*
*
Home
Help
Login
Register
Welcome, Guest. Please login or register.
March 05, 2014, 01:28:20 PM

Login with username, password and session length
Forum changes: Editing of posts has been turned off until further notice.
Search:     Advanced search
275647 Posts in 27717 Topics by 4283 Members Latest Member: - otto Most online today: 55 - most online ever: 429 (November 03, 2007, 04:35:43 AM)
Pages: [1]
Print
Author Topic: How many players?  (Read 914 times)
Caynreth
Member

Posts: 31

Agata Góralczyk


« on: December 15, 2003, 03:48:59 PM »

I got my copy of Universalis on Saturday and want to try it first time on our school-gaming-day.

My question for some experienced players: How many players would you suggest should take part in a Univeralis game?

Maximum?

Minimum?

Cay
Logged
Bob McNamee
Member

Posts: 685


« Reply #1 on: December 15, 2003, 05:37:27 PM »

The minimum that I would recommend would be three people.

I've played with only two, and it works, but its harder. The game stuttered a lot depending on if we had ideas.

We had a session with three people (one who had never role-played) and it ran much nicer. The extra brain in the game helps!

Maximum? Hmm... that's really a judgement call.

I'd be inclined to stop at 6 myself, but that's mostly because I do a lot of the record keeping for the games.

Much more than 6 and I can see the game devolving into some bored players, who hang back, and some engaged players who Interrupt a lot.

But there may be others who've played with large groups.

I think quite some time ago, someone was going to try the game with a classroom sized group of kids ...
Logged

Bob McNamee
Indie-netgaming- Out of the ordinary on-line gaming!
Mike Holmes
Moderator
Member
*
Posts: 10459


« Reply #2 on: December 16, 2003, 08:27:33 AM »

Those sound like good limits, and match other observations made previously. I'd say that four is about optimum.

Mike
Logged

Member of Indie Netgaming
-Get your indie game fix online.
Pages: [1]
Print
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.11 | SMF © 2006-2009, Simple Machines LLC
Oxygen design by Bloc
Valid XHTML 1.0! Valid CSS!