The Forge Forums Read-only Archives
The live Forge Forums
|
Articles
|
Reviews
Welcome,
Guest
. Please
login
or
register
.
March 05, 2014, 09:49:54 PM
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Forum changes:
Editing of posts has been turned off until further notice.
Search:
Advanced search
275647
Posts in
27717
Topics by
4283
Members Latest Member:
-
otto
Most online today:
56
- most online ever:
429
(November 03, 2007, 04:35:43 AM)
The Forge Archives
Archive
Indie Game Design
(Moderator:
Ron Edwards
)
New Game Idea!
Pages: [
1
]
« previous
next »
Author
Topic: New Game Idea! (Read 715 times)
Sonja
Member
Posts: 37
New Game Idea!
«
on:
October 04, 2003, 04:37:52 AM »
Believe!
<Sonja> in this game, your character is one with the universe, an avatar.
<Sonja> Anything you think or believe becomes true.
<Sonja> so if your character says "i believe i'm a turnip" then you are one
<pinkjay> i dunno, rpgs mostly have limits on what you can do, that's what makes them challenging and fun
<Sonja> yeah
<Sonja> this one would give ultimate power to the player
<Sonja> but that would create a different game
<pinkjay> what would the goal of the game be?
<Sonja> i'm not sure
<Sonja> reality would keep changing during the game
<Sonja> i guess it would be a big acid trip
<pinkjay> heh, yeah
<Sonja> maybe it would force the players to agree on the same things
<Sonja> otherwise the game wouldnt work
<Sonja> if your beliefs are in conflict
<Sonja> life if i believe i'm a turnip
<Sonja> but you don't believe me
<Sonja> then it won't work
<Sonja> but if everybody else says no you're not
<Sonja> then i'm not
<Sonja> in their world
<Sonja> and there is a disharmony
<pinkjay> what's an example of a quest in the game?
<Sonja> i have no clue
<Sonja> it could be that you are all mystics
<Sonja> maybe jesus like characters
<Sonja> sons of gods
<Sonja> gods in human form
<Sonja> and you get to create reality
I wonder if a game like this would work, or if it would simply evolve into a game like Universalis?
Any ideas?
Sonja
Logged
Jasper
Member
Posts: 466
New Game Idea!
«
Reply #1 on:
October 04, 2003, 05:06:26 AM »
First, I should probably say that this is not really the correct forum for such a question...it's meant for games that you have a solid commitement to, and have alreayd put some work into...not just "random ideas" which is what you've presented here.
In particular, even you apparently have "no clue" how the game will be played; how are we to comment on it? All you've given us is a game where:
1. player's are "avatars" with semi-godhood who create things at will
2. there is "dischord" if characters don't agree
What are the character's goals? Why/How do avatars differ? What is this dischord, and how is it resolved in game? These are questions you need to being to answer yourself. Certainly, people on this board could come up with some answers...but then it wouldn't be your game at all.
My apologies if I seem dismissive, but you haven't given us much to go on (and are in the wrong forum).
Logged
Jasper McChesney
Primeval Games Press
Sonja
Member
Posts: 37
New Game Idea!
«
Reply #2 on:
October 04, 2003, 07:45:33 AM »
Jasper,
Thanks for the info, and I must abologize for my mistake. I was looking for a forum to brainstorm random thoughts.
I like to work creatively in groups, as I find I can add ideas to people's ideas and vice versa. Is there a forum for this kind of brainstorming?
Thanks!
Peace,
Sonja
Logged
Jeph
Member
Posts: 338
Jeff Schecter
New Game Idea!
«
Reply #3 on:
October 04, 2003, 11:49:48 AM »
Quote from: Sonja
I like to work creatively in groups, as I find I can add ideas to people's ideas and vice versa. Is there a forum for this kind of brainstorming?
Thanks!
Peace,
Sonja
There's a good one at RP.Net, called
The Art of Game Design
. If you want to stick around here at The Forge, the
RPG Theory
forum fits your wants best (and I see that you've already discovered it).
Logged
Jeffrey S. Schecter:
Pagoda
/
Other
Jack Spencer Jr
Guest
Re: New Game Idea!
«
Reply #4 on:
October 05, 2003, 10:28:02 AM »
Quote from: Sonja
I wonder if a game like this would work, or if it would simply evolve into a game like Universalis?
Now, the opinion has been put forth that this idea needs more. Maybe it does. But let's assume for a moment that this is all you need. The game is an acid trip. Goals and meaning are completely up to the players to bring themselves, if it is brought at all.
