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Blood and death are waiting

Started by Rick, August 11, 2003, 10:55:15 AM

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Rick

Lo, and alas for my heart hangs heavy. A year has passed and no one to my knowledge, even Jake, has grasped the true ideal behind sorcery in The Riddle of Steel.   Time and time again I read what can be destroyed, how it can be destroyed and how the lives of others can be dashed, tortured, or dominated.   However,  there has yet to be one real discussion on how sorcery can assist humanity in its struggle for a better tomorrow.  Alas, has the gaming community has become the very thing it once feared? Are its GMs and Senechals nothing more than egotisitcal, self serving, self righteous, arroganant, condensending braggarts who think nothing of life and its value, only of the glory and self satisfaction they can gain from pretending that they are stronger and smarter than others who outshine them in real life?  Post upon post I have seen the details of repressed domination of the innocent, arguemnets on wholesale slaughter, destruction, and through all the callous lack of regard for life.   Where are the heros?  Who is left that will stand against the greed and insecurity, who will discipline in themselves the strength to defend those who are unable to fight? Who will strive agianst ignorance and bear the weight of understanding and consequence upon their shoulders?  All that I have seen by any of the posts here and abroad is the expiditious manner in which death can be dealt.  Any  thirteen year old can tell you how they would destroy the world, but what thirteen year old can tell you how they would establish world peace or tranquility?  To me, from what I read the ideal of honor lies dead, a path too difficult for the weak to tread.   I am saddened that no one has grasped the what a positive impact a ludicrus force like magic could have on an immaginary world if weilded with care.   I had hoped that others might see the opportunity to cement a better tommorrow and unguided, defy the rules as written to forge a better tomorrow.  

Maybe I am wrong.  If so, please tell me; have any gaming groups yet insured that all of the ficticious people in the disasterous time this game glorifies have clean drinking water, a chance for an education, or even three square meals a day?  Given the eventual unlimited power at a sorcerers disposal, what has been done to better the cause of humanity, and insure that life, liberty and the pursuit of happiness be gaurenteed to those less fortunate?  Has anyone created roads, buildings, stautes, or great works of art?  Has anyone managed to bring peace to the world? Heck, is there even anyone out there who even gives a damn?

I'm just curious.

Kaare_Berg

Kudos to your point Rick.

But I think you grasp the aspect of "lets destroy things with magic" from the wrong angle.

It is a great idea to have a campaign built up around the struggle to feed a starving country, there is the potential for a lot of drama there.

And if you want to play in a world where everyone is well fed and supported for, and you or your seneschal were able to create conflict out of this, then even more kudos to you and yours.

The thing is that conflict is the heart of all drama. And the "lets destroy things with magic" approach, no matter how little respect it has for the sanctity of life, creates conflict.

It is not the playing of
Quoterepressed domination of the innocent, argumnets on wholesale slaughter, destruction, and through all the callous lack of regard for life.
that determines ones stand on heroism. It is what one does with these acts of selfserving oppression, what one learns from these things. What the consequences are? and having to face the vacant stares of orphaned children as the first snows of winter starts falling in the ruinss of the kingdom one resently burned on a whim can make one start to think.

And then maybe one can learn.

Thats what I as a seneschal/GM/storyteller/whatever try to do.

As for the true nature of magic in TROS, well I think Jake got it. If i am not mistaken it says in the beginning of the magic part, that this kind of power should be scary.

I also belive that most of the posters here have got it as well. It is just so much fun to toast a village and then walk broodingly up to the lord who banished your family to the wilds and see the shock of recognition on his face before you blast his body to ashes and bind his soul to the charred flagstones of the village square.

Not to mention the theraputic effect of some gratious violence and rightous cleansing evil. Roleplaying is after all escapism.
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Jake Norwood

Quote from: Kaare BergAs for the true nature of magic in TROS, well I think Jake got it. If i am not mistaken it says in the beginning of the magic part, that this kind of power should be scary.

Hold on, there...

That's Rick's writing, not mine. This is, if I'm not mistaken, Rick McCann, who designed and wrote the sorcery section. Good to see you, Rick.

