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Indie Game Design
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Devilfyre Playtest Available
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Topic: Devilfyre Playtest Available (Read 560 times)
ADGBoss
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Posts: 384
Devilfyre Playtest Available
«
on:
January 21, 2004, 01:01:38 PM »
Well its fianlly finished. The game system that is going to power up
http://www.azuredragon.com/seraphimc.html
">Seraphim: Candlebright is finally done. I wanted to bring out the system by itself as well as with the Seraphim:C setting so that I can see how it works with other settings.
Anyone who is interested should pop on over to the
http://www.azuredragon.com/gameengines.html
">Game Engines in Development section of my site. You can Download the PDF there.
Now specifically, if anyone is so inclined, I am looking for the following questions to be answered. There is also a Playtest Feedback page in the PDF as well as a generic character sheet.
1. Is the "voice" of the rules too friendly?
2. Will the system meet with its intended goal of Exploring Setting and Character?
3. Regardless of #2, is the System playable, easy to use, and adaptable to a multitude of settings?
Plus I find I am total suck boy at making interesting and aesthetically pleasing Character Sheets. Anyone who again feels motivated or inclined to offer up a better one is free to do so.
I will be finishing Seraphim I think today so later on the full PDF witrh both system and setting will be available.
Thanks
Sean
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AzDPBoss
www.azuredragon.com
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