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From Day One


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In Publishing

7/31/2009 Togman1: Superior POD launches PUBLISHERS WAREHOUSE
Superior POD has officially launched our PUBLISHERS WAREHOUSE. You can now print, publish and sell your product designs all in one place! Superior POD acts as your warehouse and order…
In Publishing
Participants: Togman1, Tyler.Tinsley.


7/31/2009 RobNJ: Chaosium's Cthulhu license?
Hey folks, I've heard rumor that Chaosium claims to be able to license the word "Cthulhu" for use in role playing game publications. Is that true? Given that HPL's shit…
In Publishing
Participants: RobNJ, Adam Dray, preludetotheend, Ron Edwards, chance.thirteen.


7/28/2009 MatrixGamer: I'm really liking Adobe Illustrator!
Previously I've done my cover art layout in Photoshop but for my latest game I've been doing it in Illustrator. All I can say is wow! I've always been slow…
In Publishing
Participants: MatrixGamer, Airafice.


7/27/2009 Seamus: POD Printing and color interior
Does anyone know a POD publisher that lets you have a few color interior pages, without charging color for the whole book?
In Publishing
Participants: Seamus.


7/27/2009 preludetotheend: simple question (I think) on open office
Hey folks so finishing up my digital ashcan and I have decided not to tackle anything like indesign or scribus yet so I had a couple questions on the best…
In Publishing
Participants: preludetotheend, Patrice.


7/26/2009 Sebastian: First Questions - Should I self publish?
Hello, I'm new to this industry.  I don't plan to make it big, but I love designing games.  I think I've come up with something tasty and, like all the…
In Publishing
Participants: Sebastian, Lance D. Allen, preludetotheend, Ben Lehman, MatrixGamer, HeTeleports, greyorm, Selene Tan.


7/22/2009 Seamus: Embedding Fonts and Images- INdesign
In INdesign, do how do I embed the fonts and images before making a PDF? Does INdesign do it automatically when it created the PDF file?
In Publishing
Participants: Seamus, hoefer.


7/21/2009 drkrash: Bad art vs. no art vs. inappropriate art
Art question here. I'm working on a manga-themed project right now (and I use the term very loosely here), which obviously has an extremely distinctive look to it. I also…
In Publishing
Participants: drkrash, Thunder_God, Ron Edwards, greyorm, Jake Richmond.


7/20/2009 Dantai: [Labyrinths & Lycanthropes] New release & marketing advice
Hi there all, just wanted to give the heads up on my latest game : Labyrinths & Lycanthropes. A RPG of Loot & Legends! It's a pacey comedic dungeon bash…
In Publishing
Participants: Dantai, MatrixGamer.


7/17/2009 hoefer: Any thoughts on pricing a book?
Well, I'm going to press getting ready for GenCon and all the sudden (especially with the economy in the US) I'm having second thoughts on my price structure.  I've got…
In Publishing
Participants: hoefer, preludetotheend, greyorm, Selene Tan, Lance D. Allen, MatrixGamer, Paul Czege.


7/17/2009 Seamus: Lightning Source and Files
Has anyone here sent in files to lightning source. Any advice? I looked at their file creation sheet, and am a little unclear. For example, the sheet makes it look…
In Publishing
Participants: Seamus, RabbitHoleGames, reason.


7/12/2009 Seamus: Editors, how many do you use for each project
Just curious how many editors others normally hire for their projects. Is it okay to have a single editor take care of big edits and the copy edits?
In Publishing
Participants: Seamus, Adam Dray.


7/10/2009 preludetotheend: Making sure I understand the process to lay a book out.
Ok so I have NEVER EVER done layout of a book and want to make 100% sure that I do this correctly so I would appreciate any help from those…
In Publishing
Participants: preludetotheend, RabbitHoleGames, Eero Tuovinen, MatrixGamer.


7/8/2009 drkrash: [Trademarks] Cosmopolitan the Role-Playing Game
OK, so the subject line is a little misleading. I've had a game for 13 years that I have finally decided to get off my duff and publish this year.…
In Publishing
Participants: drkrash, Eero Tuovinen, Ron Edwards, Ben Lehman, MatrixGamer.


