Previous Topics In Chimera Creative 9/27/2006 Iskander: [Nine Worlds] Points question [size=8pt][i]Shit! Fucking Firefox! Fuck! Fuck! I had a whole fucking page of post that FF just fucking nuked. I hate it. This crappy board system, too, that doesn't save a… In Chimera Creative Participants: Iskander, Matt Snyder, Jonathan Hastings, Thor Olavsrud, boredoom, Valamir, John Harper.
9/19/2006 Matt Snyder: [Nine Worlds] The Venerean Gambit -- Actual Play Check out this strange and wonderful actual play report from Ed Heil's blog:
The Venerean Gambit
Keep those Nine Worlds actual play posts coming, folks! ;) In Chimera Creative Participants: Matt Snyder, ejh.
9/12/2006 boredoom: [Nine Worlds] Gaming Talismans As mentioned in a previous thread, I have 14 points with which to buy a talisman. Thinking about how to distribute them, I got into a gamey mindset. Three main… In Chimera Creative Participants: boredoom, Matt Snyder, Ron Edwards, Iskander.
9/10/2006 boredoom: [Nine Worlds] Talismans and Points I just played in Iskander's game. Good time. I accumulated 14 Pride, which kind of scream to be put toward a talisman. But how do Talismans work in conflicts: do… In Chimera Creative Participants: boredoom, Matt Snyder, Iskander.
9/6/2006 Iskander: [Nine Worlds] Some questions [i][MODERATOR EDIT: Note to readers, I screwed up and "modified" instead of "quoted" Iskander's original post, losing some of his original writing. His excellent questions are intact, at least! Sorry,… In Chimera Creative Participants: Iskander, Matt Snyder, Ben Lehman.
8/27/2006 Silgaer: Nine Worlds - ¿similar to Nobilis? Hello everybody,
i'm totally new in this forum and in the world of indie rpgs. Maybe you can help me.
¿Is NW similar to Nobilis? if not in mechanics ¿similar… In Chimera Creative Participants: Silgaer, Matt Snyder, Ben Lehman.
8/27/2006 Dev: [Dust Devils] Texas Hold Em mechanic for consideration More than a few times, people asked for a Dust Devils mechanic that works with Texas Hold 'em, in part to help ameilorate the problem of running out of cards… In Chimera Creative Participants: Dev, Matt Snyder, Hans, Nathan P..
8/24/2006 MagePro: [Dust Devils] Revised Book OK! Got the PDF, saw the older version; now I am waiting on the printed 'Revised' version. I know the site says 2006 is when it's due, but we… In Chimera Creative Participants: MagePro, Matt Snyder, TheLHF, Nephilim, demiurgeastaroth, Ron Edwards, rafial.
8/17/2006 Hans: [Dust Devils] Running out of cards Ok, have any of you ever run out of cards? I did at GenCon, and am interested in solutions. I am loathe to give up my 1888 Grover Cleveland presidential… In Chimera Creative Participants: Hans, Eero Tuovinen, Matt Snyder, Remko.
8/15/2006 Hans: Dust Devils at GenCon Ran this twice at GenCon; thanks to all who played. The players I had for both sessions were fantastic; the first session turned into an action packed investigation of the… In Chimera Creative Participants: Hans, MagePro, ivan23, Matt Snyder, chris jiggy g.
8/3/2006 Falkayn: [Dust Devils] How to narrate outside of conflict? OK, from reading Matt's replies to various threads on this board I've got a fair idea as to how to handle conflicts, but I'm a little stuck wondering how we… In Chimera Creative Participants: Falkayn, Hans, Matt Snyder, Eero Tuovinen.
8/2/2006 Sonja: [Dust Devils] Concrete Angels Is the PDF for Concrete Angels still circulating? Apparently it's to play Dust Devils in modern world of crime. Is there just one PDF or multiple?
Sonja In Chimera Creative Participants: Sonja, Matt Snyder, Hans.
7/15/2006 woodelf: space opera with Dust Devils OK, we're about to wrap up our current campaign (probably this session or next), and we've agreed that the next game will be Dust Devils mechanics, space opera setting. Think… In Chimera Creative Participants: woodelf, Dev.
