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From Day One


Previous Topics
In HeroQuest

12/8/2004 Snowden: Missile combat
I'm new to Heroquest, and will be hopefully running it for a few friends within a week or two. They're mostly current/ex D&D players, so I've been trying to get…
In HeroQuest
Participants: Snowden, Brand_Robins, Mike Holmes, KingOfFarPoint.


12/6/2004 Brand_Robins: A Song of Ice and Fire via HQ: Setup to Actual Play
I’ve recently decided to run a game based on the world of George R.R. Martin’s A Song of Ice and Fire novels. At first my group was looking forward to…
In HeroQuest
Participants: Brand_Robins, Mandacaru, StalkingBlue, Mike Holmes.


12/4/2004 StalkingBlue: Midnight magic conversion
I'd be grateful for any comments, advice or suggestions. General notes: I love the elegant simplicity of the HQ rules. The complexities of Glorantha's four magic systems leave me cold.…
In HeroQuest
Participants: StalkingBlue.


12/3/2004 StalkingBlue: DnD Midnight to HeroQuest: The Big Leap
About 10 months into our Midnight campaign, we playtested HeroQuest for the setting a week ago. I pregenerated an all-evil cast of PCs to choose from, an NPC cast and…
In HeroQuest
Participants: StalkingBlue, Scripty, Mike Holmes, Brand_Robins, Christopher Kubasik, Doyce, Ian Cooper.


12/2/2004 KingOfFarPoint: Charting The World
I have split this off from the Penalizing the World thread. Scripty venturedHeroQuest really needs a good, consistent chart of distances, weights, etc I retorted:I find its better…
In HeroQuest
Participants: KingOfFarPoint, Scripty, droog.


11/27/2004 Brand_Robins: Earthdawn Conversion Notes
This started as a thread on RPG.net, but I thought I'd move it here in case those of you who don't hang out over there wanted to have a say.…
In HeroQuest
Participants: Brand_Robins, Mike Holmes, Minx, Ron Edwards, KingOfFarPoint, Peter Nordstrand.


11/26/2004 Hobbitboy: HQ does Sim?
During descriptions of the HQ system it is often mentioned that HQ deals with Nar. situations very well. Occasionally, as a counter point to that statement, it will be claimed…
In HeroQuest
Participants: Hobbitboy, droog, cappadocius, Brand_Robins, MikeSands, Scripty.


11/18/2004 Mike Holmes: Penalizing the World
Major Victory = Major Defeat for the opponent. Sometimes when a hero gets a victory, I want to give them a bonus, instead of giving the opponent a penalty. For…
In HeroQuest
Participants: Mike Holmes, Technocrat13, Brand_Robins, Doug Ruff, Mandacaru, Scripty, KingOfFarPoint.


11/18/2004 Mike Holmes: Mundane Contests
Ocassionally I'll do a contest for something less than earthshaking, or even exciting. To use an example that I've refered to before, once I had the heroes make rolls for…
In HeroQuest
Participants: Mike Holmes, Brand_Robins.


11/18/2004 Mike Holmes: Mundane Contests
Occasionally I like to use the conflict system for something that might seem kinda odd. I have the character roll for something really mundane. For example, in one case, before…
In HeroQuest
Participants: Mike Holmes.


10/30/2004 Hobbitboy: N&R for dummies
Does anyone know where I can find examples of scenarios/adventures designed/written with narrativism in mind? Especially ones aimed at introducing the narrative style to players who have not encountered it…
In HeroQuest
Participants: Hobbitboy, Brand_Robins, Bankuei, Mike Holmes.


10/22/2004 Caynreth: Extended Contest Question
Hi all, finally I managed to play my first session of HQ (different setting than Glorantha). We tried some Simple Contests (hunting, fortune-telling and such) and one Extended Contest (a…
In HeroQuest
Participants: Caynreth, Minx, Brand_Robins, soru, Gelasma.


10/20/2004 droog: Marriage and religion
How likely do people feel it might be for a committed member of a religion to change religions/magic systems to suit a spouse? Specifically, a PC devotee of Destor in…
In HeroQuest
Participants: droog, Brand_Robins, Eero Tuovinen.


10/20/2004 Tom B: Designing new Keywords
This is my first post to the Forge, despite lurking for quite awhile. Be gentle. :) I am new to HeroQuest. I've read the rules and I think I have…
In HeroQuest
Participants: Tom B, lightcastle, Minx, CCW, soru, droog, Mike Holmes.


