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Indie Game Design
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Police RPG using the Action! System
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Topic: Police RPG using the Action! System (Read 450 times)
Ryan Wynne
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Police RPG using the Action! System
«
on:
June 01, 2003, 06:56:08 PM »
I am looking at putting together a police rpg using the Action! system (which is now OGL and I think is a very good system).
Any input/ideas?
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DP
Member
Posts: 86
Police RPG using the Action! System
«
Reply #1 on:
June 01, 2003, 09:00:41 PM »
The pond does not reflect that which does not show itself.
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Dave Panchyk
Mandrake Games
John Kim
Member
Posts: 1805
Re: Police RPG using the Action! System
«
Reply #2 on:
June 01, 2003, 10:45:05 PM »
Quote from: Ryan Wynne
I am looking at putting together a police rpg using the Action! system (which is now OGL and I think is a very good system).
Any input/ideas?
Well, you should tell more about what you are trying to do. Saying police RPG by itself doesn't tell me much: it could be anything from "Lethal Weapon" (i.e. over-the-top cinematic action) to "Law & Order" (i.e. police procedural/legal drama). What kind of play are you hoping to get out of it? I've looked through the Action! system some, but I haven't reviewed it in detail yet.
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- John
Mike Holmes
Acts of Evil Playtesters
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Posts: 10459
Police RPG using the Action! System
«
Reply #3 on:
June 02, 2003, 07:31:25 AM »
Is this intended to be a personal project, or is it to fill the project request that GRG has put out for a product called "Law and Order"? Do you intend to make any serious changes to the system or adhere to it as closely as possible (I'm not sure to what extent their license allows alterations)?
Mike
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