7/12/2006 Hans: Lost memory, a tactic that might be of some use... Hi all:
Had another session of Dust Devils on Monday night, and the game continues to fascinate. I had a bit of brainstorm during the session though, that seemed, frankly,… In Chimera Creative Participants: Hans, Matt Snyder.
6/23/2006 Matt Snyder: Dust Devils Revenged -- The Call Here's part of the revised rules that I'm really pleased with:
The Call
When all players and the Dealer receive all their cards, the Dealer Calls, and everyone shows his… In Chimera Creative Participants: Matt Snyder, John Harper, Hans, Falkayn.
6/7/2006 Dev: [Dust Devils] Low-card narration Has there been discussion of letting the player with the low card be the narrator, as opposed to the high-card? Has anyone tried it out?
I vaguely recall such discussions… In Chimera Creative Participants: Dev, Matt Snyder.
6/2/2006 Hans: [Dust Devils] First session a riot! w/questions Hello:
My first session as Dealer of Dust Devils was a riot, and apparently a hit with the players. Thanks a LOT to Eero for the advice he posted to… In Chimera Creative Participants: Hans, Eero Tuovinen.
5/18/2006 maddrjeffe: Ok, I just got the book yesterday... Boy my mailman was relived, I was starting to scare him hanging out at the box when he showed up.
First impressions, impressive cover, interior design and binding. All of… In Chimera Creative Participants: maddrjeffe, Matt Snyder, Luxferre.
5/13/2006 maddrjeffe: Interested enough to burst, though that may be the coffee So, I took the plunge and ordered Nine Worlds from IPR (they had a sale). Im curious about a few things, but most of it will have to wait untill… In Chimera Creative Participants: maddrjeffe, Vaxalon, Matt Snyder, Valamir.
5/1/2006 Mike Holmes: That Other Game So I was just traipsing through all of the independent company fora, and for some reason the tag line for Chimera Creative caught my eye - it says that Chimera… In Chimera Creative Participants: Mike Holmes, Wolfen, Matt Snyder.
<< more previous topics | | Subsequent Topics In Chimera Creative 11/30/2006 Matt Snyder: Daedalus e-zine archives restored I wanted to report that the Daedalus e-zine archives are fully restored:
Daedalus In Chimera Creative Participants: Matt Snyder, Thunder_God.
12/30/2006 Neil the Wimp: [9W] Demo scenario? Are there any convention scenarios available for Nine Worlds?
I've just picked up Nine Worlds and I'm very excited about it. I'd like to run a mini-campaign of it at… In Chimera Creative Participants: Neil the Wimp, Matt Snyder, 1000buffalo.
12/31/2006 Matt Snyder: Dust Devils PDF back with a vengeance! I'm very pleased to announce that I kicked the Devil in the teeth, finally, and have completed the new edition. It's available now in PDF form -- 70 pages of… In Chimera Creative Participants: Matt Snyder, demiurgeastaroth, TheLHF, Jason L Blair.
1/6/2007 Miskatonic: DDR review at RPGnet Hey look! A review already!
http://www.rpg.net/reviews/archive/12/12686.phtml In Chimera Creative Participants: Miskatonic, Matt Snyder.
2/22/2007 1of3: [Nine Worlds] Creating NPCs Hi.
I'm thinking about running a game in the Nine Worlds. It's just... I have no idea about how much Power, how much Force and how many points for Urges… In Chimera Creative Participants: 1of3, Iskander, Ron Edwards, Matt Snyder.
3/2/2007 Jake Boone: [Dust Devils]: Updated release date? I have money burning a hole in my PayPal account, and I desperately want to spend it on the revised edition of Dust Devils. Any news concerning the release date? In Chimera Creative Participants: Jake Boone, Matt Snyder, Paka.
3/2/2007 hix: Is there a summary of "How you spend points"? Hi Matt,
I've borrowed Nine Worlds off a friend recently, and am really enjoying it. Hoping to give it a spin at a mini-con next weekend.
