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From Day One


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In Actual Play

12/2/2005 Jeph: [Exemplar] A playtest campaign that's rocking some serious socks.
I wrote this light game called Exemplar a few years ago. You can find it by following the links in my signature. It was about psychic kung-fu heroes fighting against…
In Actual Play
Participants: Jeph, jasonm.


12/1/2005 Lamorak33: Heroquest Demo Disaster!
Hi all I ran a HQ demo (a blood opera type game) and there was this bit where in a meeting with several npc's and pc's talking. one of the…
In Actual Play
Participants: Lamorak33, James Holloway, Mike Holmes.


12/1/2005 Neal: [DitV] Red Horse Pass
This past Tuesday, I ran my players (Dave and Mike) through Red Horse Pass.  The town is described in its own posting in lumpley's forum.  The Dogs were Brothers Thomas…
In Actual Play
Participants: Neal, jasonm, lumpley, Joshua BishopRoby, Valamir.


12/1/2005 Rossum: [DitV] First post-Katrina GMing; play with strangers
Allow me to delurk. Firstly, a shout out to El Clintonian for Findplay and D. Vincent Baker for Dogs. Since it rained, my regular gaming groups haven't met. Many of…
In Actual Play
Participants: Rossum, jasonm, ScottM, lumpley.


12/1/2005 komradebob: Minis, Narr Techniques, and my 9 year old daughter [long]
I've been working on the idea of creating a minis game that uses some of the narr supportive techniques that folks around here have developed. A discussion of those possibilities…
In Actual Play
Participants: komradebob, Mark Woodhouse, Arturo G., joshua neff, Tony Irwin, Arpie, John Kim, James Holloway, Danny_K.


11/30/2005 Ron Edwards: [Lacuna Part 1] "Nine gram medal"
Hello, That does it. I'm outing Jared. 1. He does too role-play, just like I do - both a variety of existing games, and his own. In fact, he does…
In Actual Play
Participants: Ron Edwards, timfire, Matt Snyder, Jared A. Sorensen, abzu, Sydney Freedberg, nilsderondeau, drozdal, Thor Olavsrud, jrs, Paul Czege, Miskatonic, Danny_K.


11/30/2005 ffilz: [Cold Iron] New Campaign
Back here I was talking about starting a new campaign. We ended up settling on Cold Iron after some hashing around between Cold Iron and RuneQuest. The players weren't really…
In Actual Play
Participants: ffilz.


11/30/2005 ffilz: [D20 Arcana Evolved] Campaign wrapup
I don't think I ever posted here on this... I was reminded by Meg and Emiliy's blog. As I mentioned way back here, we decided to wrap up the Arcana…
In Actual Play
Participants: ffilz.


11/30/2005 Clinton R. Nixon: [The Face of Angels] A Georgian Hurricane
I just had my second playtest of The Face of Angels, my newest game, and it was good. Before I even talk about it too much, a quick side-note on…
In Actual Play
Participants: Clinton R. Nixon, inthisstyle, Emily Care, Technocrat13, Rob MacDougall, Thor Olavsrud, Aman the Rejected.


11/30/2005 Jonathan Walton: [Burning Wheel] Inheritance - MACE 2005 (long)
I told Luke I was going to write this session up, but I've been thinking heavily about it, trying to figure out where my frustrations came from.  All in all,…
In Actual Play
Participants: Jonathan Walton, Clinton R. Nixon, abzu, Brand_Robins, Thor Olavsrud, Adam Dray, lampros, Iskander, Librisia.


11/30/2005 coffeestain: [Polaris] Emails from the utmost north
Hello, A group of friends and I have started playing Polaris via email to waste away some of the slow time during the work day.  While we had a number…
In Actual Play
Participants: coffeestain, Danny_K, Ben Lehman.


11/29/2005 GreatWolf: [Polaris] More Peoria Polaris, including a discussion of immersion (sorry)
My Polaris group has actually managed to squeeze in a couple more sessions of play since I last wrote here So, naturally, I’m being nagged to write it up for…
In Actual Play
Participants: GreatWolf, ptevis, Bret Gillan, Ben Lehman, Mike Holmes.


11/29/2005 ptevis: [Polaris] City of Ice and Starlight, Session 5
(Protagonists: Sirius, leader of the Knights; Matar, minstrel turned Knight; Lesath, hot-headed Knight haunted by his father's demon murderer; and Grumian, freakishly large Knight seeking just to be left alone.)…
In Actual Play
Participants: ptevis, Bret Gillan, Ben Lehman.


11/29/2005 talysman: [Last Breath] first playtest: altering play flow
Yesterday was a quick playtest of Last Breath, my October Ronnies submission. Quite a bit went on during my Thanksgiving vacation and the playtest kept getting postponed; we finally managed…
In Actual Play
Participants: talysman.


