The Forge Forums Read-only Archives
The live Forge Forums
|
Articles
|
Reviews
Welcome,
Guest
. Please
login
or
register
.
March 05, 2014, 06:23:04 PM
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Forum changes:
Editing of posts has been turned off until further notice.
Search:
Advanced search
275647
Posts in
27717
Topics by
4283
Members Latest Member:
-
otto
Most online today:
55
- most online ever:
429
(November 03, 2007, 04:35:43 AM)
The Forge Archives
Independent Game Forums
Adept Press
(Moderator:
Ron Edwards
)
Sorcerer Online - redux
Pages: [
1
]
« previous
next »
Author
Topic: Sorcerer Online - redux (Read 1467 times)
Lxndr
Acts of Evil Playtesters
Member
Posts: 1113
Master of the Inkstained Robes
Sorcerer Online - redux
«
on:
July 06, 2003, 09:41:07 AM »
Quote
Thing #2 is the planned main feature of Sorcerer Online, specifically a means to archive and describe ACTUAL PLAY to one another in a decent, interesting fashion. It will be questionnaire-driven - answer "Ron's list" of questions about your session, and post them. Then people can visit your stuff, see how it's going, and offer comments and reactions.
What's the status of this feature? It's described in Sorcerer's Soul, and I found an old thread (from 2001) describing it, but Sorcerer Online still seems to lack this feature...
Logged
Alexander Cherry,
Twisted Confessions Game Design
Maker of many fine story-games!
Moderator of
Indie Netgaming
Ron Edwards
Global Moderator
Member
Posts: 16490
Sorcerer Online - redux
«
Reply #1 on:
July 06, 2003, 08:14:38 PM »
Hi Alexander,
It didn't work out in terms of software. This forum and the Actual Play forum pretty much fulfil all the stated goals.
I really, really wish that Sorcerer Online could receive a major functional overhaul, but other concerns keep pre-empting my efforts in that direction - including developing any clear notions on my part concerning what to do with it.
Best,
Ron
Logged
Lxndr
Acts of Evil Playtesters
Member
Posts: 1113
Master of the Inkstained Robes
Sorcerer Online - redux
«
Reply #2 on:
July 07, 2003, 06:41:34 AM »
Oh, well, too bad. If I had any applicable coding/computer skills, I'd offer them up, but sadly I'm still lacking in that area. Got to save up the money to go back to school.
Logged
Alexander Cherry,
Twisted Confessions Game Design
Maker of many fine story-games!
Moderator of
Indie Netgaming
Ron Edwards
Global Moderator
Member
Posts: 16490
Sorcerer Online - redux
«
Reply #3 on:
July 07, 2003, 06:51:01 AM »
Hi everyone,
Any ideas? Is there any reason to keep the Sorcerer Online function at the website at all? If so, what could be added to it or changed?
Best,
Ron
Logged
Lxndr
Acts of Evil Playtesters
Member
Posts: 1113
Master of the Inkstained Robes
Sorcerer Online - redux
«
Reply #4 on:
July 07, 2003, 07:48:31 AM »
These come off the top of my head:
* Cross-link Sorcerers and Demons. If I'm looking at a sorcerer sheet, and see their demons, I want to be able to click on that demon name and read about the demon. Similarly, Demons should have an optional "who am I bound to?" field, where one could enter a Sorcerer, and then click on that link to get to the Sorcerer.
* Search by name of Sorcerer/Demon, instead of just by user.
* A search that would show all users, but only those with sorcerers/demons.
* The ability to assign Sorcerers/Demons some sort of "Story" title, and the ability to search by such (so one could see all Sorcerers/Demons associated with a particular storyline)
* A "story character sheet" which might include questions to answer, or might just be a big blank sheet in which the person could create anything.
Logged
Alexander Cherry,
Twisted Confessions Game Design
Maker of many fine story-games!
Moderator of
Indie Netgaming
Delta1
Member
Posts: 24
Sorcerer Online - redux
«
Reply #5 on:
July 08, 2003, 01:23:40 AM »
I would like to see a bit of a clean up. Some of the entries are by people who don't play Sorcerer(or play with a very different rulebook than I).
Demons & Sorcerers are another good reference point, a chance to see what others have done.
Logged
Ben Morgan
Member
Posts: 307
Sorcerer Online - redux
«
Reply #6 on:
July 08, 2003, 03:28:18 AM »
Did someone mention, once upon a time, a place to gather together all of the various one-sheets that people have come up with? Or did I just dream it?
(I'm being just a little selfish here: I want to run Sorcerer so very badly, and I want to give my players a couple of different options as far as "well, here's a couple of ways of applying these rules.")
-- Ben
Logged
-----[Ben Morgan]-----[
ad1066@gmail.com
]-----
"I cast a spell! I wanna cast... Magic... Missile!" -- Galstaff, Sorcerer of Light
Fabrice G.
Member
Posts: 206
Sorcerer Online - redux
«
Reply #7 on:
July 08, 2003, 04:26:43 AM »
Maybe something could be done to allow the storing and sharing of R-maps.
As nice as it is to draw the map directly off the book, it's could be a great resource (and a gain of time) to have a lot of these available to choose from.
