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(November 03, 2007, 04:35:43 AM)
The Forge Archives
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Indie Game Design
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Ron Edwards
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24-hour RPG follow-up
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Topic: 24-hour RPG follow-up (Read 528 times)
salkaner
Member
Posts: 16
24-hour RPG follow-up
«
on:
May 09, 2003, 02:04:18 AM »
Hi to all.
Quite interesting idea, but not extreme, I feel.
Anyway,, I feel confident that it can generate several interesting rpgs
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be the sky your only frontier
Author of Fresco (
http://www.fres.co.nr
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Ron Edwards
Global Moderator
Member
Posts: 16490
24-hour RPG follow-up
«
Reply #1 on:
May 09, 2003, 06:35:24 AM »
Hello Salkaner, and welcome to the Forge.
I've split your post into its own thread because the thread you posted to,
24 Hour RPG
, was closed by me. We ask everyone here not to post to closed threads.
It looks as though your post may have been cut off in the middle, so please continue your thought here, if you'd like. Also, I'm not at all sure I understand your point about the 24 Hour RPG idea not being "extreme."
One last thing - depending on the direction that this discussion goes, I may move the thread to another Forge forum. This forum is specifically for discussing actual RPGs in design.
Best,
Ron
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salkaner
Member
Posts: 16
24-hour RPG follow-up
«
Reply #2 on:
May 09, 2003, 07:02:16 AM »
Thanks for your welcome.
And I apologize if I posted where I should not. (anyway, ins't there a way su block posting on closing 3ads?).
When I said "not extreme" is just because I like minimal RPG, so if people may think that 24 pages is a "very very short game", well, I don't think so.
Well, think doing that in 24 hours is a challenge. About me, honestly, i's a challenge arriving TO 24 pages (i.e. My games will finish far before.. ^__- )
Anyway, I'll take a look on that games: I really think there will be something really interesting.
Logged
--
be the sky your only frontier
Author of Fresco (
http://www.fres.co.nr
), lord of La Torre Senza Nome (
http://Http://www.ltsn.tk
)
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