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Bay Area Shadows in the Fog playtest
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Topic: Bay Area Shadows in the Fog playtest (Read 575 times)
John Kim
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Posts: 1805
Bay Area Shadows in the Fog playtest
«
on:
June 12, 2003, 02:19:18 PM »
OK, so following up the
http://www.indie-rpgs.com/viewtopic.php?t=6724
">Call to Bay Area players thread, I'd like to propose a playtest of Chris Lehrich's "Shadows in the Fog", to be played in the Bay Area: Redwood City in particular. I'm aiming for either the weekend of July 12-13 or July 19-20, depending on the schedules of whoever is interested.
I still haven't settled on what I would like to run, but rather than wait and create all the details myself I thought I would see who is interested and get their feedback. My initial idea was to start with a consulting detective approach as the hook. In this, one PC at least should be a semi-professional upper-middle-class detective. Of course, given the prominence of magic in the game, he will be quite different from Holmes. He may be openly magical (i.e. consulted as one consults a psychic), or magic may be a private method.
What to do?
First, send me email that you are interested, at
jhkim@darkshire.org
. Let me know your preference of date and time.
Second, download a copy of the v1.20
http://auroragames.com/pdf/Rules120.pdf
">alpha playtest rules. You might want to read C. Demetrius Morgan's
http://www.rpg.net/reviews/archive/9/9416.phtml
">review for a quick overview.
For some more inspiration, you might browse my notes on the
http://www.darkshire.org/~jhkim/rpg/ripper/
">Ripper game, a past campaign which also involved a lot of Victoriana and tarot.
Third, send me email your idea or ideas for a character. SitF explicitly has group character creation, so you should not have a completely detailed individual yet. However, you should have a position in mind: gender, race, name, class, profession, and education. You should also have an idea about what sort of magic you are interested in.
Logged
- John
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