7/7/2009 Seamus: Stock Art Download Problem
I just purchased some stock art on RPGNow. It is affordable, which is good. But when I finished my download all the images were under 100 dpi (they are B&W…
In Publishing
Participants: Seamus, Eero Tuovinen.


7/6/2009 MuseOfLife: Embedding Fonts II (split)
A lot of pdf creators do not support 64-bit OS. Month ago I have discovered Free PDF Converter in the net. It works perfectly on my 64-bit XP.
In Publishing
Participants: MuseOfLife, Ron Edwards.


7/5/2009 RabbitHoleGames: Multiple Games down the Rabbit Hole
As I said in the Modus Vivendi thread, this is the user formerly posting under that moniker. My wife and I comprise the company of Rabbit Hole Games & Design.…
In Publishing
Participants: RabbitHoleGames, preludetotheend, Fatespinner.


7/4/2009 Tyler.Tinsley: asking for a big list of publisher resources
One thing I'm always trying to do is find places to source production and other publisher services. I have really wanted to find some kind of big list of these…
In Publishing
Participants: Tyler.Tinsley, Eero Tuovinen.


7/2/2009 ShallowThoughts: How do you know when you're designing for your audience or yourself?
Hi folks, this post might have been more appropriate in "First Thoughts", but I decided to put it here for some grounding. I've met many, and heard about many, many…
In Publishing
Participants: ShallowThoughts, Eero Tuovinen, Ron Edwards, Jake Richmond, Lance D. Allen.


6/30/2009 drkrash: Complete and Utter Noob Question - sorry in advance
Hello everyone. I'm new here, though I have lurked a tiny bit from time to time. This year, I completed my first gaming book for an existing game line (Dread:tFBoP). …
In Publishing
Participants: drkrash, Vulpinoid, jasonm.


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Subsequent Topics
In Publishing

8/5/2009 Ron Edwards: [S/Lay w/Me] Wham Bam
Sometimes something comes along, mentally, which makes me willing to take risks. It's happened again this year. Late in 2008, Sean (username Calithena here and elsewhere) contacted me to write…
In Publishing
Participants: Ron Edwards, Gregor Hutton.


8/5/2009 reason: thoughts on Lulu vs Lightning Source
Publishing The Later Tome of Amaxathroth the Cursed is as much a learning endeavor as anything else. Learn layout, learn the PDF culture, learn POD, learn printing culture. So here…
In Publishing
Participants: reason.


8/8/2009 jasonm: [Card Printing/Packaging] Hey Tony
Hey Tony! I want to pick your brain about Misery Bubblegum.  I understand you are producing this game as a single deck of cards with 1-2 pages of rules and…
In Publishing
Participants: jasonm, TonyLB, Tyler.Tinsley, guildofblades, Double King, matthijs, David Artman, Andy Kitkowski, Ron Edwards, Paul Czege.


8/20/2009 Seamus: Advertising
We're putting out our first book in December, a modern RPG with it's own system. Not sure the best place to put ads for this sort of thing. Also not…
In Publishing
Participants: Seamus, Luke.


8/23/2009 Ben Lehman: The Drifter's Escape: Bound Galleys
I'm not quite sure whether this should be here or in connections. Ron, your call. At long long last, the Drifter's Escape is ready to head to the printers. At…
In Publishing
Participants: Ben Lehman, Alex Fradera, Ron Edwards, Eliarhiman6.


8/27/2009 Sebastian: Marketing & Podcasts
Hi guys, I'm writing a game.  I'm also building a website.  During the creation, design, scheduling and implementation of the RPG project, I thought it would be prudent to keep…
In Publishing
Participants: Sebastian, Ron Edwards, RobNJ, Nathan P..