11/29/2005 Lisa Padol: [Sorcerer] Our first session: Part One: Player Characters and Demons
The actual write up will follow in the next post on this thread. Character: Andreas von Ouranenburg Player: Dave Demast Appearance: Normal, Average, Perfectly Non-descript Telltale: Small animals flee or…
In Actual Play
Participants: Lisa Padol, James_Nostack, Eero Tuovinen.


11/28/2005 Bret Gillan: [Polaris] The Fall of the Knights
My friends and I exchanged Christmas presents last week (yeah, we're not very patient) and my friend Jere got me Polaris. I'd heard about it, and I thought the gameplay…
In Actual Play
Participants: Bret Gillan, jasonm, Ben Lehman, Hermes3.


11/28/2005 MatrixGamer: Buffy the Vampaire Slayer/ Engle Matrix Game hybrid
My brother was over for Thanksgiving and as we frequently do I ran a game for him and my wife. A couple of years ago we did a BtVS one…
In Actual Play
Participants: MatrixGamer.


11/28/2005 Adam Dray: [The Burning Wheel] The Gift -- at MACE 2005
There's an interview with Luke Crane over at Treasure Tables Read it. It's excellent. Quotes within are from the article. I played in one of the games Luke discusses in…
In Actual Play
Participants: Adam Dray, abzu, Mike Holmes, Iskander, haiiro, Thor Olavsrud, Bret Gillan, Paka, Brand_Robins, JamesDJIII, segedy, Jonathan Walton.


11/28/2005 Ron Edwards: [Space Rat] Femme Babes rock, I want one
Threads to check out first: Ronnies feedback Rewards for femme babes Oh my goodness, what a great game. I'll start with the biggest textual stumbling block…
In Actual Play
Participants: Ron Edwards.


11/28/2005 Ron Edwards: [Contenders] Brief experimental play
Threads to check out first: Ronnies feedback First playtests (and muchos beer) We played Contenders too! Bear in mind, we didn't really get into it in the sense…
In Actual Play
Participants: Ron Edwards, Roger, jrs, Dantai.


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Subsequent Topics
In Actual Play

12/2/2005 TonyLB: Hey, that's -my- conflict!
I was playing a Stargate SG-1 derived setting in a FATE-derived ruleset, with my buds Danny (GMing), Jen, Eric, Melissa and Delenn.  Nice folks.  Not all on the same page…
In Actual Play
Participants: TonyLB, Andrew Morris, Joshua BishopRoby, Mike Holmes, Brand_Robins, John Kim, Noon, sirogit, Supplanter, Mark Woodhouse, spaceanddeath, Bankuei, contracycle.


12/2/2005 humis: [Polaris] I'm surprised.
We played a six player (three guys, three gals) Polaris game yesterday. I was the only one who really knew prior to the session what type of game we were…
In Actual Play
Participants: humis, Joshua BishopRoby, MatrixGamer, Brand_Robins, jburneko, Ben Lehman, Victor Gijsbers, GreatWolf.


12/2/2005 Tim Alexander: Shock Playtest, with mixed results
Hey Folks, Last night me and a friend of mine decided to give Shock a whirl and see how the playtest rules drive. He's a writer who's main experience has…
In Actual Play
Participants: Tim Alexander, Simon Marks, Allan, nikola, joepub, rafial, lampros.


12/2/2005 Paka: Theory at my Table
This post isn't about one night, it is about 4 years, my past four years with the Forge and its games and the game tables I have played at with…
In Actual Play
Participants: Paka, Michael S. Miller, jmac, Ron Edwards, Dantai, MetalBard, Arpie, Mike Holmes.


12/3/2005 Elliott Belser: [BESM 2nd Edition] "Ties and Bonds" Mechanic Flopped For Me!
There's an optional mechanic in a Big Eyes, Small Mouth supplement called "Ties and Bonds."  Essentially, you pick 12 points worth of things that are of critical importance to your…
In Actual Play
Participants: Elliott Belser, mutex, Supplanter, lampros.


12/3/2005 Joshua BishopRoby: [CtH] Rising like a Phoenix - Artifacts of Play
Alright, I've cleaned up and posted the Actual Play Transcript of my latest game of Conquer the Horizon. Pertinent bits and pieces: We tried pushing the boundaries of what CtH…
In Actual Play
Participants: Joshua BishopRoby.


12/4/2005 Wormwood: From Outside the Big Model
Years ago, and subsequently as I was developing an understanding of core theory at the Forge, I discovered my most persistent hurdle was accepting the disenfranchisement of the model. The…
In Actual Play
Participants: Wormwood, Paka, talysman, Joshua BishopRoby, jburneko, Mike Holmes, Simon Marks, Adam Dray, Silmenume, Caldis.


12/4/2005 lampros: [More Abyssals] CA Clashes and holes in gamist systems.
I ran into a problem with my Abyssals game the other night. There was a large battle scene, one of the players really wanted to use their badass new spell.…
In Actual Play
Participants: lampros, Noon, TonyLB, Danny_K, Ron Edwards, jmac, Kintara, contracycle, Bret Gillan, John Burdick.