So how would this work? Obviously some form of credibilityapportioning needs to be developed. Coins have been done. Can you think of something else?
My mind goes to Villians & Vigilantes, of how my GM would apportion turns each round.
In that game, it was based on Dex. Add 10 to your Dex and that's the turn your first action. Subtract 15 from this number and that's the turn for your second action and so on.So someon with a dex of 18 would have turns on 28 & 13.
Using this, each player has a number that is likewise scales for, I guess it's technically phases per turn. In this game, a player can say anything on their turn. Anything. If a player decided to skip their turn, their stat goes up one point. If they decided to go out of turn, they may also doso at the cost of on of their turns, permanently. In the case above, it would be the 18 dropping to a 3.
Obviously the mechanics need more than a little tweeking here.
Also, such a game would need a section on how to develop goals in the game even if pure nonsense is the goal.
Logged
Mike Holmes
Acts of Evil Playtesters
Member
Posts: 10459
New Game Idea!
«
Reply #5 on:
October 06, 2003, 11:20:24 AM »
Sonja, are you familiar with Nobilis?
Nobilis gives characters tremendous powers but then limits them to the scope of a single concept for the most part (and in other interesting ways). The point is that the player chooses the limitations as a way to focus what the action is going to be about.
If you have all characters with equal ability to force their wills upon anything, then I don't see the system producing much itself. If, however, you had a way for the players to "invest" in some sort of reality, play itself could create the limitations that it would need to become interesting.
Does that give you any ideas? I'm seeing something like Amber Diceless, but with stats named whatever you like and the Auction being part of play instead of pre-play.
Mike
Logged
Member of
Indie Netgaming
-Get your indie game fix online.
LordSmerf
Member
Posts: 864
New Game Idea!
«
Reply #6 on:
October 06, 2003, 03:52:09 PM »
A friend of mine ran a game with a similar idea. The world existed independently of the characters, but any goal the characters came up with was accomplished with no effort and minimal time. And there were some absurd goals "i want a rocket launcher" (in a fantasy game). "Well i just happen to have one that i would love to give you, in fact i'll pay you to take it off my hands." The lack of opposition meant that there was nothing going on. What's really interesting to me is that he did it as an experiment to see how long it would take for one of the players to destroy the world. About twenty minutes (hey, i was getting bored).
The idea is an interesting one, i just don't know that it would be worth anything unless you can define a source of opposition to player desire. This may be from other players, but if that's the case you also need to define a reason for inter-player struggle.
Thomas
Logged
Current projects: Caper,
Trust and Betrayal
,
The Suburban Crucible
Pages: [
1
]
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Welcome to the Archives
-----------------------------
=> Welcome to the Archives
-----------------------------
General Forge Forums
-----------------------------
=> First Thoughts
=> Playtesting
=> Endeavor
=> Actual Play
=> Publishing
=> Connections
=> Conventions
=> Site Discussion
-----------------------------
Archive
-----------------------------
=> RPG Theory
=> GNS Model Discussion
=> Indie Game Design
-----------------------------
Independent Game Forums
-----------------------------
=> Adept Press
=> Arkenstone Publishing
=> Beyond the Wire Productions
=> Black and Green Games
=> Bully Pulpit Games
=> Dark Omen Games
=> Dog Eared Designs
=> Eric J. Boyd Designs
=> Errant Knight Games
=> Galileo Games
=> glyphpress
=> Green Fairy Games
=> Half Meme Press
=> Incarnadine Press
=> lumpley games
=> Muse of Fire Games
=> ndp design
=> Night Sky Games
=> one.seven design
=> Robert Bohl Games
=> Stone Baby Games
=> These Are Our Games
=> Twisted Confessions
=> Universalis
=> Wild Hunt Studios
-----------------------------
Inactive Forums
-----------------------------
=> My Life With Master Playtest
=> Adamant Entertainment
=> Bob Goat Press
=> Burning Wheel
=> Cartoon Action Hour
=> Chimera Creative
=> CRN Games
=> Destroy All Games
=> Evilhat Productions
=> HeroQuest
=> Key 20 Publishing
=> Memento-Mori Theatricks
=> Mystic Ages Online
=> Orbit
=> Scattershot
=> Seraphim Guard
=> Wicked Press
=> Review Discussion
=> XIG Games
=> SimplePhrase Press
=> The Riddle of Steel
=> Random Order Creations
=> Forge Birthday Forum