Previous Topics In Actual Play 2/25/2005 coxcomb: [Capes!] Artifact of power Our first session is written up here.
This time, Lyle was out sick.
Mike started off the session with a scene in the offices of Archer Robotics (the creators of… In Actual Play Participants: coxcomb, TonyLB.
2/25/2005 Tobias: [schrodingers war] - playtest Prep Sydney, Andrew and I are prepping a SW playtest.
It's not completely done yet, but we're likely to arrive at the following Prep results (I will not be on for… In Actual Play Participants: Tobias.
2/25/2005 Silmenume: [Middle Earth - home brew] - last week. Hey Everyone,
This is only my second foray into the Actual Play forum. Once again I am faced with the issue of how to proceed. I have read the sticky… In Actual Play Participants: Silmenume, Andrew Norris.
2/24/2005 Tymen: As Above, So Below Playtest I ran my As Above, So Below play-test with Adam, James and Suzanne.
(I will post those later, under Indie Game Design.
First we chatted for a bit and then… In Actual Play Participants: Tymen.
2/24/2005 lumpley: Primetime Adventures: Epidemonology ep2 Here's the pilot episode's thread: Primetime Adventures: Epidemonology. The pilot episode was (retroactively) called "Hello, Hell."
Somehow I didn't manage to post about episode 1. I have half a writeup… In Actual Play Participants: lumpley, Ben Lehman, Emily Care, Matt Wilson, contracycle, Danny_K.
2/24/2005 Jack Aidley: [Snowball(ish)] Nope, no heroes here. A few weeks back, in another break from the theoretically on-going campaign I've been running I pursuaded Dave to run a short one-off (we had been going to play Capes,… In Actual Play Participants: Jack Aidley, Mike Holmes.
2/23/2005 Dev: Report: Firefly LARP / Active Karma [i]See also: [url=http://www.indie-rpgs.com/viewtopic.php?t=13866&highlight=firefly+larp]Active Karma system[/url], [url=http://www.indie-rpgs.com/viewtopic.php?t=13762&highlight=firefly+larp]Firefly LARP concepts[/url][/i]
So, the Firefly LARP went well enough (and if you google for [url=http://www.google.com/search?q=firefly+larp]"firefly larp"[/url], my game comes up!). The problematic stuff going… In Actual Play Participants: Dev, Andrew Morris.
2/23/2005 Shael Riley: [WOD 3.0] Borrowing Techniques from Sorceror Just about the best tabletop game I've ever played was a two-session campaign of Sorceror over this past summer. It worked amazingly well for our group for many, many reasons… In Actual Play Participants: Shael Riley, Mike Holmes.
2/23/2005 HOT: [Universalis] - HolmCon Game 2 (The traits, actions and whatnot of this game are in bold.)
Place: Matthijs' spacious mansion in Holmestrand.
Time: 2nd day of HolmCon: February 19th 2005 23:05
Frame: After a day… In Actual Play Participants: HOT, Mike Holmes.
2/22/2005 StalkingBlue: One turtle puzzle solved About half a year ago I posted in this thread asking for advice regarding a player who was causing some grief in our group by playing turtle. Much interesting advice… In Actual Play Participants: StalkingBlue, Ron Edwards, Frank T, Noon.
2/22/2005 Bret Gillan: [Capes] Metahuman Detectives The night before last I got together two other players to try out Capes so I could give it a test run and see if I wanted to run it… In Actual Play Participants: Bret Gillan, Andrew Morris, TonyLB, Stickman.
2/22/2005 Stickman: [Capes] Angels and Demons So after frothing at the mouth about Capes for the last month or so, I ran our first session at the weekend.
We had five players, all with a lot… In Actual Play Participants: Stickman, Jack Aidley, TonyLB.
2/22/2005 James_Nostack: [Paladin Xe] Masonic Snipers (this is crossposted from the Indie Netgaming Yahoo Group)
We're going with a secret order of Gnostic heretics operating under the shadow of the Church and the Monarchy during the… In Actual Play Participants: James_Nostack, Joshua Tompkins, Roger, LordSmerf, Bob McNamee.
2/21/2005 jporrett: [Prime Time Adventures] Unseen Last Friday I ran the pilot episode of my PTA game. The show is called Unseen, and if you want to read the long and tiring write up I did… In Actual Play Participants: jporrett, Frank T, Emily Care.
