The Forge Forums Read-only Archives
The live Forge Forums
|
Articles
|
Reviews
Welcome,
Guest
. Please
login
or
register
.
March 05, 2014, 08:02:35 PM
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Forum changes:
Editing of posts has been turned off until further notice.
Search:
Advanced search
275647
Posts in
27717
Topics by
4283
Members Latest Member:
-
otto
Most online today:
56
- most online ever:
429
(November 03, 2007, 04:35:43 AM)
The Forge Archives
Independent Game Forums
Adept Press
(Moderator:
Ron Edwards
)
[Inside] looking for the white rabbit
Pages: [
1
]
« previous
next »
Author
Topic: [Inside] looking for the white rabbit (Read 1264 times)
kwill
Member
Posts: 167
[Inside] looking for the white rabbit
«
on:
February 23, 2004, 01:41:59 AM »
I recently got hold of
Clinton's Inside supplement
, what with all the praise it garnered, and brushed up on Sword in preparing to start a campaign
as a cyberpunk adaptation of Sorcerer, I think Inside has succeeded, but I am currently concerned that it removes the unknown element from the game, rendering everything previously unknowable as explainable, even familiar, "computer stuff"
now, as a computer-scientist-in-training I think it's obvious there's a lot of science fiction going on here (the resources required for an Inside are astronomical), but that doesn't stop it feeling safe and explainable from a game perspective - I mean daemons are just programs, right? this is just
Virtuosity
contrast: the explanation in Sword (p. 49) that even in "the few settings where magic is a wee bit more common... sorcery remains a frightening, world-view-destroying thing, well-deservedly. Sorcerers are feared and hated because they have unpleasant habits and o'erweening ambitions, and certainly because of people's superstitions, but not because they obviously summon and command demons. The sorcerous activities are always whispers and rumours, not knowledge."
with: the suggestions in Inside (Describing Inside) that "people [might] come and go from Inside regularly", or that there might be "a relatively advanced setting where people live their lives Inside", or in the Frisco example setting "RealLife gave everyday people the chance to visit a new city... [and after the quake] [e]ntire companies moved their operations inside RealLife's Frisco, and families followed."
the contrast is between an arcane network experiment by a sorcerer named Berners-Lee (c 1992) and everyone and their dog blogging with friendly web interfaces (c 2002)
how do you reconcile the need for there to be everyday people Inside, with the fact that Inside is a no-when daemon-driven Mystic Otherworld?
Logged
d@vid
Ron Edwards
Global Moderator
Member
Posts: 16490
[Inside] looking for the white rabbit
«
Reply #1 on:
February 23, 2004, 06:17:30 AM »
Hi David,
This has been an issue for cyberpunk role-playing from the beginning. Back in 1989, a fellow complained ... "But the internet only seems to exist to allow hackers to fuck up corporations!" We actually came up with a whole set of ideas, although not rules, for people who just
use
computers and don't spike their hair.
My thinking is that Inside isn't just "on-line" or even just "VR." It's a degree of on-line/VR that requires a sorcerous level of transgression, coupled (for whatever reason) with the willingness to commit to the imaginary reality. So all kinds of people might be participating with the same programs and totally not be sorcerers.
Clinton, what do you think?
Best,
Ron
Logged
greyorm
Member
Posts: 2233
My name is Raven.
[Inside] looking for the white rabbit
«
Reply #2 on:
February 23, 2004, 06:40:00 AM »
Sure, but it's only a mystic otherworld for sorcerers and hackers. See, the demons are real...real in that they're representational of real problems Outside. You don't have a girlfriend, can't keep a steady job, you're addicted to drugs...just go Inside and everything's ok.
You've got a hot chick who wants you (nevermind she's just a virtual construct), you're the go-to guy for people who want things (nevermind you're still dodging responsibility), and there's nothing like the power of being Inside (just forget you've exchanged one type of addiction for another, one illusion for another).
So, yeah, demons are "only" programs...but they're insiduously powered by the character's own broken ego, and thus dangerous. Inside is a warped and backwards reflection of reality for the sorcerer, who appears better than he really is, precisely because of the toys he chooses to use and the masks he finds to hide behind. Inside, complete with its programs and hacks, is a siren's call...beautiful and enchanting to our sailors of the electronic world, fleeing something Outside. And it is very deadly if you listen to it, because you'll end up the rocks.
That's one way to look at it, at least.
Logged
Rev. Ravenscrye Grey Daegmorgan
Wild Hunt Studio
Zak Arntson
Member
Posts: 839
Re: [Inside] looking for the white rabbit
«
Reply #3 on:
February 23, 2004, 03:03:36 PM »
Quote from: kwill
how do you reconcile the need for there to be everyday people Inside, with the fact that Inside is a no-when daemon-driven Mystic Otherworld?
Inside is emphatically
not
a daemon-driven Mystic Otherworld to most folks. Just as today where most people sit down at a computer to write up a document or an email, Inside is another place to get business done, chat with someone overseas, etc. In fact, Inside is very normal with things working just so and according to the expected laws of reality.
