Forum changes: Editing of posts has been turned off until further notice.
Started by Matt Snyder, August 11, 2003, 04:16:04 PM
QuoteCan we agree that whether you "get" an Archon, based on experience or whatever, is far less important than "what do I do when I play an Archon?"
Quote from: Matt SnyderI think the setting chapter will really answer a lot of questions that are being raised here. I'm writing it, I'm writing it, already!
QuoteYou've almost got it. The world as we modern, rela folks know it is an illusion, an artificial creation devoid of metaphysical Virtue or Power. There is no pluto becaue the Eternals don't recognize its value. There are no galaxies or God or whatever for the same reason. The Nine Worlds are real, they are Truth because the gods and titans say so. Humanity on earth, however, remains oblivious to all this.
QuoteDid my ramblings there make any sense?
QuoteI'll have a lot more trouble buying the idea that this is the NORMAL reality and we're all just blinded by some universal human delusion and can't see it.
QuoteI have a neat idea for a troubled teen character, a girl who aims to find her own inner beauty and power.
Quote(FYI, there is no limit to declared opponents -- yes this means you can really, really kick ass if outnumbered given a good hand on your part)
QuoteOr is getting distracted by color a serious problem?
QuoteDid the examples in the rules chapter not do a sufficient job of showing what you do in this game? I'm still not seeing a reply in that regard.
QuoteYour example says that the Sun is provably real as ball of fusion fire, right? How would you prove that in the game? In the game, you'd enter a conflict with Apollo. Good luck, sucker. He's powerful. Let's say his Power is, oh say, 30. Your Hubris or Arete is really good, but not THAT good. You challenge his "illusion," trying to "prove" the sun is a fusion star. If you fail, guess what, his illusion maintains. You may or may not go on believing that the sun is a yellow star as astroomers define it. BUT, if you succeed, look out. Now, your goal has been met -- to take away Apollo's enforced reality. So, what is it? Is the sun a star? A city? Cheddar cheese? Now, you possess the virtue to say what the sun is. (How COOL is that?!? Well, not too cool if you just wiped out everyone who lives there, but still . . . . ) Can you get in a rocket and land on the rocky moon in this game? Yes. But to what end? If it's to prove the moon is a rock, not a wildlands of mythic beasts, then you're going to enter a conflict like that above. If you're going there as a sleeper to explore, then the game doesn't care too much. You go. It's real, or as real as your sleeper mind can tell you. But unless the Eternals say, "Yep, that act of going to the moon has virtue," then it just doesn't matter whether it's real or not. What matters is virtue. And the Eternals are a stodgy, miserly bunch when it comes to virtue.
QuoteI knew this was going to get frustrating. Matt, I wasn't challenging you. snip .... It seems to me that the equivalent in Nine Worlds is coming, not from "Archon," but from some element of the real-person side of character creation. That's the place where some text or some examples would pay off in a big way.