2/21/2005 Gaerik: [D&D 3.5] Scene framing goodness My group and I have been playing a D&D 3.5 campaign for the last several months and have been enjoying ourselves. The group is pretty Gamist by and large and… In Actual Play Participants: Gaerik, Ron Edwards, James_Nostack, TonyLB, ADGBoss, Noon, Valamir, StalkingBlue.
2/21/2005 JMendes: [Legend of the Five Rings] GNS on display Hey, all, :)
First off, this is my first post after an absence of just about two years. I'm coming back because I've been meeting other roleplayers and they too… In Actual Play Participants: JMendes, TonyLB, Ron Edwards.
2/20/2005 James_Nostack: [Alternity] Conflict Resolution saved my game! My campaign was dying a slow, slow death... until Conflict Resolution brought it back to life! Hallelujah! Examples to follow, when I have time.
My campaign has mostly been a… In Actual Play Participants: James_Nostack, TonyLB, Jasper, Noon, Scripty.
2/19/2005 StalkingBlue: [Midnight HeroQuest] A Dornish Crown 3 This was our third session since we converted our ongoing campaign from D&D to HeroQuest. (The first and second sessions of this scenario were solos for Lucy.) Both Lucy… In Actual Play Participants: StalkingBlue, randomling, Ian Cooper, Mike Holmes, Bankuei.
2/18/2005 Tim Alexander: [Sorcerer] Ordinary Tragedies, flashpoint play Hey Folks,
We played another session of our ongoing Sorcerer game last night, and I made a lot of effort to try and use Ron's "flashpoint" technique during play. I've… In Actual Play Participants: Tim Alexander, Peter Nordstrand.
2/18/2005 Andy Kitkowski: Andy's TSOY game experience While we're doing the rolling narrative of TSOY experiences, mind if I jump in and lay out what happened at my session last night?
PREAMBLE: It was VERY quick. Essentially… In Actual Play Participants: Andy Kitkowski, Matt Wilson, Bob Goat, Bankuei, James_Nostack.
<< more previous topics | | Subsequent Topics In Actual Play 2/26/2005 JMendes: [Sorcerer] First time woes Ahey, :)
So, I finally got a chance to try out Sorcerer last night.
Not long ago, I met a guy who is big on Indie games and has some… In Actual Play Participants: JMendes, Valamir, Danny_K, Bankuei, ricmadeira, joshua neff, Ron Edwards, Paka.
2/27/2005 Victor Gijsbers: [Otherkind] A tale of two sessions (one bad, one good) I played my second sessions of Otherkind last thursday; the first session was the friday before; rules talk, setting design and character creation the week before that. The first did… In Actual Play Participants: Victor Gijsbers, lumpley, Valamir.
2/28/2005 Stigg: [Burning Wheel] Learned Opinions Greetings all,
I am formulating a steampunk campaign and I would like to use the Burning Wheel system for it.
In your humble opinions, is this a wise idea? Are… In Actual Play Participants: Stigg, Ron Edwards.
2/28/2005 ejh: [DitV] The Steward of Respite Posted at a little gaming blog Joe and I have put together, here's my impressions of my first game of Dogs:
I played Dogs in the Vineyard Friday… In Actual Play Participants: ejh, lumpley, Valamir.
2/28/2005 Negilent: [Burning Wheel] A call to Arms It has been over a year since I began my Miranna campaign and inspired by threads here on playing Epics and so forth I began with ambitions of multiple story… In Actual Play Participants: Negilent, bcook1971, abzu.
2/28/2005 xenopulse: Incoherence This is one of those posts about an "a-ha" moment that I think people will be able to relate to, and I understand the sticky to say that those kind… In Actual Play Participants: xenopulse, John Burdick, eef, Vaxalon, Ron Edwards, TonyLB, Miskatonic, contracycle, NN, Noon.
2/28/2005 ADGBoss: MMORPG - world of Warcraft: "This is an RP Server...&am I realise that Actual Play and indeed the Forge are 99.99999% about table top, P& RPGs. The topic of talking about CRPG in general and MMORPGs in particular has been… In Actual Play Participants: ADGBoss, Danny_K, Andrew Norris, Roger Eberhart, zobmie, Wolfen, Noon, Victor Gijsbers, Christopher Weeks, hyphz.
