The Forge Forums Read-only Archives
The live Forge Forums
|
Articles
|
Reviews
Welcome,
Guest
. Please
login
or
register
.
March 05, 2014, 09:34:13 PM
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Forum changes:
Editing of posts has been turned off until further notice.
Search:
Advanced search
275647
Posts in
27717
Topics by
4283
Members Latest Member:
-
otto
Most online today:
56
- most online ever:
429
(November 03, 2007, 04:35:43 AM)
The Forge Archives
Archive
Indie Game Design
(Moderator:
Ron Edwards
)
Kathanaksaya: a (not quite) finished game needs testing
Pages: [
1
]
« previous
next »
Author
Topic: Kathanaksaya: a (not quite) finished game needs testing (Read 595 times)
Green
Member
Posts: 247
Kathanaksaya: a (not quite) finished game needs testing
«
on:
May 19, 2003, 02:52:33 PM »
Aside from the lack of interesting graphics or even much of a background, the game I have been working on, Kathanaksaya, is complete. Right now, I think there is little else I think I can do with it. The game needs fresh eyes to seek and ask questions. For those who are not familiar, here is a basic idea of what the game is all about:
Premise:
The players portray inhabitants of Kathanaksaya, a realm where human stories are made real.
Designer's Notes:
[*]Story Points represent the power characters have over the course of their own stories.
[*]The number of Story Points characters begin with is determined by the nature of details players provide for the characters at character creation. [*]With experience and development, however, this can be modified.
[*]Players bid Story Points to determine the outcome of events.
[*]The amount of Story Points players bid can be modified by Specialties, which are the states of mind, dreams, desires, fears, and aspirations that make characters who they are.
[*]Each bid must be accompanied by a narration of what the bid represents. In other words, players tell how things work in their favor.
[*]The Story Point mechanic can be used in conjunction with other game systems, but they work best when used for playing Kathanaksaya[/list:u]
Inspirational Sources
The Neverending Story
by Michael Ende
Changeling: the Dreaming
(both editions) by White Wolf Games
The Lion, the Witch, and the Wardrobe
by C.S. Lewis
Alice's Adventures in Wonderland
and
Through the Looking Glass
by Lewis Carol
The
Harry Potter
series by J.K. Rowling (for the character of Dibby in the examples)
Ziggy Stardust and the Spiders from Mars
by David Bowie (for the character of Ziggy 1847 in the examples)
If you are interested in it, please go
here
for more information.
Logged
Phillip
Member
Posts: 51
Kathanaksaya: a (not quite) finished game needs testing
«
Reply #1 on:
June 11, 2003, 02:01:17 PM »
I am totally surprised that no one has responded to your posts. This is a very lovely narrative storytelling game, very simple and it evokes the feelings that you were aiming for - I got that impression even before I read the example of play. I don't have anyone to playtest it with, but I will give it a more detailed look and try to give you some feedback.
One thing you might consider allowing the increase of the SP total for particularly good narration of a bid for free. SPs should be handed out at the end of the session based on overall performance; the +1 or whatever SP would work for specific instances / scenes.
I really like the character creation - the impetus to provide more detail is built-in to your character's performance in the actual game through extra SP. I also like the bit of having 1 SP for skills/abilities/etc no matter how many you have - it will help curb people loading up on skills, and puts the focus more on character development.
This is the kind of RPG that will get people everywhere into the hobby, not games like Marvel Universe.
Logged
Phillip
Member
Posts: 51
Kathanaksaya: a (not quite) finished game needs testing
«
Reply #2 on:
June 11, 2003, 02:03:13 PM »
BTW, nice going registering it in the Resource Library. That's where I found it - would have passed it by otherwise. What does the name mean, anyway?
Logged
Lxndr
Acts of Evil Playtesters
Member
Posts: 1113
Master of the Inkstained Robes
Kathanaksaya: a (not quite) finished game needs testing
«
Reply #3 on:
June 11, 2003, 04:11:17 PM »
I played a (very) short game of Kathanaksaya. I liked it a lot, and would not mind playing it again. I asked questions of the designer at the time, and haven't come up with anything new, so I haven't said anything.
Let me put in a "yea" for "I liked this game" though. :)
Logged
Alexander Cherry,
Twisted Confessions Game Design
Maker of many fine story-games!
Moderator of
Indie Netgaming
Green
Member
Posts: 247
Kathanaksaya: a (not quite) finished game needs testing
«
Reply #4 on:
June 13, 2003, 06:58:39 AM »
Wow, I got responses. To answer your question, Kathanaksaya is my hacked Sanskrit term meaning "Story Realm." I'm sure I got the grammar wrong, but I like the evocative name, and the English alternatives were rather bland.
As for gaining SP for particularly good narrations, I would count particularly good narrations as contributing to everyone's enjoyment of the game, which can yield more SP.
Logged
Pages: [
1
]
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Welcome to the Archives
-----------------------------
=> Welcome to the Archives
-----------------------------
General Forge Forums
-----------------------------
=> First Thoughts
=> Playtesting
=> Endeavor
=> Actual Play
=> Publishing
=> Connections
=> Conventions
=> Site Discussion
-----------------------------
Archive
-----------------------------
=> RPG Theory
=> GNS Model Discussion
=> Indie Game Design
-----------------------------
Independent Game Forums
-----------------------------
=> Adept Press
=> Arkenstone Publishing
=> Beyond the Wire Productions
=> Black and Green Games
=> Bully Pulpit Games
=> Dark Omen Games
=> Dog Eared Designs
=> Eric J. Boyd Designs
=> Errant Knight Games
=> Galileo Games
=> glyphpress
=> Green Fairy Games
=> Half Meme Press
=> Incarnadine Press
=> lumpley games
=> Muse of Fire Games
=> ndp design
=> Night Sky Games
=> one.seven design
=> Robert Bohl Games
=> Stone Baby Games
=> These Are Our Games
=> Twisted Confessions
=> Universalis
=> Wild Hunt Studios
-----------------------------
Inactive Forums
-----------------------------
=> My Life With Master Playtest
=> Adamant Entertainment
=> Bob Goat Press
=> Burning Wheel
=> Cartoon Action Hour
=> Chimera Creative
=> CRN Games
=> Destroy All Games
=> Evilhat Productions
=> HeroQuest
=> Key 20 Publishing
=> Memento-Mori Theatricks
=> Mystic Ages Online
=> Orbit
=> Scattershot
=> Seraphim Guard
=> Wicked Press
=> Review Discussion
=> XIG Games
=> SimplePhrase Press
=> The Riddle of Steel
=> Random Order Creations
=> Forge Birthday Forum