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Author Topic: Riddle of Prydain  (Read 499 times)
Valamir
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« on: February 01, 2004, 08:04:33 AM »

On the topic of interesting settings for use with TRoS, I hit upon the idea of a journey to Prydain last night.  Seems well suited.  Fairly low magic loads of SAs bursting off of the page, and some REALLY cool enemies.

Beyond the Cauldron Born, who would be an especially creepy version of walking dead are the Huntsmen.

Roving packs of somewhat feral men dressed in wolf and bear skins who individually pose little threat, but collectively, when one of their band is killed, the rest get stronger.

Imagine faceing a band of 6 of them with 8 CP each.  As each one dies, 1/2 of their CP is redistributed among the survivors.  

After 2 are dead, the remaining 4 are up to 10 dice, then 12, then 18, until the final opponent has 26 dice in his pool.  

(or any other progression that makes sense).  Pretty scary.
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Paganini
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« Reply #1 on: February 01, 2004, 10:50:01 AM »

Wow. That's an amazingly cool idea. I'm kicking myself for not thinking of it. There would need to be some SERIOUS SA use, though. Prydain is pretty dangerous, in a sim sense (the Cauldron Born can't actually be killed, and stuff), but the mortality rate is quite low. Lot's of heroic type stuff.
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Half-Baked
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« Reply #2 on: February 02, 2004, 02:55:08 AM »

I have always thought that Lloyd Alexander's Chronicles of Prydain had excellent ideas for RPG foes. Valamir's rules for the Huntsmen are excellent. The progression seems right too. Truly scary and challenging opponents. One step forward is two steps back.
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