Previous Topics In Actual Play 3/3/2005 Ron Edwards: [Nine Worlds] High-level play kicks into gear Hello,
So, in the last session, we had our first major god appearance and conflict, barring Athena in the first session. As of the end of the next-to-last session and… In Actual Play Participants: Ron Edwards, Eero Tuovinen, Matt Snyder, jrs, Thor Olavsrud.
3/3/2005 Clinton R. Nixon: [DitV] Miscegenation and female Stewards [b]Note:[/b] This post details play started in [url=http://www.indie-rpgs.com/viewtopic.php?t=13881]Wisdom's Ghost[/url], [url=http://www.indie-rpgs.com/viewtopic.php?t=13991]Whores and Flapjacks[/url], and [url=http://www.indie-rpgs.com/viewtopic.php?t=14242]A Chinese Ghost Story[/url].
The fourth and fifth sessions of Dogs in the Vineyard with my group… In Actual Play Participants: Clinton R. Nixon, Paka, lumpley.
3/2/2005 Eero Tuovinen: [PTA] Johnny Depp is... Jesus Christ So, it was again the day for our weekly HQ. That game's done well, but I'll tell about that after we finish the Well of Souls scenario, probably next session.… In Actual Play Participants: Eero Tuovinen, lumpley, Danny_K, Ron Edwards, Jason Newquist, b_bankhead, Frank T.
3/2/2005 morgue: [Paladin] Knights of Marduk We started prepping a game of Paladin last night.
There are five of us, me, Steve, Brian, David and Lucy. The four guys were all in the “Providence Summer 1961”… In Actual Play Participants: morgue.
3/2/2005 T'oma: Reflections on a PBeM : An Essay (... this perhaps should have been posted in Theory: you be the Judge...)
The Great Experiment Has Begun: I'm in the deep-End of CyberSpace with my commitment to GM a… In Actual Play Participants: T'oma, lev_lafayette, immlass, nellist, Mandacaru.
3/1/2005 yellow-sign: [Puddle] Middle Earth game (split) As a player in John's first Lord of the Rings game, I can say that this system was a heck of a thing. It wasn't really until the third of… In Actual Play Participants: yellow-sign, Ron Edwards.
2/28/2005 ADGBoss: MMORPG - world of Warcraft: "This is an RP Server...&am I realise that Actual Play and indeed the Forge are 99.99999% about table top, P& RPGs. The topic of talking about CRPG in general and MMORPGs in particular has been… In Actual Play Participants: ADGBoss, Danny_K, Andrew Norris, Roger Eberhart, zobmie, Wolfen, Noon, Victor Gijsbers, Christopher Weeks, hyphz.
2/28/2005 xenopulse: Incoherence This is one of those posts about an "a-ha" moment that I think people will be able to relate to, and I understand the sticky to say that those kind… In Actual Play Participants: xenopulse, John Burdick, eef, Vaxalon, Ron Edwards, TonyLB, Miskatonic, contracycle, NN, Noon.
2/28/2005 Negilent: [Burning Wheel] A call to Arms It has been over a year since I began my Miranna campaign and inspired by threads here on playing Epics and so forth I began with ambitions of multiple story… In Actual Play Participants: Negilent, bcook1971, abzu.
2/28/2005 ejh: [DitV] The Steward of Respite Posted at a little gaming blog Joe and I have put together, here's my impressions of my first game of Dogs:
I played Dogs in the Vineyard Friday… In Actual Play Participants: ejh, lumpley, Valamir.
2/28/2005 Stigg: [Burning Wheel] Learned Opinions Greetings all,
I am formulating a steampunk campaign and I would like to use the Burning Wheel system for it.
In your humble opinions, is this a wise idea? Are… In Actual Play Participants: Stigg, Ron Edwards.
2/27/2005 Victor Gijsbers: [Otherkind] A tale of two sessions (one bad, one good) I played my second sessions of Otherkind last thursday; the first session was the friday before; rules talk, setting design and character creation the week before that. The first did… In Actual Play Participants: Victor Gijsbers, lumpley, Valamir.
2/26/2005 JMendes: [Sorcerer] First time woes Ahey, :)
So, I finally got a chance to try out Sorcerer last night.