Jake
"Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing." -R.E. Howard The Tower of the Elephant
___________________
www.theriddleofsteel.NET

mrgrimm

Very good post and one that could create a very good debate (debating is fun to me). I'll just leave you with this.

"Lord Acton, in a letter to Bishop Mandell Creighton, 1887. 'Power tends to corrupt, and absolute power corrupts absolutely. Great men are almost always bad men'."
A The Riddle of Steel Computer with  a Haven : City of Violence graphics card and a Warhammer Fantasy Roleplay soundcard. Lejendary Adventures of Ram and a Cyberpunk 2.02.0 Hard Drive

contracycle

Quote from: Rick
Maybe I am wrong.  If so, please tell me; have any gaming groups yet insured that all of the ficticious people in the disasterous time this game glorifies have clean drinking water, a chance for an education, or even three square meals a day?  Given the eventual unlimited power at a sorcerers disposal, what has been done to better the cause of humanity, and insure that life, liberty and the pursuit of happiness be gaurenteed to those less fortunate?  Has anyone created roads, buildings, stautes, or great works of art?  Has anyone managed to bring peace to the world?

And then what would you do?

Quote
Heck, is there even anyone out there who even gives a damn?

No not really. I'd be much more interested in providing water for real people than fictitious ones.
Impeach the bomber boys:
www.impeachblair.org
www.impeachbush.org

"He who loves practice without theory is like the sailor who boards ship without a rudder and compass and never knows where he may cast."
- Leonardo da Vinci

Kaare_Berg

I stand corrected. * blushes shamefully *

Well that also puts Ricks statements in a different light. My bad.

The discussion is still valid though. Though it may be deplorable to create characters who torch villages for fun it is still fun, and if done properly can be rewarding.

This dosen't mean that it is a way of getting back at people who repress me in my normal life. (which is probably what lit my fire).
QuoteAre its GMs and Senechals nothing more than egotisitcal, self serving, self righteous, arroganant, condensending braggarts who think nothing of life and its value, only of the glory and self satisfaction they can gain from pretending that they are stronger and smarter than others who outshine them in real life?
In my games I try to give the players a free reign, but I also let them face the consquences of their actions. But that me.

IMO you are cutting alot of the posters here short, with your post. Too many hours of work, so maybe I am oversensitive.

I belive your point is valid though, but better living through sorcery dosen't mash with my impression of TROS, thats all.
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Valamir

Magic could never be used to bring peace and prosperity to the world of Wyerth Rick.  Here's why.


1) We know that ultimately the balance of power (barring changes to this from Uglub's actions) lies with the mundanes.  We know this because otherwise sorcerers would have taken over all of Wyerth already.  Since they have not done so, we must conclude that this is because they can't.  They'd be hunted down, destroyed, what have you.

2) The people in power like the way things are.  Using magic to make the world a better place would serve only to illustrate that the world could actually BE a better place...which would make the peasants extremely disatisfied with the status quo.

3) Therefor, the powers that be cannot allow a sorcerer to undermine their authority by improving the standards of living for the common man.  The entire eco-socio system which the great land barons and bourgeoisie rely upon for their power would collapse without disease, starvation, illiteracy, and poverty to support it.

Ergo, no sorcerer who attempted such a thing would be allowed to live for very long.  His actions would no doubt be framed as whatever the Wyerth version of satanic demon spawn trickery is.  "Your son hasn't really been cured of the plague ma'am...he's been possessed by a demon who uses his power to give the illusion of health.  I'm afraid we'll have to burn him at the stake".  Of course, the true reason behind it has nothing to do with religious faith and everything to do with preserving the status quo.

Its basic politics really.  No entrenched powerbase can allow something with the ability to shake up the status quo to go unchallenged.  Either they have to adapt the thing to their own use (which they can't since they aren't Sorcerers and couldn't really trust one enough to hire one) or they have to destroy it...or they lose power.

