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Started by jdagna, December 05, 2003, 07:05:13 PM
Quote from: jdagnaThe players requested the mystery and investigation parts, and to facilitate it, I'm thinking about giving them some sort of consumable resource for clues. ...I'm sure others around here have used similar ideas before, so I'm curious about how you've done it in the past, or if you have any recommendations or cautionary tales. Is there something altogoether better than this idea?
Quote from: M. J. YoungThe question is, can you make a mystery style game in which the players are going to create the clues and create the answer to which they point?