Not long ago, I met a guy who is big on Indie games and has some… In Actual Play Participants: JMendes, Valamir, Danny_K, Bankuei, ricmadeira, joshua neff, Ron Edwards, Paka.
2/26/2005 Paka: [DitV] Jericho Flats (Swamp Crew) "My character is thinking...thinking about how in some dark places there doesn't seem to be a god at all and in those places HE must be god. That is what… In Actual Play Participants: Paka, Latigo.
2/25/2005 coxcomb: [Capes!] Artifact of power Our first session is written up here.
This time, Lyle was out sick.
Mike started off the session with a scene in the offices of Archer Robotics (the creators of… In Actual Play Participants: coxcomb, TonyLB.
2/25/2005 Tobias: [schrodingers war] - playtest Prep Sydney, Andrew and I are prepping a SW playtest.
It's not completely done yet, but we're likely to arrive at the following Prep results (I will not be on for… In Actual Play Participants: Tobias.
2/25/2005 Silmenume: [Middle Earth - home brew] - last week. Hey Everyone,
This is only my second foray into the Actual Play forum. Once again I am faced with the issue of how to proceed. I have read the sticky… In Actual Play Participants: Silmenume, Andrew Norris.
2/24/2005 Tymen: As Above, So Below Playtest I ran my As Above, So Below play-test with Adam, James and Suzanne.
(I will post those later, under Indie Game Design.
First we chatted for a bit and then… In Actual Play Participants: Tymen.
2/24/2005 lumpley: Primetime Adventures: Epidemonology ep2 Here's the pilot episode's thread: Primetime Adventures: Epidemonology. The pilot episode was (retroactively) called "Hello, Hell."
Somehow I didn't manage to post about episode 1. I have half a writeup… In Actual Play Participants: lumpley, Ben Lehman, Emily Care, Matt Wilson, contracycle, Danny_K.
2/24/2005 Jack Aidley: [Snowball(ish)] Nope, no heroes here. A few weeks back, in another break from the theoretically on-going campaign I've been running I pursuaded Dave to run a short one-off (we had been going to play Capes,… In Actual Play Participants: Jack Aidley, Mike Holmes.
<< more previous topics | | Subsequent Topics In Actual Play 3/3/2005 Noon: [PS2: Mercenaries] Choice Okay, this isn't a roleplay session log, but I recorded it because it so much reflects early, fun gamist RP I did with friends, which seems to have slipped away… In Actual Play Participants: Noon.
3/4/2005 Matt Wilson: [TSOY] session 2 - trouble in Maldor Tonight we played the second session of the TSOY game. They're starting to get the hang of the system, and there was a cool flurry of gift-dice giving near the… In Actual Play Participants: Matt Wilson, Bankuei.
3/4/2005 Grover: Capes - More Scenes and Characters We had our second game last Sunday - here's the conflicts from it.
Here is the previous post
Scenes and Characters
Scene 1 - Hospital - people are stricken by… In Actual Play Participants: Grover, Christopher Weeks, TonyLB, Miskatonic.
3/4/2005 TonyLB: [Capes] The power of explicit conflicts Despite having written a conflict-resolution game, I have a great fondness for task-resolution mechanics. I've thought, for a long time, that there's nothing structurally that conflicts can do that tasks… In Actual Play Participants: TonyLB, Ron Edwards, Miskatonic, Sydney Freedberg, Minx, hix, Noon.
3/4/2005 epweissengruber: "Blood and Sand" at Toronto's Pandemonium [HeroQue [b]Context: [/b]
Saturday afternoon game slot at Toronto’s Pandemonium 23 convention.
[b]Inspiration[/b]- [i]Gladiator[/i], the movie, for invoving characters in both fight scenes and intrigue
- R.H Howard, for the blood… In Actual Play Participants: epweissengruber.
3/4/2005 Halzebier: [D&D] Clash of Gamism and Illusionism Hi there!
Despite some nice hack & slash, I found yesterday's game session in our regular D&D group quite frustrating and indicating that there's trouble ahead.
*-*-*
The gaming group:… In Actual Play Participants: Halzebier, Walt Freitag, Ron Edwards, Noon.
3/5/2005 Dantai: roleplaygroup in crisis...need help...fading... I'm currently running my own "homebrew" Swansong game - It's a high(ish) fantasy game.
