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275647 Posts in 27717 Topics by 4283 Members Latest Member: - otto Most online today: 55 - most online ever: 429 (November 03, 2007, 04:35:43 AM)
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Author Topic: Swordsman Question  (Read 1354 times)
Bob Richter
Member

Posts: 324


« Reply #15 on: January 16, 2004, 01:13:25 AM »

Personally, I just limited penalties from skill packets to +1 (anything less would be kinda stupid, since MA can deliver at packet rating.)

Worked well enough. I have no complaints.

After all, if everyone has body language, it's back in balance.
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So ye wanna go earnin' yer keep with yer sword, and ye think that it can't be too hard...
Lxndr
Acts of Evil Playtesters
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Posts: 1113

Master of the Inkstained Robes


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« Reply #16 on: January 16, 2004, 06:08:39 AM »

Yeah, I'd rather see swordsmen get a better body language than have to remember "oh yeah, for this ONE skill, I should add 3 to everyone's scores if THEY pick it up too."

And it does all balance at the end.  Plus, since most people WON'T take Body Language (there are a lot of better, or more important-looking, skills out there) that makes the Swordsman even more ascendant.

So, yeah, my "ruling" if I ever run this game would be to reduce the penalties down to +1.
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Alexander Cherry, Twisted Confessions Game Design
Maker of many fine story-games!
Moderator of Indie Netgaming
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