanced search
275647 Posts in 27717 Topics by 4283 Members Latest Member: - otto Most online today: 55 - most online ever: 429 (November 03, 2007, 04:35:43 AM)
Pages: [1]
Print
Author Topic: Mainstream Roleplaying (almost)  (Read 600 times)
Matt Machell
Member

Posts: 477


WWW
« on: April 11, 2003, 04:12:23 AM »

Wasn't sure where to post this, but I'm sure it'll get moved if Theory isn't the place.

While looking for a brithday present I found Whatever You Want (Amazon UK link to the book in question) in the mainstream fiction section of a local bookshop .

Why is this book interesting to us? Well it's essentially a "choose your own adventure" book (which have always had a close link to RPGs). The twist is that it's subject matter is modern day sexual and social minefields. It uses a lot of roleplaying tropes "you get to decide!" etc, but the setting and content are more, well, mainstream. More to the point, they're exactly the kind of content that many players of RPGs avoid. There's some interesting pop-psychology in the prelims saying, how you choose reveals much about your own character, which it seems to be using to justify (and sell) itself. It seems to be doing quite well too.

So, really this is just a for your information post, but I'd be interested to hear peoples thoughts on the concept and how it relates to various aspects of "bringing the hobby to the masses", and Ron's posts in publishing on "The Mainstream" (old topic)

-Matt
Logged

quozl
Member

Posts: 534


WWW
« Reply #1 on: April 11, 2003, 04:41:26 AM »

Quote from: Matt
Wasn't sure where to post this, but I'm sure it'll get moved if Theory isn't the place.

While looking for a brithday present I found Whatever You Want (Amazon UK link to the book in question) in the mainstream fiction section of a local bookshop .

Why is this book interesting to us? Well it's essentially a "choose your own adventure" book (which have always had a close link to RPGs). The twist is that it's subject matter is modern day sexual and social minefields. It uses a lot of roleplaying tropes "you get to decide!" etc, but the setting and content are more, well, mainstream. More to the point, they're exactly the kind of content that many players of RPGs avoid. There's some interesting pop-psychology in the prelims saying, how you choose reveals much about your own character, which it seems to be using to justify (and sell) itself. It seems to be doing quite well too.

So, really this is just a for your information post, but I'd be interested to hear peoples thoughts on the concept and how it relates to various aspects of "bringing the hobby to the masses", and Ron's posts in publishing on "The Mainstream" (old topic)

-Matt


Seems quite interesting.  Did you buy it?  It also seems that it hasn't made it to the U.S.A. yet since it's not at www.amazon.com
Logged

--- Jonathan N.
Currently playtesting Frankenstein's Monsters
Pages: [1]
Print
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.11 | SMF © 2006-2009, Simple Machines LLC
Oxygen design by Bloc
Valid XHTML 1.0! Valid CSS!