10/18/2004 Mike Holmes: Purchasing Clarification
Split from the thread here: http://www.indie-rpgs.com/viewtopic.php?t=12419 I don't want to wander too far backwards, but something you said, mike, intrigued me. It really is that whenever you learn a new…
In HeroQuest
Participants: Mike Holmes, lightcastle.


10/16/2004 Minx: [Shadowrun-Conversion]How much is a keyword worth, anyway?
Hy, after pondering on some questions for a while, I´ve finally kicked laziness ass and decided to start a post on the thing I´m currently working on. I´ll first describe…
In HeroQuest
Participants: Minx, CCW, soru, Mike Holmes.


10/3/2004 Doyce: How do I reflect these two magical styles
Hi all, I've been working on a conversion for Heroquest -- a primitive Jungle setting -- and I'm trying to get a handle on how to reflect the two dominant…
In HeroQuest
Participants: Doyce, Minx, soru, Jinx, Mike Holmes, Ian Cooper.


9/25/2004 Jinx: Modified Animism
I've just started a new campaign, Ill Winds, running the HQ system. Ill Winds is a tribal fantasy and is set in an explicitly animistic world; there are no such…
In HeroQuest
Participants: Jinx, lightcastle.


9/13/2004 CCW: d20 to Heroquest: introducing narrativism?
Hi This is my first forge post (though I’ve been lurking for a few months). I’ve found the discussions here extremely useful and remarkably inspiring. Predictably, in my first post…
In HeroQuest
Participants: CCW, Trevis Martin, Peter Nordstrand, Thor, epweissengruber, Scripty, Mike Holmes, lightcastle, Brand_Robins.


9/8/2004 Waiwode: HeroQuest Legends of Tianguo
My mission: to create a Chinese HeroQuest environment that reflected my image of Romance of the Three Kingdoms. I did some work on it, then real work dragged me away.…
In HeroQuest
Participants: Waiwode, epweissengruber, Mike Holmes, Nick Brooke.


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Subsequent Topics
In HeroQuest

12/9/2004 StalkingBlue: NPC demands [split off from Midnight to HQ]
[quote="Mike Holmes"][quote="StalkingBlue"][quote="Mike Holmes"] What's key about this is that, not only do the players have more information to work on, but you can make the NPC demands interesting. Basically they…
In HeroQuest
Participants: StalkingBlue, Doyce, Mike Holmes, ivan23, Brand_Robins, Bryan_T.


12/10/2004 soviet: Magic keywords conversion for Star Wars game
Hi, I've been busy writing up a conversion for Star Wars into the HeroQuest system, and I've been struggling with the 'third keyword'. In particular, I'm concerned that what I've…
In HeroQuest
Participants: soviet, Mike Holmes.


12/11/2004 Snowden: Disposable enemies (the Giant Tick revisited)
I'm thinking specifically of the giant tick. If you think of the tick's goal as "hurt the hero" and the hero's goal as "don't get hurt by the tick," the…
In HeroQuest
Participants: Snowden, Brand_Robins.


12/12/2004 Doyce: Necromancy/Demon-servitude in HQ?
So I'm getting ready to run an almost-one-shot of Well of Souls as an introduction to Heroquest (though not Glorantha -- I've divorced it from the setting, basically, though the…
In HeroQuest
Participants: Doyce, Donald, MikeSands.


12/13/2004 Doyce: [HQ] Thoughts from my first test session
Well, it was a slow weekend around the casa, so when one of my friends called up to see what we were doing yesterday, I proposed getting together to playtest…
In HeroQuest
Participants: Doyce, Brand_Robins, Bankuei, Mike Holmes.


12/14/2004 Snowden: Break-point when reaching mastery?
From my reading of HQ, it seems like there's a break-point each time a new mastery is gained: there's no difference between a 19 abilty rating and a 20 --…
In HeroQuest
Participants: Snowden, Brand_Robins, KingOfFarPoint, Invain, Bankuei, Mike Holmes, Gelasma, Alan.


12/15/2004 Doyce: Once again with 'has anyone ever done this'?
I don't mean to flood the board with cries for various religions/wizard schools/whatever writeups, but it seems like there are a few major gaps in the presented magic lists in…
In HeroQuest
Participants: Doyce, Donald, Mike Holmes, ddunham.


