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can you parry a grapple?

Started by chade0, October 31, 2003, 08:09:32 PM

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chade0

Someone is trying to grapple you and you have a dagger in your hand.
Can you parry "his hand"? Or is evasion the only way?

Jake Norwood

Wow! Good question...

I would say that you could indeed parry it if you have "Grappling" as one of your own maneuvers. That just seems to make sense to me. OTOH, many grapples rely on the target trying to parry them IRL...

Man, this could get complicated.

A "defensive grapple" would be the best option, IMO, leading to a throw or something...that's what you would probably try to do in an actual fight. I think.

So my totally arbitrary ruling is:
Yes, if you yourself have the grappling maneuver in one of your non-default proficiencies.

Optional variant rulings are:
-Yes.
-No. Do a defensive grapple instead.
-TROS is broken and sucks! Let's play Sorcerer instead.

Heh. I'm in a good mood, I guess.

Jake
"Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing." -R.E. Howard The Tower of the Elephant
___________________
www.theriddleofsteel.NET

Lance D. Allen

I think the point he was making was to "parry" with a hand-length weapon, such as a dagger.

In a situation such as this, I'd have you roll to attack, instead. If you successfully attack his hand with the dagger, then it works like a parry, and does damage to the hand, as well.
~Lance Allen
Wolves Den Publishing
Eternally Incipient Publisher of Mage Blade, ReCoil and Rats in the Walls

Draigh

Based on my experience with Jiu-Jistsu (yes, I know it's not really the same kind of thing) and Greco-Roman wrestling, I'd say that both parrying and defensive grapples are viable options, under the right circumstances.  With that being said, If you have reach over your opponent why not just stab him?

Yet another comment to be taken with a grain of salt :-)

G
Drink to the dead all you, still alive.
We shall join them, in good time.
If you go crossing that silvery brook it's best to leap before you look.

Brian Leybourne

Parrying a grapple?

Bah humbug. Ignore the grapple attempt and hack his arm off. After that he'll be 'armless (groan) and regretting the attempt in the first place. If you miss, so what, that means you probably would have missed the parry anyway.

That's if you have range of course. If he has range, what the hell are you doing? How did he get into hand range? Full evade and THEN hack his arm off. <Repeat sad "armless" joke here>.

Brian (in a funny mood today).
Brian Leybourne
bleybourne@gmail.com

RPG Books: Of Beasts and Men, The Flower of Battle, The TROS Companion

Salamander

Why not use a counter?
That way you can be counter-productive...
:D
"Don't fight your opponent's sword, fight your opponent. For as you fight my sword, I shall fight you. My sword shall be nicked, your body shall be peirced through and I shall have a new sword".

StahlMeister

Hi!

I would let him parry with his dagger of course! And if sucessful count it as an attack against the part of body which comes fisrt in contact. The hand I think.
"Der beisst nicht, er will nur spielen...",
Herald von Faust, stahlnish Beastmaster

Judd

Quote from: StahlMeisterHi!

I would let him parry with his dagger of course! And if sucessful count it as an attack against the part of body which comes fisrt in contact. The hand I think.

Rock on.  I was thinking the same thing.

Lance D. Allen

One thing, Brian..

As this is considered a defensive action (he's grappling you, and you're parrying, ie defending) you're probably not going to have initiative. So unless you buy initiative, he may toss your ass around before you ever get a chance to strike. That's why you shouldn't ignore the grapple. It's hard to hack someone's arm off when you're striking the ground with all the force they can put behind the throw.
~Lance Allen
Wolves Den Publishing
Eternally Incipient Publisher of Mage Blade, ReCoil and Rats in the Walls

Brian Leybourne

Yeah, naturally, but I'm relying on the fact that he's not in the right range for a grapple. Plus he's a pussy. :-)

And hey, a grapple is a two step process. All I'm risking is that he gets the set up on me, I'm not going to actually be hurt this exchange, even if he succeeds.

Brian.
Brian Leybourne
bleybourne@gmail.com

RPG Books: Of Beasts and Men, The Flower of Battle, The TROS Companion

Thanaeon

Most likely I'd just roll a normal parry, and work it out as usual. That is, if the attacker is left with some successes, the grapple succeeded, if not, you held your weapon so that he couldn't close range. If you rolled, say, two or more successes more than he did, decrease one success from your total and apply the rest as a hit on a/the grappling arm(s).

I don't have practical experience, but this seems workable at least from the game point of view.

Lance D. Allen

Actually, the two Activation Costs given for grapple (2 and 4, respectively) are for set-up grapples, or grapples without a set-up. If he's willing to blow the additional CP, he can put you on the ground without the normal waiting period required by law.
~Lance Allen
Wolves Den Publishing
Eternally Incipient Publisher of Mage Blade, ReCoil and Rats in the Walls

Brian Leybourne

Once he's paid those 4 dice, AND paid the range cost, AND put enough dice in there to be sure of putting me down, he's better be one farking good grappler.

Besides, I'll know if it's a set-up or straight up grapple, and I said I would do that in the case of a set-up :-)

Brian.
Brian Leybourne
bleybourne@gmail.com

RPG Books: Of Beasts and Men, The Flower of Battle, The TROS Companion

Jake Norwood

Actually, though, there's an interesting point in this...

Most parries in weapons (that I'm aware) are actually counter-attacks, often aimed at the attacking weapon. With most weapons this results in simple deflection or something of the sort, but I would actually say that if it's an arm or something of the sort coming in that a weapon could parry by making an attack against the incoming fist/leg/grapple, and that while it would be rolled as a parry for sake of TN, it would carry damage just like an attack.

THoughts?

Jake
"Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing." -R.E. Howard The Tower of the Elephant
___________________
www.theriddleofsteel.NET

Thanaeon

My uninformed take on the subject is that I'd have the one parrying a grapple attack with a weapon roll parry as usual. If there's a tie, then the defender has handled his Trusty Implement of Messy Deah(TM) is a manner that prevented the grappler from coming close enough to get a good grip. If the defender wins, I'd subtract one from the MoS, and if there's still successes left, treat the rest as a succesful attack against the attacking limbs. (One of the arms, most likely.)

Does this make sense?