The Forge Forums Read-only Archives
The live Forge Forums
|
Articles
|
Reviews
Welcome,
Guest
. Please
login
or
register
.
March 05, 2014, 06:23:13 PM
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Forum changes:
Editing of posts has been turned off until further notice.
Search:
Advanced search
275647
Posts in
27717
Topics by
4283
Members Latest Member:
-
otto
Most online today:
55
- most online ever:
429
(November 03, 2007, 04:35:43 AM)
The Forge Archives
Independent Game Forums
Adept Press
(Moderator:
Ron Edwards
)
[Site Hop] Running Sorcerer with 4+ players
Pages: [
1
]
« previous
next »
Author
Topic: [Site Hop] Running Sorcerer with 4+ players (Read 708 times)
Andy Kitkowski
Member
Posts: 827
I LIKE GAMES
[Site Hop] Running Sorcerer with 4+ players
«
on:
July 17, 2003, 11:08:28 AM »
I doubt that this is kosher, posting here asking people to check out another thread on another board, but a topic came up there that I'm very interested in, and while I'd like Ron's opinion (as he's probably ran large games before), I wanted to post it here to see if others ran Sorcerer successfully with large groups. If so, if those folks have any tips or ideas, I'd love to hear them, on this board or that one:
Here's the thread, at RPGNet:
http://forum.rpg.net/showthread.php?s=&threadid=61319
Basically, the poster is running Sorcerer with a large group (6 players), and a few of us with 4-6 players in our regular gaming group are looking for things to be aware of if we want to run larger games.
Some ideas that came out of that thread:
1) Having half the players actually roleplay the demons of the other PCs.
2) Only treating half or so of the group's Kickers per gaming session, and going round-robin with that.
3) Quickly cutting scenes, jumping around to keep everyone involved.
More ideas?
I'll also take the slap on the hand for posting a "check out this thread!" topic, but I was hard-pressed to find a way to bring the topic up here without copying-pasting the entirety of that thread here...
Thanks!
-Andy
Logged
The Story Games Community
- It's like RPGNet for small press games and new play styles.
Ron Edwards
Global Moderator
Member
Posts: 16490
[Site Hop] Running Sorcerer with 4+ players
«
Reply #1 on:
July 17, 2003, 12:23:30 PM »
Hi Andy,
Actually, I'm kind of the wrong person to ask about many-player Sorcerer games ... the few times I've done it, mainly back during the early days at cons and so forth, have been virtuoso exercises in scene-cutting, but not much in the way of meaty outcomes.
However, a number of people have posted about ways to do it, here at the Forge. I'll have to do some thread-searching. That said, most of the comments on the RPG.net thread so far are perfectly reasonable; I'll get onto it tomorrow and provide some comments.
Best,
Ron
Logged
Pages: [
1
]
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Welcome to the Archives
-----------------------------
=> Welcome to the Archives
-----------------------------
General Forge Forums
-----------------------------
=> First Thoughts
=> Playtesting
=> Endeavor
=> Actual Play
=> Publishing
=> Connections
=> Conventions
=> Site Discussion
-----------------------------
Archive
-----------------------------
=> RPG Theory
=> GNS Model Discussion
=> Indie Game Design
-----------------------------
Independent Game Forums
-----------------------------
=> Adept Press
=> Arkenstone Publishing
=> Beyond the Wire Productions
=> Black and Green Games
=> Bully Pulpit Games
=> Dark Omen Games
=> Dog Eared Designs
=> Eric J. Boyd Designs
=> Errant Knight Games
=> Galileo Games
=> glyphpress
=> Green Fairy Games
=> Half Meme Press
=> Incarnadine Press
=> lumpley games
=> Muse of Fire Games
=> ndp design
=> Night Sky Games
=> one.seven design
=> Robert Bohl Games
=> Stone Baby Games
=> These Are Our Games
=> Twisted Confessions
=> Universalis
=> Wild Hunt Studios
-----------------------------
Inactive Forums
-----------------------------
=> My Life With Master Playtest
=> Adamant Entertainment
=> Bob Goat Press
=> Burning Wheel
=> Cartoon Action Hour
=> Chimera Creative
=> CRN Games
=> Destroy All Games
=> Evilhat Productions
=> HeroQuest
=> Key 20 Publishing
=> Memento-Mori Theatricks
=> Mystic Ages Online
=> Orbit
=> Scattershot
=> Seraphim Guard
=> Wicked Press
=> Review Discussion
=> XIG Games
=> SimplePhrase Press
=> The Riddle of Steel
=> Random Order Creations
=> Forge Birthday Forum