I don't know how hard it would be to implement graphic based on a questionaire asking "who" ? "linked to" ? and "type of link" ? , but I can see how cool it would be.
A my vote also goes to the one-sheets thing.
Take care,
Fabrice
Logged
Lxndr
Acts of Evil Playtesters
Member
Posts: 1113
Master of the Inkstained Robes
Sorcerer Online - redux
«
Reply #8 on:
July 08, 2003, 06:41:07 AM »
There are family tree programs that I've used for relationship maps with wonderful effect. The best programs allow you to describe the links between people in any way you want, so all you need to do is say "Link" (and give a date) and it'll be able to print it up or hyperlink it or whatever you want it to do.
I'd suspect something like that wouldn't be too difficult to code. But you really can never be sure.
Logged
Alexander Cherry,
Twisted Confessions Game Design
Maker of many fine story-games!
Moderator of
Indie Netgaming
Clay
Member
Posts: 550
Sorcerer Online - redux
«
Reply #9 on:
July 08, 2003, 01:00:59 PM »
My own special favorite toy would have to be a PDF character sheet with fill-in fields. No real coding on the web site, just something that anybody could download and fill out on their own computer and print. Government forms use this a lot, and I found that I really like the feature.
Logged
Clay Dowling
RPG-Campaign.com
- Online Campaign Planning and Management
Clinton R. Nixon
Member
Posts: 2624
Sorcerer Online - redux
«
Reply #10 on:
July 08, 2003, 03:11:15 PM »
My suggestion - a new system completely.
I'm not cracking on Clay's system, by the way - it's great. I've just been checking out more and more software that would do a great job at handling this sort of linked, assorted data: software that makes me wish I could redo the Forge from the bottom-up.
(Man, wouldn't it be cool if Actual Play didn't look the same as the rest of the forums: it was, instead, a group of weblogs that anyone could use for their game, logging what went on, but using the same username and password as they use for the rest of the site? That'd be the same account used for submitting reviews and articles, as well as new links, too. A dream, really.)
Logged
Clinton R. Nixon
CRN Games
MrWrong
Member
Posts: 44
Check this out
«
Reply #11 on:
July 31, 2003, 01:38:01 AM »
I'lld recommend looking at
www.yog-sothoth.com
, a site/community for Call of Cthulhu.
It is the most effective use of open source php based software I have come across, melding phpbb (which this board uses), phpnuke ( .
http://www.phpnuke.org/
content management system with plug ins, such as the journal system) and what looks like a custom built player database, seemlessly.
Logged
Regards
;O)Newt
Hardpoint
Member
Posts: 51
Sorcerer Online - redux
«
Reply #12 on:
July 31, 2003, 01:44:43 AM »
Quote from: Clay
My own special favorite toy would have to be a PDF character sheet with fill-in fields. No real coding on the web site, just something that anybody could download and fill out on their own computer and print. Government forms use this a lot, and I found that I really like the feature.
I made some of these for players to use with their characters in my game, Realms of Wonder, but the problem is you have to have the full version of Adobe Acrobat to make them and Acrobat Reader will not save any of the data input into them for some goofy reason.
There is a slight learning to curve to making them work, but you can have them do calculations and even do some Javascript, if you know how to do that kinda thing. Shame Adobe won't let you save the data in Reader, otherwise that would be the perfect electronic character sheet system.
Logged
Pages: [
1
]
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Welcome to the Archives
-----------------------------
=> Welcome to the Archives
-----------------------------
General Forge Forums
-----------------------------
=> First Thoughts
=> Playtesting
=> Endeavor
=> Actual Play
=> Publishing
=> Connections
=> Conventions
=> Site Discussion
-----------------------------
Archive
-----------------------------
=> RPG Theory
=> GNS Model Discussion
=> Indie Game Design
-----------------------------
Independent Game Forums
-----------------------------
=> Adept Press
=> Arkenstone Publishing
=> Beyond the Wire Productions
=> Black and Green Games
=> Bully Pulpit Games
=> Dark Omen Games
=> Dog Eared Designs
=> Eric J. Boyd Designs
=> Errant Knight Games
=> Galileo Games
=> glyphpress
=> Green Fairy Games
=> Half Meme Press
=> Incarnadine Press
=> lumpley games
=> Muse of Fire Games
=> ndp design
=> Night Sky Games
=> one.seven design
=> Robert Bohl Games
=> Stone Baby Games
=> These Are Our Games
=> Twisted Confessions
=> Universalis
=> Wild Hunt Studios
-----------------------------
Inactive Forums
-----------------------------
=> My Life With Master Playtest
=> Adamant Entertainment
=> Bob Goat Press
=> Burning Wheel
=> Cartoon Action Hour
=> Chimera Creative
=> CRN Games
=> Destroy All Games
=> Evilhat Productions
=> HeroQuest
=> Key 20 Publishing
=> Memento-Mori Theatricks
=> Mystic Ages Online
=> Orbit
=> Scattershot
=> Seraphim Guard
=> Wicked Press
=> Review Discussion
=> XIG Games
=> SimplePhrase Press
=> The Riddle of Steel
=> Random Order Creations
=> Forge Birthday Forum