So...only the overthrow of the current power structure, to be replaced with one that accepted open sorcerery (which would almost require rule to go to the most powerful sorcerer / cabal), would allow an environment where sorcerers could try to change things for the better and actually succeed.


Would make for an interesting campaign though.  Complete with "Destiny: to be burned at the stake for Heresy" as the utopian village gets dragged back under the yoke of monarchal rule.

Ron Edwards

Hello,

I refer the interested reader to two novels: Freddy's Book by John Gardner, and The Lathe of Heaven by Ursula K. Leguin. Both present fine examples of the backfires awaiting the sorcerous/magical do-gooder.

Best,
Ron

Lance D. Allen

Forgive me if I misremember, but isn't Fauth just one such place, where a Sorcerous ruler has made life better for the common man?

I think it's quite possible, of course, for Sorcery to be used to heal and build, but as Kaare mentioned, conflict is what makes games and stories interesting. The healing and rebuilding usually come afterward, and people are less likely to want to play up the denoument of the story than the rising action and final conflict.

I am about to start a new game of TRoS, and it will be the first with a sorcerer PC. Said player  wishes his character to free Angharad from Stahlnish dominion, so be assured that there will be some violence, and people dying from sorcerous use of power.. But freedom without some improvement of the quality of life is of little worth. Perhaps I'll be able to answer your question favorably, in time.
~Lance Allen
Wolves Den Publishing
Eternally Incipient Publisher of Mage Blade, ReCoil and Rats in the Walls

Stephen

The reasons magic can't make the world a better place is the same reason sorcery hasn't already destroyed it:

There aren't enough sorcerers.

My guess is there's probably only one sorcerer per 100,000 to 1,000,000 people in Weyrth -- probably no more than maybe a thousand, tops, in the entire continent.  That's probably why the Druids are so desperately busy in Angharad and Picti, and why they don't lead the armies of the Cymry to overthrow Uglub or rule Weyrth -- there are hundreds and hundreds of fields and only a few score Druids capable of casting "Bless the Crops", and not all of those want to do it with the regularity necessary or they'd all be prunes before too long.

And sorcerers can't make permanent magic items in TROS.  At best they can charge something up with a few embedded spells.  Technology didn't change the world because everybody became a technical genius -- it changed the world by building devices you didn't need to understand in order to use.  Until there are more sorcerers or the existing sorcerers figure out a way to do this, the world will remain pretty much as it is.

You don't need to be a sorcerer to change the world for the better; you just have to think of something right and persuade people to do it.  I'm writing a fantasy series right now where one of the major themes is the point that although there was a long-standing network of wizards who could have kicked off this world's Renaissance at any time, it took a mundane woman with no magic at all except her own courage, intelligence and charisma to actually do it.

If I wanted to play a character out to improve the world, I might play a sorcerer, but I'd play him as an apprentice who stumbled across a brilliant idea and who keeps trying to convince people that no, there's no magic in this invention -- none at all!  It's entirely ordinary!  You see, it's called a printing press....
Even Gollum may yet have something to do. -- Gandalf

Brian Leybourne

There's (IMO) a real simple reason that sorcerers don't spend their time using magic to make the world a better place.

It's called human nature.

I can just see the internal monolog now:

"I love the people of this village. They're so peaceful and carefree, and they're made me so welcome. I wish there was something I could do to help them. Hmm... Well, I could cast some spells to make the crops grow better this year, and cure the blight that has been affecting the livestock around here. Hmm.. hang on, that'll probably knock a couple of years off my life though... Also, it might be noticed by others who want my power. Power that I have spent years amassing. Christ, it's not like this stuff is easy, you know, it's taken a lot of research and time. Fuck it, what did they ever do for me that I should spend my life energy making their lives better? Those selfish bastards, how dare they expect me to help them? Just for that, I'll show them! They'll learn to fear me... ZAP!"

And now you know why sorerers tend to use destructive spells instead of constructive :-)

Yes, that monolog is a tad flippant, but my point comes through pretty clearly I suspect. Humans are, by nature, selfish and out for number one. There are exceptions of course: every world probably has it's mother Teresa and it's Ghandi, but for each of those there are a thousand Saddam's, Castro's and Khans.

