The Forge Forums Read-only Archives
The live Forge Forums
|
Articles
|
Reviews
Welcome,
Guest
. Please
login
or
register
.
March 05, 2014, 11:21:32 AM
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Forum changes:
Editing of posts has been turned off until further notice.
Search:
Advanced search
275647
Posts in
27717
Topics by
4283
Members Latest Member:
-
otto
Most online today:
55
- most online ever:
429
(November 03, 2007, 04:35:43 AM)
The Forge Archives
General Forge Forums
Conventions
(Moderator:
Luke
)
Dreamation 2004
Pages:
1
[
2
]
« previous
next »
Author
Topic: Dreamation 2004 (Read 2612 times)
Helvetian
Member
Posts: 66
Dreamation 2004
«
Reply #15 on:
February 07, 2004, 07:21:28 AM »
Quote from: E.T.Smith
I was in attendance at last years Dreamation, and was looking forward to the next one. Not hearing any mention of it, I assumed it had tanked. So now I see that there *was* another one and, somehow, I was not informed. I know that though I by no means qualify as a major prescence, I was in the organizers' files somewhere, as I ran a couple games for them (Fudge and Talislanta, if you're wondering). I would have expected an e-mail announcement at least.
I'm very sorry you didn't receive a flyer, and also somewhat surprised. A mailing went out to the entire Double Exposure mailing list, which was a lot of addresses. It may be that your address was wrong in our database? We also had flyers at every gaming store in the region that one of our staffers could get to with them. If you'd like to PM me your address, I can ensure you get information on DEXCON 7 in July and Southern Exposure in September. And if you are still interested, I can also schedule you for tournaments there. I'd love to have both Fudge and Talislanta better represented.
Rebecca
Logged
Rebecca Badurina
Vice President, Programming
Double Exposure, Inc.
www.dexposure.com
Dregg
Member
Posts: 132
Dreamation 2004
«
Reply #16 on:
February 07, 2004, 07:25:33 AM »
Quote from: E.T.Smith
It may be less than charitable to make this the subject of my first post, but I have a minor snit to field:
The theoritical talk about getting attendees to play your games is good, but it is of little value if poor effort has been put into getting attendees in the first place. Again and again the most significant failing I see at conventions (even the one I used to help run) is an inability to contact the base that would be interested in participating on a general level. These are not trade shows after all, but mass entertainment events and should be promoted as such.
\
I think advertisment was a possible issue, dreamation had a very nice attendance but most of that was an old fan base that came there to play in the Avatar system, or just hang out and play old favorites. Granted they might want to get a better way of saying "Hey we're cool, come to our con!" Non RPG events seemed to get alot of attention, if you were running a Card game demo or events, there were people there to play... If you were running an RPG Forgetaboutit...
Conventions really IMHO have to make thier annoumcements at other conventions. The People who go to Con A will find the same pleasure out of Con B, but if no one knows about Con B...
I currently help Coordinate 2 conventions and believe me I use both as a way to relate to gamers that fun can be had at both.
I also look at it in the sense of as a Indie Press designer, I need to get the word out as well, if No one knows my game exsists, who is going to want to play it. Chapter 13 Press had a fan table at Dreamation and I did not quite work out in the way I hoped, but I think I need to look at some of the great stuff BW does at conventions. Now that is what I call a company who knows how to get them selves out there. Within 1/2 hour of playing a demo of BW I bought a copy.
Logged
J. Carpio "Dregg"
Gaming Coordinator I-CON (iconsf.org)
Chapter 13 Press co founder(
www.chapter13press.com
)
Column Writer "Lights, Camera, Action!" (silven.com)
Pages:
1
[
2
]
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Welcome to the Archives
-----------------------------
=> Welcome to the Archives
-----------------------------
General Forge Forums
-----------------------------
=> First Thoughts
=> Playtesting
=> Endeavor
=> Actual Play
=> Publishing
=> Connections
=> Conventions
=> Site Discussion
-----------------------------
Archive
-----------------------------
=> RPG Theory
=> GNS Model Discussion
=> Indie Game Design
-----------------------------
Independent Game Forums
-----------------------------
=> Adept Press
=> Arkenstone Publishing
=> Beyond the Wire Productions
=> Black and Green Games
=> Bully Pulpit Games
=> Dark Omen Games
=> Dog Eared Designs
=> Eric J. Boyd Designs
=> Errant Knight Games
=> Galileo Games
=> glyphpress
=> Green Fairy Games
=> Half Meme Press
=> Incarnadine Press
=> lumpley games
=> Muse of Fire Games
=> ndp design
=> Night Sky Games
=> one.seven design
=> Robert Bohl Games
=> Stone Baby Games
=> These Are Our Games
=> Twisted Confessions
=> Universalis
=> Wild Hunt Studios
-----------------------------
Inactive Forums
-----------------------------
=> My Life With Master Playtest
=> Adamant Entertainment
=> Bob Goat Press
=> Burning Wheel
=> Cartoon Action Hour
=> Chimera Creative
=> CRN Games
=> Destroy All Games
=> Evilhat Productions
=> HeroQuest
=> Key 20 Publishing
=> Memento-Mori Theatricks
=> Mystic Ages Online
=> Orbit
=> Scattershot
=> Seraphim Guard
=> Wicked Press
=> Review Discussion
=> XIG Games
=> SimplePhrase Press
=> The Riddle of Steel
=> Random Order Creations
=> Forge Birthday Forum