*
*
Home
Help
Login
Register
Welcome, Guest. Please login or register.
March 05, 2014, 10:07:42 PM

Login with username, password and session length
Forum changes: Editing of posts has been turned off until further notice.
Search:     Advanced search
275647 Posts in 27717 Topics by 4283 Members Latest Member: - otto Most online today: 56 - most online ever: 429 (November 03, 2007, 04:35:43 AM)
Pages: [1]
Print
Author Topic: Nightscape: Nightmares and Barbarity in the Wastelands  (Read 732 times)
Kirk Mitchell
Member

Posts: 268


« on: November 30, 2003, 01:45:05 AM »

Ok. I think I have it now. The second official draft copy of Nightscape is now finished. Sorry it took so long, but it's not as if anyone was on the edge of their seets and I had school work to work on.

Anyways, just take a look at http://www.geocities.com/dumirik/ and tell me what you think of the game.

In particular, I would like comments on how I should progress with my colour text and concept, how you think my resolution mechanic works and whether it would work at all.

I am aiming for a very freeform system that is attuned to my basic scenario idea.

Thanks for looking.

Kirk
Logged

Teddy Bears Are Cool: My art and design place on the internet tubes.

Kin: A Game About Family
Clinton R. Nixon
Member

Posts: 2624


WWW
« Reply #1 on: November 30, 2003, 07:33:20 AM »

Hi Kirk,

There doesn't seem to a page at that link. I'm interested in checking this out, though.
Logged

Clinton R. Nixon
CRN Games
Kirk Mitchell
Member

Posts: 268


« Reply #2 on: December 01, 2003, 12:34:19 AM »

Hi Clinton,

Sorry about that. I can't really figure out this particular program, and as such I can't place it on the net. It should work now, but I can only get to the document itself, not the sight, so you won't be able to read the synopsis. However, this is approximately how the synopsis goes:

You are one of the few survivors in the wasteland of the near future. At some point, something went wrong, and the world of nightmares crossed the threshold into our world. Now, in order to survive, not only must you fight the denziens of the Nightscape and other gangs of survivors, but your own inner nature. Can you remain human enough to make a difference? Or even to survive?

Check out the doc at http://www.geocities.com/dumirik/Nightscape.doc

I'm glad your interested,
Kirk
Logged

Teddy Bears Are Cool: My art and design place on the internet tubes.

Kin: A Game About Family
Pages: [1]
Print
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.11 | SMF © 2006-2009, Simple Machines LLC
Oxygen design by Bloc
Valid XHTML 1.0! Valid CSS!