12/4/2005 jasonm: [DitV] Paint Creek Branch
Eric, Lisa, Andrew and I played Dogs in the Vineyard yesterday with mixed success.  I ran Paint Creek, a town I wrote up for the occasion.  I won’t go into…
In Actual Play
Participants: jasonm, Andrew Norris, Technocrat13, urbanpagan, Neal, lumpley, Lord_Steelhand.


12/4/2005 Scott: Alternative to limping Gamism for Gamist player types?
Our (D&D) games typically consist of 7 sessions of violence, intrigue, and puzzles served up by an all-powerful, ultimately responsible GM for about 6 "cooperative" players, then a bloody climax…
In Actual Play
Participants: Scott, TonyLB, Halzebier, Joshua BishopRoby, NN, Supplanter, Ron Edwards, Noon, anonymouse, Arpie.


12/5/2005 anonymouse: [InSpectres] -- Ankh-Morpork City Watch
[u]Observations about the stuff that went wrong:[/u] Having played [i]a lot[/i] of Donjon, InSpectres feels like some weird hybrid between that and "traditional" gamin' to me, and it's incredibly awkward.…
In Actual Play
Participants: anonymouse, beingfrank, knicknevin.


12/5/2005 Vaxalon: The social agenda and the antisocial agenda, as I have experienced them
Let me start with some play experiences. First, there's a Dungeons and Dragons campaign that I ran some years back.  We played about 12 hours a month, on average, and…
In Actual Play
Participants: Vaxalon, Joshua BishopRoby, Ron Edwards, Noon, Sydney Freedberg, Supplanter, Neal, John Kim, Arpie, Danny_K.


12/6/2005 Paka: A skill to cultivate: Setting Stakes
[url=http://dogdesign.blogspot.com/2005/12/theory-in-design-making-your.html"]This is all inspired by the link contained in this sentence to Matt Wilson's blog where we talked about stakes.[/url] I can remember the first time stakes became really clear…
In Actual Play
Participants: Paka, Dev, Joshua BishopRoby, MetalBard, Bret Gillan, Thor Olavsrud, komradebob, Tim Alexander, Michael S. Miller, Bankuei, John Kim, Mike Holmes, Jonathan Hastings, TonyLB, Ben Lehman, Vaxalon, Levi Kornelsen, Danny_K, Brand_Robins, Jason Newquist, Storn, contracycle, Supplanter, CPXB.


12/6/2005 Tancred: What Went Wrong?
Hi, I've been running a play-by-email game recently and have been trying to use techniques like bangs, kickers and premise. Recently I ran a scene which didn't go at all…
In Actual Play
Participants: Tancred, TonyLB, Lamorak33, Paka, Brand_Robins, Joshua BishopRoby, Noon, nilsderondeau.


12/6/2005 John Kim: Techniques and my friend's 9 year old daughter
So I was reading komradebob's Minis, Narr Techniques, and my 9 year old daughter, and it was very close to a recent experience of mine.  However, since he is going…
In Actual Play
Participants: John Kim, joshua neff, Allan, komradebob, James_Nostack, MatrixGamer.


12/7/2005 James: Advice when using THE KARMIC CYCLE?
I've pitched a western PBeM using a variation on Dan Bayn's game, The Karmic Cycle, and though the system seems pretty straightforward in theory, I'd love to hear what sorts…
In Actual Play
Participants: James.


12/7/2005 Troy_Costisick: [D&D] GM's Fun
Heya, To bribe my friends to help me playtest my Ronny games, I'm agreeing to take part in one of their D&D campaigns.  I was discussing the kinds of characters…
In Actual Play
Participants: Troy_Costisick, jasonm, Joshua BishopRoby, Calithena, joshua neff, Mike Holmes, Warren, ffilz, Lamorak33, contracycle, Rob Carriere, CSBone, Danny_K, Adam Dray, Wade Lahoda.


12/7/2005 Kaare Berg (Old): [Descent] – realtime lag teaches lessons
My big project is a game called Source Code. As a part of designing this game several ideas pop up, circulate, distract and basically get in the way. The…
In Actual Play
Participants: Kaare Berg (Old), Joshua BishopRoby, MikeSands.


12/7/2005 Neal: [DitV] Yellow Clay
This session, our session was going to be shorter than usual, so I went with a town I had developed specifically for its simplicity.  We got started around one-thirty or…
In Actual Play
Participants: Neal, ScottM, Troy_Costisick.


12/7/2005 Paka: Before Stakes: What is your intent?
This is an important step that takes place before stakes setting that is worthy of its own post. The Conspiracy of Shadow game's kicker was that the cell of PC…
In Actual Play
Participants: Paka, Bret Gillan, Thor Olavsrud, Mark Woodhouse, Warren, mtiru, Brand_Robins, Joshua BishopRoby, John Kim, Myrmidon, Tim Alexander, hix, Noon, Angaros.


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