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275647 Posts in 27717 Topics by 4283 Members Latest Member: - otto Most online today: 55 - most online ever: 429 (November 03, 2007, 04:35:43 AM)
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Author Topic: Gamist Essay -- GOOD!  (Read 1012 times)
Marco
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« on: June 18, 2003, 08:32:36 AM »

This isn't a post with a hella-lot of content--but I got finished with the gamist essay and ... it's *good!*

The split of the challenge sections is insightful.

The language was excellent--clear (IMO), even handed. It did what it needed to: act as a sales-pitch for gamist play.

Acknowledgement of the NIMBY effect was spot on to my observation. It's a great essay. I think it does The Forge community in general a lot of credit.

-Marco
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Ron Edwards
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« Reply #1 on: June 18, 2003, 08:44:34 AM »

Thanks Marco!

Special credit should go to Gareth Martin, whose comments about competition following my first big essay got the motor running for this one.

Best,
Ron
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Ted E. Childers
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« Reply #2 on: June 23, 2003, 12:40:43 PM »

I'm interested in reading it but I'm not sure where it's located.  Could you give me a link to it?
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xiombarg
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« Reply #3 on: June 23, 2003, 12:47:28 PM »

My only problem with the NIMBY comment is it borders on the reverse of what it describes -- it's almost like saying there's something wrong with people who don't want to engage in Gamist play, who deliberately want to exclude it.

I say this as someone who enjoys all modes of play, and (at one time) an avid wargamer -- sometimes that's not what you want, and what's wrong with that?
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Mike Holmes
Acts of Evil Playtesters
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« Reply #4 on: June 24, 2003, 07:29:00 AM »

Quote from: Ted E. Childers
I'm interested in reading it but I'm not sure where it's located.  Could you give me a link to it?

Check the "articles" link at the top of this page.

Mike
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Marco
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« Reply #5 on: June 24, 2003, 08:52:53 AM »

Quote from: xiombarg
My only problem with the NIMBY comment is it borders on the reverse of what it describes -- it's almost like saying there's something wrong with people who don't want to engage in Gamist play, who deliberately want to exclude it.

I say this as someone who enjoys all modes of play, and (at one time) an avid wargamer -- sometimes that's not what you want, and what's wrong with that?


I felt it was addressing the way Gamism had been treated rather than simple preference itself.

-Marco
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JAGS (Just Another Gaming System)
a free, high-quality, universal system at:
http://www.jagsrpg.org
Just Released: JAGS Wonderland
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