Brian.
Brian Leybourne
bleybourne@gmail.com

RPG Books: Of Beasts and Men, The Flower of Battle, The TROS Companion

kenjib

Of course I must defer to the author, but I didn't think that making the world a better place was the real spirit behind TROS magic either.  I thought it was how magic interacts with spiritual attributes.

In literature (to which TROS frequently refers as inspiration) magic is almost always used as a plot device.  Why does a sorcerer do the thing he does?  Because it serves the plot.  The wizard is deus ex machina.  That is what I thought TROS magic was all about.  In the manner of Merlin or Gandalf, the sorcerer flaps the wings of the butterfly, which shakes the world.

So, the real question for me is not how he can kill someone, but rather what does killing that person accomplish?  The sorcerer is trading his very life for this effect, and so must use it cleverly to achieve maximum effect.  All this simply to kill one life is not worth it.  It is what happens as a result of killing this person (or encouraging someone to bear children, or serving as muse to inspire great deeds, etc.).

In a sense, the power of the sorcerer in TROS gives great responsibility.  The sorcerer player must look at the game from a GM's perspective.  In a sense, he becomes the senschal's assistant.
Kenji

Rick

What would I do (to create social order)?  Let's see, I could threaten every ones afterlife.  Tell them to be good or else fry for all eternity.  Nah, that's been done.  I'm fairly sure I would work to create an immersive simulated reality that would allow people to live out their fantasies in a constructive manner while enjoying the company of their peers and expanding their understanding of the ideals and forces surrounding them.  In short I'd try and teach people to think, imagine, and exercise tolerance and understanding while instilling in them their own ability to create.  I'd try and make it more fun to pretend to kill and destroy than to actually succumb to the animalistic instincts that force so many to live their lives in fear of one another. I would make it so easy to be lazy, perverted, self-indulgent and cruel that the only challenge left in existence would be to live life with strength and honor.  In short, I would work to educate the populous in any manner I could.

Kaare_Berg

But why Rick, why?
Your idea is full of merit, but whats the point. Humans are humans, and sorcerers are still to some extent human aswell (I am for the sake of argument ignoring things like the fey and other permutations.)

Now, to create a better world is a good drive, or maybe faith:the inherit goodness in man.

And lets say you create the simulation of a better world where everybody learns to be good to everybody else. Sooner or later your spell runs out, and everybody returns to the mundane world, with its famine and drought and other general nastyness.

All you have done then is to give people a vision of the paradise they could have, and not the means to achieve it. Bitter experience tells us that education helps, but is in itself not enough. It just takes one charismatic asshole and its all over for us flowereaters.
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contracycle

Hmm.  all this "human nature" stuff is getting off the point I think.  Seekign to improve the general lot is not delusional.  If ity really were "human nature" then presumably Mother Theresa is just as HUMAN as Genghis Khan (or Donald Rumsfeld say), and thus the observed range is very broad.

This also tends to treat the human as overly atomic.  Brian wrote:
QuoteFuck it, what did they ever do for me that I should spend my life energy making their lives better? Those selfish bastards, how dare they expect me to help them?

Well they: raised you from a wee bairn, wiped your arse and your nose, fed you, and nursed you when you sick.  You probably grew up playing King of the Hill with some of the lads and lusting after some of the lasses.  You have your own list of who's been naughty and who's been nice.  So a REAL person in a real world actually has quite a lot of reasons to try to make the world a better place and reap the social kudos thereof.

But this seldom happens in games because games pretty much require conflict of the violent sort.  Players are usually quite isolated from other people even of their own village - their relationship is abstract not real.  they might have some pseudo-real relationships with NPC's who have actually had some screen time, though.

Ricks initial question has merit - but I don't think that RPG is ever going to be a vehicle for people to play out their fantasies of civil virtue.
Impeach the bomber boys:
www.impeachblair.org
www.impeachbush.org

"He who loves practice without theory is like the sailor who boards ship without a rudder and compass and never knows where he may cast."
- Leonardo da Vinci