I ran a game at the weekend for my out of town rpg chums - and… In Actual Play Participants: Dantai, TonyLB, bcook1971, Domhnall, Noon.
3/5/2005 Paka: Character Concept Brainstorm with my Girlfriend All of my girlfriend's high school buddies gamed and she had a kind of shitty experience with D&D, being told her choices were wrong by the DM, etc. etc.
I've… In Actual Play Participants: Paka, Ben Lehman, LordSmerf, Meguey, xenopulse.
3/6/2005 Trevis Martin: [DitV] Stretching Description in Conflict Resolution I just got through doing character creation for a couple of my players.
Karri and Joey are friends of mine. Karri is about 33 and Joey is 17. They were… In Actual Play Participants: Trevis Martin.
3/10/2005 Silmenume: [Middle Earth - home brew] - last week - Repost (Apparently this post was lost in the hack attack, so I am reposting it. Yeah for writing and saving posts in Word! At any rate I know that one person… In Actual Play Participants: Silmenume, Marco, Noon, James Holloway, LordSmerf, ffilz, contracycle, Lee Short, StalkingBlue, Gordon C. Landis.
3/10/2005 bcook1971: [Burning Wheel] 2005 Late Winter Campaign: II of IV See session I here.
Transcript
Orcish Envoy to the Reyan Citadel
A party of orcs arrived at the Reyan Citadel, representing the invaders at Pollee, bearing a token of Etharch… In Actual Play Participants: bcook1971, Ingenious.
3/11/2005 Paka: [CoS] The Screaming Saint - stickin' it to the man CoS is an interesting system. It has a wiff of TRoS SA's in its Passion and Drive (which I think should be re-named) and is obviously inspired by TRoS combat.… In Actual Play Participants: Paka, Bob Goat.
3/11/2005 Matt Wilson: [TSOY] - session 3, gamist play in maldor It's pretty clear to me after this third episode that I've got a dominant force of gamist preference at the table.
The actions of the characters appear to be tripping… In Actual Play Participants: Matt Wilson, Scripty.
3/11/2005 daMoose_Neo: [Imp Game] Imps vs the Big Blue Guy Okay, so here I was, all excited about my latest run of the Imp Game and Forge goes down! So sucky :P
BUT, I can share the insanity now :D… In Actual Play Participants: daMoose_Neo, Tobias.
3/11/2005 coxcomb: [DitV] Character creation My group got together last night to play Dogs in the Vineyard for the first time. We took the whole session to make characters and get them through their accomplishments,… In Actual Play Participants: coxcomb, ScottM, Jason Newquist, ironick, Wolfen.
3/11/2005 TonyLB: [Capes] Following the system Chrysalis is the space-station at the end of time, from which our characters travel back into the past for our various reasons. Eric got totally on his "presenting adversity" game,… In Actual Play Participants: TonyLB, Sydney Freedberg.
3/12/2005 xenopulse: [Legacy of Horutep] indie-informed freeform I just finished running my first session, as GM, of my new freeform chat game set in Ancient Egypt (or rather, a more mystical and sinister Alternate Ancient Egypt). Now,… In Actual Play Participants: xenopulse, Ron Edwards.
3/12/2005 JMendes: [PtA] Heritage - Good fun, some problems, a call for help Hey, all, :)
So, yesterday was roleplayers meetup night here in Lisbon. We had arranged to finish up our previous session of Sorcerer afterwards, but one of the players didn't… In Actual Play Participants: JMendes, Chris Goodwin, ricmadeira, joshua neff.
3/13/2005 Noon: [D&D 3.0] Illusionist sim all the way through My character is a level 9 cleric, Daniel's is level 10 rogue or so, earned all the way from level 1. Mathew, Daniels younger brother, is GM. Close friends of… In Actual Play Participants: Noon, bcook1971, Halzebier, StalkingBlue, John Burdick, James Holloway, Ron Edwards.
3/14/2005 beingfrank: [DitV] Playing Dogs in a Gamist Pawn stance I’m unsure whether this will make Vincent cry or exclaim with joy. This is very long, but it's written to give an account of the interactions between the players in… In Actual Play Participants: beingfrank, TonyLB, immlass, Tobias, Bankuei, Ron Edwards, Simon Kamber, Harlequin, Wolfen, John Kim, matthijs, lumpley.
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