9/2/2009 Sebastian: Marketing -> Can you start too early?
Can you start to market your product too early? That's the question. If so, what are the consequences and how can you make sure you get the timing right?  What…
In Publishing
Participants: Sebastian, Dan Maruschak, preludetotheend, Nathan P., pells, Elizabeth, Luke, Seamus.


9/11/2009 hoefer: What to Think?
First, it was really nice to meet many of you in-person at GenCon!  Thanks for sitdown Ron -very helpful/insightful... To business... I took a break from "working" on game stuff…
In Publishing
Participants: hoefer, Noclue, Ron Edwards, MatrixGamer, Andy Kitkowski, Noon.


9/12/2009 preludetotheend: Ransom/Pamphlet model
  So I have the rough draft of "Story System: A novel game" and while I connect the dots of it all I want to start gearing up for how…
In Publishing
Participants: preludetotheend, Eero Tuovinen, Ron Edwards, MatrixGamer, chance.thirteen, Noon.


9/12/2009 Seamus: printing in Color and Black and White
We are putting out a fantasy setting and have some color maps we'd like to use in the first few pages. But most printers I have talked to told me…
In Publishing
Participants: Seamus, pigames, MatrixGamer.


10/2/2009 Seamus: Macs and publishing
I have been thinking of investing in a Mac later next year, but wanted to hear first hand what problems Mac's might present with publishing. I have a PC, but…
In Publishing
Participants: Seamus, Trevis Martin, Eero Tuovinen, Nathan P., Nathan, Jasper Flick.


10/4/2009 Simon C: Using old art
What's the deal with using old public-domain art in games? I'm particularly interested in old Pre-Rahaelite art.  I understand that no-one now owns the copyright on these works, but that…
In Publishing
Participants: Simon C, greyorm, jrs.


10/12/2009 Noon: A spin on the ransom model
The ransom model doesn't work in my mind, and yet games have been released on it regardless. I'm kind of thinking it's based on how well known the person releasing…
In Publishing
Participants: Noon, Ron Edwards, jerry, greyorm, GregStolze.


10/15/2009 drkrash: Artist signatures
I have an artist who wants to have a small graphic as a signature, plus a printed signature, plus a website address all on her work.  She wants this for…
In Publishing
Participants: drkrash, GregStolze, Jasper Flick, Eero Tuovinen, Double King, Ron Edwards, greyorm.


10/15/2009 gandrews: Retail--A good thing?
While the general thoughts here seem to run to self-publishing, print on demand, and PDF solutions, I'd like to discuss the traditional retail possibilities for independent game designers for a…
In Publishing
Participants: gandrews, guildofblades, Eero Tuovinen.


10/19/2009 Seamus: Product Release, looking to advertise
Our first book is available to order online. It is a counter terrorism role playing game, and I am looking to get the word out without spending too much money.…
In Publishing
Participants: Seamus.


10/23/2009 Seamus: Cover Color and Texture
Is there an easy way to make covers backgrounds that are more textured and softer in tone than the default color swatches? My art looks great, but the backgrounds could…
In Publishing
Participants: Seamus, David Artman.


10/28/2009 drkrash: A Tale of Art Acquisition
I'm mostly wrapping up the art process of my present project and I thought I'd share a bit of my story, perhaps as inspiration for those who might despair of…
In Publishing
Participants: drkrash, Ron Edwards, tleeuwenburg@gmail.com, Noon.


10/29/2009 greyorm: Point/Success of Publishing Without Community?
One of the most oft repeated pieces of advice heard around the Forge regarding getting people playing your game (and hence getting your game sold) is that in order to…
In Publishing
Participants: greyorm, Eero Tuovinen, guildofblades, Ron Edwards, Noon, MatrixGamer, Artanis, preludetotheend, Dan Maruschak, Sebastian, Luke, northerain, KeithBVaughn.


11/5/2009 preludetotheend: The Power of Free
So I have been doing some research for the Serial Design Challenge over in the Endeavor section and figured it was prevalent to the publishing section. A resource I found…
In Publishing
Participants: preludetotheend, Dan Maruschak, Noon, greyorm, pells.


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