12/15/2004 Doyce: Wizardry School: Lordly Advisory
So as not to be a complete flake who doesn't do anything but complain that there aren't enough magical traditions out there, I thought I'd share some of the stuff…
In HeroQuest
Participants: Doyce, Mike Holmes, olleolleolle, CCW, Snowden, Donald.


12/15/2004 KingOfFarPoint: Ban NonDescriptive Relationship!
I have put my Agony Aunt hat on in order to provide you with a few helpful comments on meaningful relationships. Relationships Must Be Well Named A relationship is just…
In HeroQuest
Participants: KingOfFarPoint, Mike Holmes, Doyce, Snowden, Christopher Kubasik, Peter Nordstrand, Brand_Robins, Bankuei.


12/15/2004 Doyce: New Keyword: Squire (feedback)
Hey all, During the course of getting ready for the Well of Souls game this Friday, I've dressed up two new Occupations and thought I'd share and gather feedback and…
In HeroQuest
Participants: Doyce, Eero Tuovinen, Bankuei.


12/15/2004 Doyce: New Keyword: Herder (feedback)
Hey all, During the course of getting ready for the Well of Souls game this Friday, I've dressed up two new Occupations and thought I'd share and gather feedback and…
In HeroQuest
Participants: Doyce, Mike Holmes.


12/16/2004 Mike Holmes: Academy of ArixAx
Not wanting to be a slacker, either, I'm posting the wizardry school that I came up with for a Carmanian character in a PBEM that I'm involved with. Please feel…
In HeroQuest
Participants: Mike Holmes.


12/17/2004 CCW: Werewolves
One of my players wants to design a character who is a werewolf. As he says: Someone who has had the disease for a while and has learned to control…
In HeroQuest
Participants: CCW, Snowden, Mike Holmes, Brand_Robins, Donald.


12/17/2004 Snowden: "Berzerkers" in HeroQuest?
I realize that "berzerkers" have become a fantasy RPG cliche, but I'm curious as to whether anyone has been able to implement them in HeroQuest. I'm asking partly because I…
In HeroQuest
Participants: Snowden, Eero Tuovinen, Mike Holmes, Jane, Donald, Ian Cooper.


12/18/2004 Snowden: Availability of HeroWars?
Does anyone know if there are any plans afoot to make HeroWars available now that it's been superceded by HeroQuest? I wasn't able to find anything on the official website,…
In HeroQuest
Participants: Snowden, Donald, Brand_Robins, Doyce.


12/20/2004 Different Games: Share your (in-game) Rituals
Hello all, HeroQuest explicitly encourages the Heroes to come up with the details of rituals they want to use in game. That's good, especially since their are few to no…
In HeroQuest
Participants: Different Games, KingOfFarPoint, Mike Holmes, Bryan_T.


12/21/2004 Negilent: [starwars quest] Prepping SW HQ
Having bounced some ideas around here, forgotten about them until pointed here, I rounded up some players and chargenned yesterday, so I figured I'd post it here: quote="In the One-sheet…
In HeroQuest
Participants: Negilent.


12/21/2004 Mark Galeotti: [Mythic Russia] Sample Scenario
Comrades! I hope people know about the HQ-engine Mythic Russia game in development, and if they don't, they can learn more @ http://www.firebird-productions.com. I've posted a poll on the MR…
In HeroQuest
Participants: Mark Galeotti, Mike Holmes, Peter Nordstrand, Tim Ellis, Bryan_T.


12/22/2004 Hobbitboy: Too wierd?
Am I right in assuming that a character with the skill 'Close Combat (soggy noodles*)' is just as effective in fight as someone with the same amount of 'Close Combat…
In HeroQuest
Participants: Hobbitboy, Different Games, Peter Nordstrand, Mike Holmes, KingOfFarPoint, Snowden.


12/23/2004 StalkingBlue: The Hidden Sex Keyword? [split off from NPC demands]
[quote="Mike Holmes"]Excellent example bang, with the pregnant healer. Yep, that's classic. Consider that there's a hidden "Sex" Keyword on each character's sheet - we've been over this on the rules…
In HeroQuest
Participants: StalkingBlue, Doyce, Brand_Robins, Mike Holmes, Adrienne, Ron Edwards, randomling, jrs, Mark D. Eddy, James Holloway, Ian Cooper.


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