*
*
Home
Help
Login
Register
Welcome, Guest. Please login or register.
March 05, 2014, 05:12:29 PM

Login with username, password and session length
Forum changes: Editing of posts has been turned off until further notice.
Search:     Advanced search
275647 Posts in 27717 Topics by 4283 Members Latest Member: - otto Most online today: 55 - most online ever: 429 (November 03, 2007, 04:35:43 AM)
Pages: [1]
Print
Author Topic: Riddle of Steel Initiative questions  (Read 527 times)
Bracken
Member

Posts: 29


« on: January 23, 2004, 12:52:02 AM »

Hi all,

It's been a while, but I have some RoS questions about Initiative. Actually more pertaining to group initiative. I like the way RoS handles Initiative once the combatants have locked up, but I've had problems with the system at the start of a confrontation, such as who engages before whom, can I get my bow shot off before the Troll charges in, etc, or when during a combat more foes show up. Has this been covered before at all in detail? Can anyone offer any suggestions.

Bracken
Logged
Brian Leybourne
Member

Posts: 1793


« Reply #1 on: January 23, 2004, 01:57:27 AM »

If you're trying to decide if a shot can get off before someone reaches the archer, use the derived move stat. I use that stat as the number of yards you can sprint in a round, or the number of feet you can walk in a round. Note, when archery is involved, a round is fixed at 2 seconds in my games.

There's a thread somewhere around here where I justified that with some math, but I can't be bothered typing it all back in :-)

Brian.
Logged

Brian Leybourne
bleybourne@gmail.com

RPG Books: Of Beasts and Men, The Flower of Battle, The TROS Companion
Pages: [1]
Print
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.11 | SMF © 2006-2009, Simple Machines LLC
Oxygen design by Bloc
Valid XHTML 1.0! Valid CSS!