3/1/2005 yellow-sign: [Puddle] Middle Earth game (split) As a player in John's first Lord of the Rings game, I can say that this system was a heck of a thing. It wasn't really until the third of… In Actual Play Participants: yellow-sign, Ron Edwards.
3/2/2005 T'oma: Reflections on a PBeM : An Essay (... this perhaps should have been posted in Theory: you be the Judge...)
The Great Experiment Has Begun: I'm in the deep-End of CyberSpace with my commitment to GM a… In Actual Play Participants: T'oma, lev_lafayette, immlass, nellist, Mandacaru.
3/2/2005 morgue: [Paladin] Knights of Marduk We started prepping a game of Paladin last night.
There are five of us, me, Steve, Brian, David and Lucy. The four guys were all in the “Providence Summer 1961”… In Actual Play Participants: morgue.
3/2/2005 Eero Tuovinen: [PTA] Johnny Depp is... Jesus Christ So, it was again the day for our weekly HQ. That game's done well, but I'll tell about that after we finish the Well of Souls scenario, probably next session.… In Actual Play Participants: Eero Tuovinen, lumpley, Danny_K, Ron Edwards, Jason Newquist, b_bankhead, Frank T.
3/3/2005 Clinton R. Nixon: [DitV] Miscegenation and female Stewards [b]Note:[/b] This post details play started in [url=http://www.indie-rpgs.com/viewtopic.php?t=13881]Wisdom's Ghost[/url], [url=http://www.indie-rpgs.com/viewtopic.php?t=13991]Whores and Flapjacks[/url], and [url=http://www.indie-rpgs.com/viewtopic.php?t=14242]A Chinese Ghost Story[/url].
The fourth and fifth sessions of Dogs in the Vineyard with my group… In Actual Play Participants: Clinton R. Nixon, Paka, lumpley.
3/3/2005 Ron Edwards: [Nine Worlds] High-level play kicks into gear Hello,
So, in the last session, we had our first major god appearance and conflict, barring Athena in the first session. As of the end of the next-to-last session and… In Actual Play Participants: Ron Edwards, Eero Tuovinen, Matt Snyder, jrs, Thor Olavsrud.
3/3/2005 John Burdick: Space alien in D&D From Incoherence
But if you've ever faced a strongly Gamist-oriented player or GM, and suddenly had that "he's a space alien" feeling, you'll know what I'm talking about. The… In Actual Play Participants: John Burdick, Ron Edwards, Bob Goat, JSDiamond, Miskatonic, inthisstyle, ADGBoss.
3/3/2005 Noon: [PS2: Mercenaries] Choice Okay, this isn't a roleplay session log, but I recorded it because it so much reflects early, fun gamist RP I did with friends, which seems to have slipped away… In Actual Play Participants: Noon.
3/4/2005 Matt Wilson: [TSOY] session 2 - trouble in Maldor Tonight we played the second session of the TSOY game. They're starting to get the hang of the system, and there was a cool flurry of gift-dice giving near the… In Actual Play Participants: Matt Wilson, Bankuei.
3/4/2005 Grover: Capes - More Scenes and Characters We had our second game last Sunday - here's the conflicts from it.
Here is the previous post
Scenes and Characters
Scene 1 - Hospital - people are stricken by… In Actual Play Participants: Grover, Christopher Weeks, TonyLB, Miskatonic.
3/4/2005 TonyLB: [Capes] The power of explicit conflicts Despite having written a conflict-resolution game, I have a great fondness for task-resolution mechanics. I've thought, for a long time, that there's nothing structurally that conflicts can do that tasks… In Actual Play Participants: TonyLB, Ron Edwards, Miskatonic, Sydney Freedberg, Minx, hix, Noon.
3/4/2005 epweissengruber: "Blood and Sand" at Toronto's Pandemonium [HeroQue [b]Context: [/b]
Saturday afternoon game slot at Toronto’s Pandemonium 23 convention.
[b]Inspiration[/b]- [i]Gladiator[/i], the movie, for invoving characters in both fight scenes and intrigue
- R.H Howard, for the blood… In Actual Play Participants: epweissengruber.
3/4/2005 Halzebier: [D&D] Clash of Gamism and Illusionism Hi there!
Despite some nice hack & slash, I found yesterday's game session in our regular D&D group quite frustrating and indicating that there's trouble ahead.
*-*-*
The gaming group:… In Actual Play Participants: Halzebier, Walt Freitag, Ron Edwards, Noon.
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