I think the cheat… In Chimera Creative Participants: hix, Matt Snyder.
3/19/2007 Sam!: [Dust Devils] Folding Greetings
I wrote an alternative setting of Dust Devils to the 1st Trans-Atlantic Setting Design Challenge 2006, Lords & Ladies. After finishing that Eero Tuovinen encouraged me to ask Matt… In Chimera Creative Participants: Sam!, Eero Tuovinen.
4/9/2007 BlackSheep: [Dust Devils Revenged] Prepping a one-shot I'm going to be running DDR in a few weeks, and was trying to decide whether the (pregenned by necessity) player characters should be a gang of outlaws or a… In Chimera Creative Participants: BlackSheep, Eero Tuovinen, Hans, Matt Snyder, Ron Edwards, Yokiboy.
4/13/2007 Matt Snyder: [Dust Devils] Hell's comin' with me Dust Devils: Stories in the Old West has just been shipped.
I will receive a small number of copies next week, and bring them with me to Forge Midwest.
In… In Chimera Creative Participants: Matt Snyder, hix, Ron Edwards, Matt Wilson, Doyce, Paka, 1000buffalo, Caesar_X.
5/5/2007 Alan: [Nine Worlds] Creating NPCs (for real) Hi, I have the pdf version of Nine Worlds and I have the same problem as Stefan. I got real excited to see his thread, then it fizzled without an… In Chimera Creative Participants: Alan, Eero Tuovinen, Matt Snyder.
5/8/2007 Iskander: [Nine Worlds] Talismans, Narration and Theft How do I steal a talisman?
Can I give a talisman away, or be given one?
Suppose I've created my aethership as a talisman... can it be taken away from… In Chimera Creative Participants: Iskander, Matt Snyder.
5/24/2007 gooderguy: [Dust Devils] question on when to raise stakes by stakes i don't mean intent, or goals but the actual poker stakes of chips. in the new revenged version, you are able to set stakes as chips, and earn… In Chimera Creative Participants: gooderguy, Matt Snyder.
5/28/2007 Dustin of the Dead: Periode Style Playing cards A while back, I purchased these playing cards that were designed to look like 17th c. cards. I found a company on line that sells them, but they claim that… In Chimera Creative Participants: Dustin of the Dead, Hans, Matt Snyder.
5/29/2007 gooderguy: [Dust Devil] mitigating Harm i plyaed Dust Devils Revenged past this weekend, and it was awesome. we had a great storyline and a fun time playing it out. the one issue i had with… In Chimera Creative Participants: gooderguy, Matt Snyder, Eero Tuovinen, Dustin of the Dead, skatay, BlackSheep, Ron Edwards.
6/5/2007 klausok: [Dust Devils] Chips Are the examples in the rules realistic? In one, a player has 13 chips. I have a hard time seeing how you could ever accumulate that many. In Chimera Creative Participants: klausok, Matt Snyder.
6/8/2007 Dean Chung: [Nine Worlds] Pace for resolving muses Hi, I am going to be starting a new campaign with Nine Worlds, and I have a question concerning muses. Since muses play an important role in the progression of… In Chimera Creative Participants: Dean Chung, Jonathan Hastings, Matt Snyder.
6/15/2007 dyjoots: Dust Devils Character sheet? I've looked high and low, and I can't seem to find a character sheet. The website mentioned in the back of Dust Devils: Revenged doesn't seem to have a sheet… In Chimera Creative Participants: dyjoots, Yokiboy, Matt Snyder.
7/12/2007 Matt Snyder: Dust Devils actual play If you haven't yet seen it, Ron Edwards' Dust Devils actual play post is a great read.
It's almost like coming full circle when Ron first playtested and reported about… In Chimera Creative Participants: Matt Snyder.
7/29/2007 Matt Snyder: The Score, new Chimera Creative podcast I've started a new podcast dedicated to indie RPGs called the Score. Visit the blog page to get the mp3 files.
Here is the RSS feed for the podcast itself:… In Chimera Creative Participants: Matt Snyder.
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