The Otherworld is superimposed over/under/within the Inside's "human world", from which a hacker can pull things from thin air and impossible constructs emerge. In light of Sorcerer & Sword, full immersion in the Otherworld is too foreign for a human being to do, justifying the damaging rules found in the sourcebook. The Otherworld is to normal Inside as machine code is to the modern computing world.
For a glimpse of machine code, here's some old code for the Commodore 64, and this is
human-readable assembler
, one step
above
actual machine language. The actual code is pure numbers, missing any comments and "friendly" mnemonics like "jmp". To understand that, whizzing by at light-speed, would be to know the Otherworld.
Quote
;*****************************************************************************
;* package entry points *
;*****************************************************************************
.$1300 [4c 01 15] jmp $1501 ;jmp to draw line/position pixel cursor
.$1303 [4c 11 13] jmp $1311 ;jmp to enter hires mode
.$1306 [4c 48 13] jmp $1348 ;jmp to exit hires mode
.$1309 [4c 10 13] jmp $1310 ;reserved
.$130c [4c 10 13] jmp $1310 ;reserved
.$130f: $b3 ;library loaded identifier
.$1310 [60 ] rts
;*****************************************************************************
;* enter hires mode *
;*****************************************************************************
.$1311 [a9 00 ] lda #$00 ;switch to bank 15 (kernal bank)
.$1313 [8d 00 ff] sta $ff00
.$1316 [a9 e0 ] lda #$e0 ;set color to light grey on black
.$1318 [a2 1a ] ldx #$1a
.$131a [20 cc cd] jsr $cdcc ; ROM routine to write VDC register
.$131d [a9 87 ] lda #$87 ;enter bitmap mode (note - for version 2 VDC)
By giving up attention and ties to the real world (humanity loss), a hacker better understands and can manipulate the underlying reality (the machine code) of the Otherworld. Most people have no humanity troubles with Inside, since an Inside phone is
not
a daemon representation, programmed to function like a real-world phone; It's just a phone. The hacker sees an Inside phone as a construct which accesses particular data nodes and carries peculiar functions, oh and this version contains a buffer-overflow bug which can be taken advantage of in order to make an untraceable call; heck, I've even used it to execute a spider-5 kill-utility on the other end of the line.
Logged
Zak
Harlekin-Maus Games
Clinton R. Nixon
Member
Posts: 2624
[Inside] looking for the white rabbit
«
Reply #4 on:
February 27, 2004, 08:31:41 AM »
Clinton has been out of town and missed this, but Ron, Zak, and Raven have wrapped it up good. Inside is just another place to most people: it's only hackers - outsiders - to whom it is a treasure chest of daemons.
Logged
Clinton R. Nixon
CRN Games
tetsujin28
Member
Posts: 54
[Inside] looking for the white rabbit
«
Reply #5 on:
March 17, 2004, 12:37:39 PM »
I would highly recommend watching the Cronenburg film,
Existenz
, to get a feeling of what the isolation and reality-tripping might be like for a VR 'sorcerer'.
Logged
Now with cheese!
Drew Stevens
Member
Posts: 154
[Inside] looking for the white rabbit
«
Reply #6 on:
March 17, 2004, 07:51:10 PM »
Thank you for exposing me to Inside, oh kindly poster of kwillness. You rock. My one shot plans now procedde apace :)
Logged
Pages: [
1
]
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Welcome to the Archives
-----------------------------
=> Welcome to the Archives
-----------------------------
General Forge Forums
-----------------------------
=> First Thoughts
=> Playtesting
=> Endeavor
=> Actual Play
=> Publishing
=> Connections
=> Conventions
=> Site Discussion
-----------------------------
Archive
-----------------------------
=> RPG Theory
=> GNS Model Discussion
=> Indie Game Design
-----------------------------
Independent Game Forums
-----------------------------
=> Adept Press
=> Arkenstone Publishing
=> Beyond the Wire Productions
=> Black and Green Games
=> Bully Pulpit Games
=> Dark Omen Games
=> Dog Eared Designs
=> Eric J. Boyd Designs
=> Errant Knight Games
=> Galileo Games
=> glyphpress
=> Green Fairy Games
=> Half Meme Press
=> Incarnadine Press
=> lumpley games
=> Muse of Fire Games
=> ndp design
=> Night Sky Games
=> one.seven design
=> Robert Bohl Games
=> Stone Baby Games
=> These Are Our Games
=> Twisted Confessions
=> Universalis
=> Wild Hunt Studios
-----------------------------
Inactive Forums
-----------------------------
=> My Life With Master Playtest
=> Adamant Entertainment
=> Bob Goat Press
=> Burning Wheel
=> Cartoon Action Hour
=> Chimera Creative
=> CRN Games
=> Destroy All Games
=> Evilhat Productions
=> HeroQuest
=> Key 20 Publishing
=> Memento-Mori Theatricks
=> Mystic Ages Online
=> Orbit
=> Scattershot
=> Seraphim Guard
=> Wicked Press
=> Review Discussion
=> XIG Games
=> SimplePhrase Press
=> The Riddle of Steel
=> Random Order Creations
=> Forge Birthday Forum